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mirror of https://github.com/gryf/fs-uae-wrapper.git synced 2025-12-19 04:20:23 +01:00

Added WHDLoad support

This commit is contained in:
2024-09-13 18:18:35 +02:00
parent a5606272cd
commit f1f64cf4d4
5 changed files with 470 additions and 8 deletions

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@@ -314,6 +314,155 @@ The steps would be as follows:
- optionally create archive with save state (if save state directory place is - optionally create archive with save state (if save state directory place is
*not* a global one) *not* a global one)
whdload
-------
Options used:
* ``wrapper`` (required) with ``whdload`` as an value
* ``wrapper_whdload_base`` (required) path to the whdload base system. Usually
it's minimal system containing at least whdload executables in C, and config
in S. Read on below for further details.
* ``wrapper_archive`` (optional) path to the whdload archive, defaults to same
name as configuration file with some detected archive extension. Note, that
name is case sensitive
* ``wrapper_archiver`` (optional) archiver to use for storage save state -
default ``7z``.
This module is solely used with whdload distributed games (not just whdload
slave files, but whole games, which can be found on several places on the
internet).
Base image
~~~~~~~~~~
To make it work, first the minimal system archive need to be prepared. There
are few dependences to be included in such small system:
- `WHDLoad`_ 18.9
- `uaequit`_
- `SetPatch`_ 43.6
- ``Excecute``, ``Assign`` and whatever commands you'll be use in scripts from
your copy of Workbench
- `kgiconload`_ - tool for reading icon and executing *default tool* with
optionally defined tool types as parameters (in this case: WHDLoad)
- `SKick`_ optionally - for kickstart relocations. Also images of corresponding
kickstart ROM images will be needed.
Now, the tree for the minimal image could look like that:
.. code::
.
├── C
│   ├── Assign
│   ├── DIC
│   ├── Execute
│   ├── kgiconload
│   ├── Patcher
│   ├── RawDIC
│   ├── SetPatch
│   ├── UAEquit
│   ├── WHDLoad
│   └── WHDLoadCD32
└── S
├── startup-sequence
└── WHDLoad.prefs
to use relocation tables you'll need to place ``Kickstarts`` drawer into Devs
drawer, so it'll looks like this:
.. code::
.
├── C
│   ├── Assign
│   ├── …
│   └── WHDLoadCD32
├── Devs
│   └── Kickstarts
│   ├── 39115_ROMKick.PAT
│   ├── 39115_ROMKick.RTB
│   ├── …
│   ├── kick40068.A4000.PAT
│   └── kick40068.A4000.RTB
└── S
├── startup-sequence
└── WHDLoad.prefs
Important: You'll need to prepare archive with base OS without top directory,
i.e. suppose you have prepared all the files in ``/tmp/baseos``:
.. code:: shell-session
$ pwd
/tmp
$ cd baseos
$ pwd
/tmp/basos
$ ls
C S
$ zip -r /tmp/base.zip .
adding: C/ (stored 0%)
adding: C/Assign (deflated 31%)
adding: C/WHDLoadCD32 (deflated 26%)
adding: C/RawDIC (deflated 46%)
adding: C/UAEquit (deflated 39%)
adding: C/Execute (deflated 42%)
adding: C/Patcher (deflated 56%)
adding: C/DIC (deflated 33%)
adding: C/kgiconload (deflated 49%)
adding: C/SetPatch (deflated 39%)
adding: C/WHDLoad (deflated 23%)
adding: S/ (stored 0%)
adding: S/startup-sequence (deflated 36%)
adding: S/WHDLoad.prefs (deflated 51%)
You can do it with other archivers as well, like 7z: ``7z a /tmp/base.7z .`` or
tar with different compressions: ``tar Jcf /tmp/base.tar.xz .``, ``tar zcf
/tmp/base.tgz .``, ``tar jcf /tmp/base.tar.bz2 .``. It should work with all
mentioned at the beginning of this document archivers.
Starting point is in ``S/startup-sequence`` file, where eventually
``S/whdload-startup`` is executed, which will be created by fs-uae-warpper
before execution by fs-uae.
Configuration
~~~~~~~~~~~~~
Now, to use whdload module with any of the WHDLoad game, you'll need to prepare
configuration for the wrapper.
Example configuration:
.. code:: ini
[config]
wrapper = whdload
wrapper_whdload_base = $CONFIG/whdload_base.7z
# ...
And execution is as usual:
.. code:: shell-session
$ fs-uae-wrapper ChaosEngine_v1.2_0106.fs-uae
Now, similar to the archive module, it will create temporary directory, unpack
base image there, unpack WHDLoad game archive, search for slave file, and
preapre ``s:whdload-startup``, and finally pass all the configuration to
fs-uae.
Limitations
===========
There is one limitation when using save ``wrapper_save_state`` option. In case
of floppies it should work without any issues, although save state for running
Workbench or WHDLoad games may or may not work. In the past there was an issue
with `fs-uae`_ where saving state was causing data corruption on the emulated
system. Use it with caution!
License License
======= =======
@@ -328,3 +477,8 @@ This work is licensed on 3-clause BSD license. See LICENSE file for details.
.. _tar: https://www.gnu.org/software/tar/ .. _tar: https://www.gnu.org/software/tar/
.. _zip: http://www.info-zip.org .. _zip: http://www.info-zip.org
.. _CheeseShop: https://pypi.python.org/pypi/fs-/fs-uae-wrapperuae-wrapper .. _CheeseShop: https://pypi.python.org/pypi/fs-/fs-uae-wrapperuae-wrapper
.. _WHDLoad: https://www.whdload.de
.. _uaequit: https://aminet.net/package/misc/emu/UAEquit
.. _SKick: https://aminet.net/package/util/boot/skick346
.. _SetPatch: https://aminet.net/package/util/boot/SetPatch_43.6b
.. _kgiconload: https://eab.abime.net/showpost.php?p=733614&postcount=92

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@@ -177,13 +177,14 @@ class Base(object):
Configuration file will be placed in new directory, therefore it is Configuration file will be placed in new directory, therefore it is
needed to calculate new paths so that emulator can find assets. needed to calculate new paths so that emulator can find assets.
""" """
options = ['wrapper_archive', 'accelerator_rom', 'base_dir', logging.debug("_normalize_options")
'cdrom_drive_0', 'cdroms_dir', 'controllers_dir', options = ['wrapper_archive', 'wrapper_whdload_base',
'cpuboard_flash_ext_file', 'cpuboard_flash_file', 'accelerator_rom', 'base_dir', 'cdrom_drive_0',
'floppies_dir', 'floppy_overlays_dir', 'fmv_rom', 'cdroms_dir', 'controllers_dir', 'cpuboard_flash_ext_file',
'graphics_card_rom', 'hard_drives_dir', 'kickstart_file', 'cpuboard_flash_file', 'floppies_dir',
'kickstarts_dir', 'logs_dir', 'save_states_dir', 'floppy_overlays_dir', 'fmv_rom', 'graphics_card_rom',
'screenshots_output_dir'] 'hard_drives_dir', 'kickstart_file', 'kickstarts_dir',
'logs_dir', 'save_states_dir', 'screenshots_output_dir']
for num in range(20): for num in range(20):
options.append('cdrom_image_%d' % num) options.append('cdrom_image_%d' % num)

115
fs_uae_wrapper/whdload.py Normal file
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@@ -0,0 +1,115 @@
"""
Run fs-uae with WHDLoad games
It will use compressed base image and compressed directories.
"""
import logging
import os
import shutil
from fs_uae_wrapper import base
from fs_uae_wrapper import utils
class Wrapper(base.ArchiveBase):
"""
Class for performing extracting archive, copying emulator files, and
cleaning it back again
"""
def __init__(self, conf_file, fsuae_options, configuration):
super(Wrapper, self).__init__(conf_file, fsuae_options, configuration)
self.archive_type = None
def run(self):
"""
Main function which accepts configuration file for FS-UAE
It will do as follows:
- extract base image and archive file
- copy configuration
- run the emulation
"""
logging.debug("run")
if not super().run():
return False
if not self._extract():
return False
if not self._copy_conf():
return False
return self._run_emulator()
def _validate_options(self):
"""
Do the validation for the options, additionally check if there is
mandatory WHDLoad base OS images set.
"""
if not super()._validate_options():
return False
if not self.all_options.get('wrapper_whdload_base'):
logging.error("wrapper_whdload_base is not set in configuration, "
"exiting.")
return False
return True
def _extract(self):
"""Extract base image and then WHDLoad archive"""
base_image = self.fsuae_options['wrapper_whdload_base']
if not os.path.exists(base_image):
logging.error("Base image `%s` does't exists in provided "
"location.", base_image)
return False
title = self._get_title()
curdir = os.path.abspath('.')
os.chdir(self.dir)
result = utils.extract_archive(base_image)
os.chdir(curdir)
if not result:
return False
if not super()._extract():
return False
return self._find_slave()
def _find_slave(self):
"""Find Slave file and create apropriate entry in S:whdload-startup"""
curdir = os.path.abspath('.')
os.chdir(self.dir)
# find slave name
slave_fname = None
slave_path = None
for root, dirs, fnames in os.walk('.'):
for fname in fnames:
if fname.lower().endswith('.slave'):
slave_path, slave_fname = os.path.normpath(root), fname
break
if slave_fname is None:
logging.error("Cannot find .slave file in archive.")
return False
# find corresponfing info (an icon) fname
icon_fname = None
for fname in os.listdir(slave_path):
if (fname.lower().endswith('.info') and
os.path.splitext(slave_fname)[0].lower() ==
os.path.splitext(fname)[0].lower()):
icon_fname = fname
break
if icon_fname is None:
logging.error("Cannot find .info file corresponding to %s in "
"archive.", slave_fname)
return False
# Write startup file
with open("S/whdload-startup", "w") as fobj:
fobj.write(f"cd {slave_path}\n")
fobj.write(f"C:kgiconload {icon_fname}\n")
os.chdir(curdir)
return True

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@@ -10,7 +10,7 @@ description = "Automate archives support and state saves for fs-uae"
readme = "README.rst" readme = "README.rst"
requires-python = ">=3.8" requires-python = ">=3.8"
keywords = ["uae", "fs-uae", "amiga", "emulator", "wrapper"] keywords = ["uae", "fs-uae", "amiga", "emulator", "wrapper"]
version = "0.9.1" version = "0.10.0"
classifiers = [ classifiers = [
"Development Status :: 5 - Production/Stable", "Development Status :: 5 - Production/Stable",
"Environment :: Console", "Environment :: Console",

192
tests/test_whdload.py Normal file
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@@ -0,0 +1,192 @@
import os
import shutil
from tempfile import mkdtemp
from unittest import TestCase
from unittest import mock
from fs_uae_wrapper import whdload
from fs_uae_wrapper import utils
class TestWHDLoad(TestCase):
def setUp(self):
self.dirname = mkdtemp()
self.curdir = os.path.abspath(os.curdir)
os.chdir(self.dirname)
def tearDown(self):
os.chdir(self.curdir)
try:
shutil.rmtree(self.dirname)
except OSError:
pass
@mock.patch('fs_uae_wrapper.base.ArchiveBase._validate_options')
def test_validate_options_arch_validation_fail(self, base_valid):
base_valid.return_value = False
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
self.assertFalse(wrapper._validate_options())
@mock.patch('fs_uae_wrapper.base.ArchiveBase._validate_options')
def test_validate_options_no_base_image(self, base_valid):
base_valid.return_value = True
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
self.assertFalse(wrapper._validate_options())
@mock.patch('fs_uae_wrapper.base.ArchiveBase._validate_options')
def test_validate_options_with_base_image_set(self, base_valid):
base_valid.return_value = True
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
wrapper.all_options['wrapper_whdload_base'] = 'fake_base_fname.7z'
self.assertTrue(wrapper._validate_options())
@mock.patch('fs_uae_wrapper.base.ArchiveBase.run')
def test_run_base_run_fail(self, run):
run.return_value = False
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
self.assertFalse(wrapper.run())
@mock.patch('fs_uae_wrapper.whdload.Wrapper._extract')
@mock.patch('fs_uae_wrapper.base.ArchiveBase.run')
def test_run_extract_fail(self, run, extract):
run.return_value = True
extract.return_value = False
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
wrapper.all_options = {'wrapper': 'whdload',
'wrapper_archive': 'fake.tgz',
'wrapper_archiver': 'rar'}
self.assertFalse(wrapper.run())
@mock.patch('fs_uae_wrapper.base.ArchiveBase._copy_conf')
@mock.patch('fs_uae_wrapper.whdload.Wrapper._extract')
@mock.patch('fs_uae_wrapper.base.ArchiveBase.run')
def test_run_copy_conf_fail(self, run, extract, copy_conf):
run.return_value = True
extract.return_value = True
copy_conf.return_value = False
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
self.assertFalse(wrapper.run())
@mock.patch('fs_uae_wrapper.base.ArchiveBase._run_emulator')
@mock.patch('fs_uae_wrapper.base.ArchiveBase._copy_conf')
@mock.patch('fs_uae_wrapper.whdload.Wrapper._extract')
@mock.patch('fs_uae_wrapper.base.ArchiveBase.run')
def test_run_emulator_fail(self, run, extract, copy_conf, run_emulator):
run.return_value = True
extract.return_value = True
copy_conf.return_value = True
run_emulator.return_value = False
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
self.assertFalse(wrapper.run())
@mock.patch('fs_uae_wrapper.base.ArchiveBase._run_emulator')
@mock.patch('fs_uae_wrapper.base.ArchiveBase._copy_conf')
@mock.patch('fs_uae_wrapper.whdload.Wrapper._extract')
@mock.patch('fs_uae_wrapper.base.ArchiveBase.run')
def test_run_success(self, run, extract, copy_conf, run_emulator):
run.return_value = True
extract.return_value = True
copy_conf.return_value = True
run_emulator.return_value = True
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
self.assertTrue(wrapper.run())
@mock.patch('os.path.exists')
def test_extract_nonexistent_image(self, exists):
exists.return_value = False
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
wrapper.fsuae_options['wrapper_whdload_base'] = 'fakefilename'
self.assertFalse(wrapper._extract())
@mock.patch('os.chdir')
@mock.patch('os.path.exists')
def test_extract_extraction_failed(self, exists, chdir):
exists.return_value = True
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
wrapper.fsuae_options['wrapper_whdload_base'] = 'fakefilename.7z'
self.assertFalse(wrapper._extract())
@mock.patch('fs_uae_wrapper.base.ArchiveBase._extract')
@mock.patch('fs_uae_wrapper.utils.extract_archive')
@mock.patch('os.chdir')
@mock.patch('os.path.exists')
def test_extract_extraction_of_whdload_arch_failed(self, exists, chdir,
image_extract,
arch_extract):
exists.return_value = True
image_extract.return_value = True
arch_extract.return_value = False
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
wrapper.fsuae_options['wrapper_whdload_base'] = 'fakefilename'
self.assertFalse(wrapper._extract())
@mock.patch('fs_uae_wrapper.whdload.Wrapper._find_slave')
@mock.patch('fs_uae_wrapper.base.ArchiveBase._extract')
@mock.patch('fs_uae_wrapper.utils.extract_archive')
@mock.patch('os.chdir')
@mock.patch('os.path.exists')
def test_extract_slave_not_found(self, exists, chdir, image_extract,
arch_extract, find_slave):
exists.return_value = True
image_extract.return_value = True
arch_extract.return_value = True
find_slave.return_value = False
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
wrapper.fsuae_options['wrapper_whdload_base'] = 'fakefilename'
self.assertFalse(wrapper._extract())
@mock.patch('fs_uae_wrapper.whdload.Wrapper._find_slave')
@mock.patch('fs_uae_wrapper.base.ArchiveBase._extract')
@mock.patch('fs_uae_wrapper.utils.extract_archive')
@mock.patch('os.chdir')
@mock.patch('os.path.exists')
def test_extract_success(self, exists, chdir, image_extract, arch_extract,
find_slave):
exists.return_value = True
image_extract.return_value = True
arch_extract.return_value = True
find_slave.return_value = True
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
wrapper.fsuae_options['wrapper_whdload_base'] = 'fakefilename'
self.assertTrue(wrapper._extract())
@mock.patch('os.walk')
@mock.patch('os.chdir')
def test_find_slave_no_slave_file(self, chdir, walk):
walk.return_value = [(".", ('game'), ()),
('./game', (), ('foo', 'bar', 'baz'))]
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
self.assertFalse(wrapper._find_slave())
@mock.patch('os.listdir')
@mock.patch('os.walk')
@mock.patch('os.chdir')
def test_find_slave_no_corresponding_icon(self, chdir, walk, listdir):
contents = ('foo', 'bar', 'baz.slave')
walk.return_value = [(".", ('game'), ()),
('./game', (), contents)]
listdir.return_value = contents
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
self.assertFalse(wrapper._find_slave())
@mock.patch('builtins.open')
@mock.patch('os.listdir')
@mock.patch('os.walk')
@mock.patch('os.chdir')
def test_find_slave_success(self, chdir, walk, listdir, bopen):
contents = ('foo', 'bar', 'baz.slave', 'baz.info')
walk.return_value = [(".", ('game'), ()),
('./game', (), contents)]
listdir.return_value = contents
wrapper = whdload.Wrapper('Config.fs-uae', utils.CmdOption(), {})
self.assertTrue(wrapper._find_slave())
bopen.assert_called_once()