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remove redundant observe ignore (#168)

This commit is contained in:
Cody Hsieh
2019-01-17 14:08:05 -08:00
committed by Balaji Subramaniam
parent a048024bf5
commit bf0a65eefd

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@@ -977,13 +977,6 @@ class Agent(AgentInterface):
:return:
"""
# if we are in the first step in the episode, then we don't have a a next state and a reward and thus no
# transition yet, and therefore we don't need to store anything in the memory.
# also we did not reach the goal yet.
if self.current_episode_steps_counter == 0:
# initialize the current state
return transition.game_over
else:
# sum up the total shaped reward
self.total_shaped_reward_in_current_episode += transition.reward
self.total_reward_in_current_episode += transition.reward