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* Add Robosuite parameters for all env types + initialize env flow * Init flow done * Rest of Environment API complete for RobosuiteEnvironment * RobosuiteEnvironment changes * Observation stacking filter * Add proper frame_skip in addition to control_freq * Hardcode Coach rendering to 'frontview' camera * Robosuite_Lift_DDPG preset + Robosuite env updates * Move observation stacking filter from env to preset * Pre-process observation - concatenate depth map (if exists) to image and object state (if exists) to robot state * Preset parameters based on Surreal DDPG parameters, taken from: https://github.com/SurrealAI/surreal/blob/master/surreal/main/ddpg_configs.py * RobosuiteEnvironment fixes - working now with PyGame rendering * Preset minor modifications * ObservationStackingFilter - option to concat non-vector observations * Consider frame skip when setting horizon in robosuite env * Robosuite lift preset - update heatup length and training interval * Robosuite env - change control_freq to 10 to match Surreal usage * Robosuite clipped PPO preset * Distribute multiple workers (-n #) over multiple GPUs * Clipped PPO memory optimization from @shadiendrawis * Fixes to evaluation only workers * RoboSuite_ClippedPPO: Update training interval * Undo last commit (update training interval) * Fix "doube-negative" if conditions * multi-agent single-trainer clipped ppo training with cartpole * cleanups (not done yet) + ~tuned hyper-params for mast * Switch to Robosuite v1 APIs * Change presets to IK controller * more cleanups + enabling evaluation worker + better logging * RoboSuite_Lift_ClippedPPO updates * Fix major bug in obs normalization filter setup * Reduce coupling between Robosuite API and Coach environment * Now only non task-specific parameters are explicitly defined in Coach * Removed a bunch of enums of Robosuite elements, using simple strings instead * With this change new environments/robots/controllers in Robosuite can be used immediately in Coach * MAST: better logging of actor-trainer interaction + bug fixes + performance improvements. Still missing: fixed pubsub for obs normalization running stats + logging for trainer signals * lstm support for ppo * setting JOINT VELOCITY action space by default + fix for EveryNEpisodes video dump filter + new TaskIDDumpFilter + allowing or between video dump filters * Separate Robosuite clipped PPO preset for the non-MAST case * Add flatten layer to architectures and use it in Robosuite presets This is required for embedders that mix conv and dense TODO: Add MXNet implementation * publishing running_stats together with the published policy + hyper-param for when to publish a policy + cleanups * bug-fix for memory leak in MAST * Bugfix: Return value in TF BatchnormActivationDropout.to_tf_instance * Explicit activations in embedder scheme so there's no ReLU after flatten * Add clipped PPO heads with configurable dense layers at the beginning * This is a workaround needed to mimic Surreal-PPO, where the CNN and LSTM are shared between actor and critic but the FC layers are not shared * Added a "SchemeBuilder" class, currently only used for the new heads but we can change Middleware and Embedder implementations to use it as well * Video dump setting fix in basic preset * logging screen output to file * coach to start the redis-server for a MAST run * trainer drops off-policy data + old policy in ClippedPPO updates only after policy was published + logging free memory stats + actors check for a new policy only at the beginning of a new episode + fixed a bug where the trainer was logging "Training Reward = 0", causing dashboard to incorrectly display the signal * Add missing set_internal_state function in TFSharedRunningStats * Robosuite preset - use SingleLevelSelect instead of hard-coded level * policy ID published directly on Redis * Small fix when writing to log file * Major bugfix in Robosuite presets - pass dense sizes to heads * RoboSuite_Lift_ClippedPPO hyper-params update * add horizon and value bootstrap to GAE calculation, fix A3C with LSTM * adam hyper-params from mujoco * updated MAST preset with IK_POSE_POS controller * configurable initialization for policy stdev + custom extra noise per actor + logging of policy stdev to dashboard * values loss weighting of 0.5 * minor fixes + presets * bug-fix for MAST where the old policy in the trainer had kept updating every training iter while it should only update after every policy publish * bug-fix: reset_internal_state was not called by the trainer * bug-fixes in the lstm flow + some hyper-param adjustments for CartPole_ClippedPPO_LSTM -> training and sometimes reaches 200 * adding back the horizon hyper-param - a messy commit * another bug-fix missing from prev commit * set control_freq=2 to match action_scale 0.125 * ClippedPPO with MAST cleanups and some preps for TD3 with MAST * TD3 presets. RoboSuite_Lift_TD3 seems to work well with multi-process runs (-n 8) * setting termination on collision to be on by default * bug-fix following prev-prev commit * initial cube exploration environment with TD3 commit * bug fix + minor refactoring * several parameter changes and RND debugging * Robosuite Gym wrapper + Rename TD3_Random* -> Random* * algorithm update * Add RoboSuite v1 env + presets (to eventually replace non-v1 ones) * Remove grasping presets, keep only V1 exp. presets (w/o V1 tag) * Keep just robosuite V1 env as the 'robosuite_environment' module * Exclude Robosuite and MAST presets from integration tests * Exclude LSTM and MAST presets from golden tests * Fix mistakenly removed import * Revert debug changes in ReaderWriterLock * Try another way to exclude LSTM/MAST golden tests * Remove debug prints * Remove PreDense heads, unused in the end * Missed removing an instance of PreDense head * Remove MAST, not required for this PR * Undo unused concat option in ObservationStackingFilter * Remove LSTM updates, not required in this PR * Update README.md * code changes for the exploration flow to work with robosuite master branch * code cleanup + documentation * jupyter tutorial for the goal-based exploration + scatter plot * typo fix * Update README.md * seprate parameter for the obs-goal observation + small fixes * code clarity fixes * adjustment in tutorial 5 * Update tutorial * Update tutorial Co-authored-by: Guy Jacob <guy.jacob@intel.com> Co-authored-by: Gal Leibovich <gal.leibovich@intel.com> Co-authored-by: shadi.endrawis <sendrawi@aipg-ra-skx-03.ra.intel.com>
188 lines
6.2 KiB
Python
188 lines
6.2 KiB
Python
#
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# Copyright (c) 2021 Intel Corporation
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#
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import numpy as np
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from robosuite.utils.mjcf_utils import CustomMaterial
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from robosuite.environments.manipulation.single_arm_env import SingleArmEnv
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from robosuite.environments.manipulation.lift import Lift
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from robosuite.models.arenas import TableArena
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from robosuite.models.objects import BoxObject
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from robosuite.models.tasks import ManipulationTask
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from robosuite.utils.placement_samplers import UniformRandomSampler
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TABLE_TOP_SIZE = (0.84, 1.25, 0.05)
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TABLE_OFFSET = (0, 0, 0.82)
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class CubeExp(Lift):
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"""
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This class corresponds to multi-colored cube exploration for a single robot arm.
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"""
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def __init__(
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self,
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robots,
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table_full_size=TABLE_TOP_SIZE,
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table_offset=TABLE_OFFSET,
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placement_initializer=None,
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penalize_reward_on_collision=False,
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end_episode_on_collision=False,
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**kwargs
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):
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"""
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Args:
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robots (str or list of str): Specification for specific robot arm(s) to be instantiated within this env
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(e.g: "Sawyer" would generate one arm; ["Panda", "Panda", "Sawyer"] would generate three robot arms)
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Note: Must be a single single-arm robot!
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table_full_size (3-tuple): x, y, and z dimensions of the table.
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placement_initializer (ObjectPositionSampler instance): if provided, will
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be used to place objects on every reset, else a UniformRandomSampler
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is used by default.
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Rest of kwargs follow Lift class arguments
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"""
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if placement_initializer is None:
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placement_initializer = UniformRandomSampler(
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name="ObjectSampler",
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x_range=[0.0, 0.0],
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y_range=[0.0, 0.0],
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rotation=(0.0, 0.0),
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ensure_object_boundary_in_range=False,
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ensure_valid_placement=True,
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reference_pos=table_offset,
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z_offset=0.9,
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)
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super().__init__(
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robots=robots,
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table_full_size=table_full_size,
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placement_initializer=placement_initializer,
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initialization_noise=None,
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**kwargs
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)
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self._max_episode_steps = self.horizon
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def _load_model(self):
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"""
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Loads an xml model, puts it in self.model
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"""
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SingleArmEnv._load_model(self)
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# Adjust base pose accordingly
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xpos = self.robots[0].robot_model.base_xpos_offset["table"](self.table_full_size[0])
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self.robots[0].robot_model.set_base_xpos(xpos)
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# load model for table top workspace
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mujoco_arena = TableArena(
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table_full_size=self.table_full_size,
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table_friction=self.table_friction,
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table_offset=self.table_offset,
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)
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# Arena always gets set to zero origin
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mujoco_arena.set_origin([0, 0, 0])
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cube_material = self._get_cube_material()
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self.cube = BoxObject(
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name="cube",
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size_min=(0.025, 0.025, 0.025),
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size_max=(0.025, 0.025, 0.025),
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rgba=[1, 0, 0, 1],
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material=cube_material,
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)
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self.placement_initializer.reset()
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self.placement_initializer.add_objects(self.cube)
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# task includes arena, robot, and objects of interest
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self.model = ManipulationTask(
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mujoco_arena=mujoco_arena,
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mujoco_robots=[robot.robot_model for robot in self.robots],
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mujoco_objects=self.cube,
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)
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@property
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def action_spec(self):
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"""
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Action space (low, high) for this environment
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"""
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low, high = super().action_spec
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return low[:3], high[:3]
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def _get_cube_material(self):
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from robosuite.utils.mjcf_utils import array_to_string
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rgba = (1, 0, 0, 1)
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cube_material = CustomMaterial(
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texture=rgba,
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tex_name="solid",
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mat_name="solid_mat",
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)
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cube_material.tex_attrib.pop('file')
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cube_material.tex_attrib["type"] = "cube"
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cube_material.tex_attrib["builtin"] = "flat"
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cube_material.tex_attrib["rgb1"] = array_to_string(rgba[:3])
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cube_material.tex_attrib["rgb2"] = array_to_string(rgba[:3])
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cube_material.tex_attrib["width"] = "100"
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cube_material.tex_attrib["height"] = "100"
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return cube_material
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def _reset_internal(self):
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"""
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Resets simulation internal configurations.
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"""
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from robosuite.utils.mjmod import Texture
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super()._reset_internal()
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self._action_dim = 3
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geom_id = self.sim.model.geom_name2id('cube_g0_vis')
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mat_id = self.sim.model.geom_matid[geom_id]
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tex_id = self.sim.model.mat_texid[mat_id]
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texture = Texture(self.sim.model, tex_id)
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bitmap_to_set = texture.bitmap
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bitmap = np.zeros_like(bitmap_to_set)
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bitmap[:100, :, :] = 255
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bitmap[100:200, :, 0] = 255
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bitmap[200:300, :, 1] = 255
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bitmap[300:400, :, 2] = 255
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bitmap[400:500, :, :2] = 255
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bitmap[500:, :, 1:] = 255
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bitmap_to_set[:] = bitmap
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for render_context in self.sim.render_contexts:
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render_context.upload_texture(texture.id)
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def _pre_action(self, action, policy_step=False):
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""" explicitly shut the gripper """
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joined_action = np.append(action, [0., 0., 0., 1.])
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self._action_dim = 7
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super()._pre_action(joined_action, policy_step)
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def _post_action(self, action):
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ret = super()._post_action(action)
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self._action_dim = 3
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return ret
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def reward(self, action=None):
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return 0
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def _check_success(self):
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return False
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