mirror of
https://github.com/gryf/gryf-overlay.git
synced 2026-05-01 08:54:07 +02:00
clean up sdlmame directory
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@@ -0,0 +1,79 @@
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--- work.orig/makefile 2011-11-09 22:40:30.000000000 -0500
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+++ work/makefile 2011-11-16 19:24:24.615419949 -0500
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@@ -435,9 +435,6 @@
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CPPONLYFLAGS += -x c++ -std=gnu++98
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COBJFLAGS += -x objective-c++
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-# this speeds it up a bit by piping between the preprocessor/compiler/assembler
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-CCOMFLAGS += -pipe
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-
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# add -g if we need symbols, and ensure we have frame pointers
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ifdef SYMBOLS
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CCOMFLAGS += -g$(SYMLEVEL) -fno-omit-frame-pointer
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@@ -442,7 +442,6 @@
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# add -v if we need verbose build information
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ifdef VERBOSE
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-CCOMFLAGS += -v
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endif
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# add profiling information for the compiler
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@@ -453,23 +450,6 @@
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CCOMFLAGS += -pg
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endif
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-# add the optimization flag
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-CCOMFLAGS += -O$(OPTIMIZE)
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-
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-# if we are optimizing, include optimization options
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-# and make all errors into warnings
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-ifneq ($(OPTIMIZE),0)
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-ifneq ($(TARGETOS),os2)
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-ifndef NOWERROR
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-CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS)
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-else
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-CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
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-endif
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-else
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-CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
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-endif
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-endif
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-
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# add a basic set of warnings
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CCOMFLAGS += \
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-Wall \
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@@ -524,20 +504,6 @@
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endif
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-#-------------------------------------------------
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-# linking flags
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-#-------------------------------------------------
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-
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-# LDFLAGS are used generally; LDFLAGSEMULATOR are additional
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-# flags only used when linking the core emulator
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-LDFLAGS =
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-ifneq ($(TARGETOS),macosx)
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-ifneq ($(TARGETOS),os2)
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-ifneq ($(TARGETOS),solaris)
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-LDFLAGS = -Wl,--warn-common
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-endif
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-endif
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-endif
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LDFLAGSEMULATOR =
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# add profiling information for the linker
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@@ -545,13 +511,6 @@
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LDFLAGS += -pg
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endif
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-# strip symbols and other metadata in non-symbols and non profiling builds
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-ifndef SYMBOLS
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-ifneq ($(TARGETOS),macosx)
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-LDFLAGS += -s
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-endif
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-endif
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-
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# output a map file (emulator only)
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ifdef MAP
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LDFLAGSEMULATOR += -Wl,-Map,$(FULLNAME).map
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