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pre-release 0.10.0
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76
rl_coach/environments/environment_interface.py
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76
rl_coach/environments/environment_interface.py
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#
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# Copyright (c) 2017 Intel Corporation
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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from typing import Union, Dict
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from rl_coach.spaces import ActionSpace
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from rl_coach.core_types import ActionType, EnvResponse, RunPhase
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class EnvironmentInterface(object):
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def __init__(self):
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self._phase = RunPhase.UNDEFINED
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@property
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def phase(self) -> RunPhase:
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"""
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Get the phase of the environment
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:return: the current phase
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"""
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return self._phase
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@phase.setter
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def phase(self, val: RunPhase):
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"""
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Change the phase of the environment
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:param val: the new phase
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:return: None
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"""
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self._phase = val
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@property
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def action_space(self) -> Union[Dict[str, ActionSpace], ActionSpace]:
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"""
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Get the action space of the environment (or of each of the agents wrapped in this environment.
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i.e. in the LevelManager case")
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:return: the action space
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"""
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raise NotImplementedError("")
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def get_random_action(self) -> ActionType:
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"""
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Get a random action from the environment action space
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:return: An action that follows the definition of the action space.
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"""
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raise NotImplementedError("")
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def step(self, action: ActionType) -> Union[None, EnvResponse]:
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"""
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Make a single step in the environment using the given action
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:param action: an action to use for stepping the environment. Should follow the definition of the action space.
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:return: the environment response as returned in get_last_env_response or None for LevelManager
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"""
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raise NotImplementedError("")
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def reset_internal_state(self, force_environment_reset: bool=False) -> Union[None, EnvResponse]:
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"""
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Reset the environment episode
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:param force_environment_reset: in some cases, resetting the environment can be suppressed by the environment
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itself. This flag allows force the reset.
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:return: the environment response as returned in get_last_env_response or None for LevelManager
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"""
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raise NotImplementedError("")
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