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Multiple improvements and bug fixes (#66)
* Multiple improvements and bug fixes:
* Using lazy stacking to save on memory when using a replay buffer
* Remove step counting for evaluation episodes
* Reset game between heatup and training
* Major bug fixes in NEC (is reproducing the paper results for pong now)
* Image input rescaling to 0-1 is now optional
* Change the terminal title to be the experiment name
* Observation cropping for atari is now optional
* Added random number of noop actions for gym to match the dqn paper
* Fixed a bug where the evaluation episodes won't start with the max possible ale lives
* Added a script for plotting the results of an experiment over all the atari games
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@@ -125,14 +125,15 @@ class NetworkWrapper(object):
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"""
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self.online_network.apply_gradients(self.online_network.accumulated_gradients)
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def train_and_sync_networks(self, inputs, targets):
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def train_and_sync_networks(self, inputs, targets, additional_fetches=[]):
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"""
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A generic training function that enables multi-threading training using a global network if necessary.
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:param inputs: The inputs for the network.
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:param targets: The targets corresponding to the given inputs
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:param additional_fetches: Any additional tensor the user wants to fetch
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:return: The loss of the training iteration
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"""
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result = self.online_network.accumulate_gradients(inputs, targets)
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result = self.online_network.accumulate_gradients(inputs, targets, additional_fetches=additional_fetches)
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self.apply_gradients_and_sync_networks()
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return result
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