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Cleanup imports.
Till now, most of the modules were importing all of the module objects (variables, classes, functions, other imports) into module namespace, which potentially could (and was) cause of unintentional use of class or methods, which was indirect imported. With this patch, all the star imports were substituted with top-level module, which provides desired class or function. Besides, all imports where sorted (where possible) in a way pep8[1] suggests - first are imports from standard library, than goes third party imports (like numpy, tensorflow etc) and finally coach modules. All of those sections are separated by one empty line. [1] https://www.python.org/dev/peps/pep-0008/#imports
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@@ -1,6 +1,6 @@
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import pygame
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from pygame.locals import *
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import numpy as np
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import pygame
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from pygame import locals as loc
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class Renderer(object):
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@@ -21,7 +21,8 @@ class Renderer(object):
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:return: None
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"""
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self.size = (width, height)
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self.screen = self.display.set_mode(self.size, HWSURFACE | DOUBLEBUF)
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self.screen = self.display.set_mode(self.size,
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loc.HWSURFACE | loc.DOUBLEBUF)
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self.display.set_caption("Coach")
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self.is_open = True
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