1
0
mirror of https://github.com/gryf/pentadactyl-pm.git synced 2026-01-06 05:04:11 +01:00

Rename appname/idname to appName/idName in help files to maintain parity with code.

This commit is contained in:
Kris Maglione
2010-09-24 07:49:17 -04:00
parent 4fe44a403a
commit 2169301157
33 changed files with 172 additions and 172 deletions

View File

@@ -5,7 +5,7 @@
<document
name="tutorial"
title="&dactyl.appname; Tutorial"
title="&dactyl.appName; Tutorial"
xmlns="&xmlns.dactyl;"
xmlns:html="&xmlns.html;">
<!-- Initial revision: Sun Jun 8 10:07:05 UTC 2008 (penryu) -->
@@ -14,12 +14,12 @@
<html:p style="text-align: center">
This is a quickstart tutorial to help new users get up and running
in &dactyl.appname;. It is not intended as a full reference explaining all
in &dactyl.appName;. It is not intended as a full reference explaining all
features.
</html:p>
<p>
If you've started using &dactyl.appname; from scratch (i.e., without any
If you've started using &dactyl.appName; from scratch (i.e., without any
customization), you should be looking at this help page in a relatively
bare-looking window. The menubar, navigation bar, and bookmark bars are hidden.
In case you missed the notice in the <t>intro</t>, you can
@@ -35,43 +35,43 @@
<p>
However, in this author's opinion, the best way to get familiar with
&dactyl.appname; is to leave these disabled for now. (The above action can be
&dactyl.appName; is to leave these disabled for now. (The above action can be
reversed with <ex>:set go=<k name="CR"/></ex>) You can look at the entry for <o>guioptions</o> in
<t>options</t> for more information on this.
</p>
<h2 tag="modal">&dactyl.appname;'s modal interface</h2>
<h2 tag="modal">&dactyl.appName;'s modal interface</h2>
<p>
&dactyl.appname;'s power, like Vim's, comes from it's modal interface. Keys have
different meanings depending on which mode the browser is in. &dactyl.appname; has
&dactyl.appName;'s power, like Vim's, comes from it's modal interface. Keys have
different meanings depending on which mode the browser is in. &dactyl.appName; has
several modes, but the 2 most important are <em>Normal</em> mode and
<em>Command-line</em> mode.
</p>
<p>
When &dactyl.appname; starts, it is in Normal mode by default. This is probably where
When &dactyl.appName; starts, it is in Normal mode by default. This is probably where
you will spend the majority of your time.
</p>
<p>
The other core mode of &dactyl.appname;, Command-line mode, can be entered from
Normal mode by typing a <k>:</k> (colon). You will frequently see &dactyl.appname;
The other core mode of &dactyl.appName;, Command-line mode, can be entered from
Normal mode by typing a <k>:</k> (colon). You will frequently see &dactyl.appName;
commands start with a <k>:</k>, indicating that what follows is a command.
</p>
<p>
To return to Normal mode from Command-line mode, type <k name="Esc"/>. Pressing
<k name="Esc"/> will also return you to Normal mode from most other modes in
&dactyl.appname;.
&dactyl.appName;.
</p>
<h2 tag="getting-help">Getting help</h2>
<p>
Vim is a great editor but it's not much of a web browser. So even seasoned Vim
users will probably have to look at &dactyl.appname;'s documentation sooner or later.
Most of the documentation for &dactyl.appname;'s features are easily found using the
users will probably have to look at &dactyl.appName;'s documentation sooner or later.
Most of the documentation for &dactyl.appName;'s features are easily found using the
<ex>:help</ex> command. For example, you can find help on the <ex>:help</ex> command
by typing
</p>
@@ -104,16 +104,16 @@
<em> or how I learned to stop worrying and love the 80+ buttons I already have.</em>
<p>
The efficiency of &dactyl.appname;, as with the legendary editor it was inspired by,
The efficiency of &dactyl.appName;, as with the legendary editor it was inspired by,
relies on the user being able to keep his fingers on the keyboard where they
can do the most good. While there are some areas where the mouse is clearly
superior at, such as GUI design or some games, &dactyl.appname; acts on the
superior at, such as GUI design or some games, &dactyl.appName; acts on the
assumption that a web browser doesn't have to be one of those.
</p>
<p>
Here are some areas where the mouse is typically considered indisposable, and
how &dactyl.appname; challenges this preconception.
how &dactyl.appName; challenges this preconception.
</p>
<h2 tag="keyboard-scrolling">Scrolling</h2>
@@ -202,27 +202,27 @@
<h2 tag="hints-tutorial">Some hints about surfing…</h2>
<p>
So now you can navigate around in &dactyl.appname;. But wait… how do you <em>open</em> a
So now you can navigate around in &dactyl.appName;. But wait… how do you <em>open</em> a
page or tab linked in a web page? How do you <em>click</em> on all those links
without your tailed friend?
</p>
<p>
The answer is <em>hints</em>. Activating hints displays a number next to every link
&dactyl.appname; can find. To follow the link, simply type the number corresponding
&dactyl.appName; can find. To follow the link, simply type the number corresponding
to the hint, a white number inside a red square by default.
</p>
<p>
For text links, there's an additional shortcut; you can type some text
contained in the link and &dactyl.appname; will search all the links it can find and
contained in the link and &dactyl.appName; will search all the links it can find and
only hint the matching links, further narrowing down the list. If the text you
type uniquely identifies any given link, &dactyl.appname; will follow that link
type uniquely identifies any given link, &dactyl.appName; will follow that link
immediately without any further user input.
</p>
<p>
Whichever way you choose to indicate your target link, once &dactyl.appname; has
Whichever way you choose to indicate your target link, once &dactyl.appName; has
highlighted the link you want, simply hit <k name="Enter"/> to open it.
</p>
@@ -234,10 +234,10 @@
</p>
<p>
To test it, try this link: <link target="&dactyl.apphome;">&dactyl.appname; Homepage</link>.
To test it, try this link: <link target="&dactyl.apphome;">&dactyl.appName; Homepage</link>.
Activate QuickHint mode with <k>f</k> or <k>F</k> to highlight all currently
visible links. Then start typing the text of the link. The link should be
uniquely identified soon, and &dactyl.appname; will open it. Once you're done,
uniquely identified soon, and &dactyl.appName; will open it. Once you're done,
remember to use <k name="C-o"/> (<em>History Back</em>) or <k>d</k> (<em>Delete Buffer</em>)
to return here, depending on which key you used to activate QuickHint mode.
</p>
@@ -262,14 +262,14 @@
<h2 tag="pentadactylrc">Saving for posterity—<tt>pentadactylrc</tt></h2>
<p>
Once you get &dactyl.appname; set up with your desired options, maps, and commands,
you'll probably want them to be available the next time you open &dactyl.appname;.
Once you get &dactyl.appName; set up with your desired options, maps, and commands,
you'll probably want them to be available the next time you open &dactyl.appName;.
Continuing the Vim theme, this is done with a <tt>pentadactylrc</tt> file.
</p>
<p>
To save your current settings and allow them to be loaded automatically
next time you start &dactyl.appname;, issue the <ex>:mkp</ex> command.
next time you start &dactyl.appName;, issue the <ex>:mkp</ex> command.
</p>
<p>
@@ -281,7 +281,7 @@
<h2 tag="quitting-without-menus">Find the exit nearest you</h2>
<p>
&dactyl.appname; supports all of Vim's classic methods of exiting.
&dactyl.appName; supports all of Vim's classic methods of exiting.
</p>
<dl>
@@ -307,7 +307,7 @@
<p>
You might feel pretty disoriented now. Don't worry. This is still &dactyl.host;
underneath. Here are some ways &dactyl.appname; allows &dactyl.host; to shine through. See
underneath. Here are some ways &dactyl.appName; allows &dactyl.host; to shine through. See
the <ex>:help</ex> for these commands and mappings for more information on how to
make the best use of them.
</p>
@@ -320,18 +320,18 @@
</dd>
<dt><ex>:bmarks</ex></dt>
<dd>
&dactyl.appname; provides a new interface to bookmarks, but they're still your
&dactyl.appName; provides a new interface to bookmarks, but they're still your
standard &dactyl.host; bookmarks under the hood. <ex>:bmark</ex> will add a new
bookmark, while <ex>:bmarks</ex> will list the bookmarks currently defined.
</dd>
<dt><ex>:history</ex></dt>
<dd>
It's exactly what it sounds like. This command will display a colorized,
scrollable and clickable list of the locations in &dactyl.appname;'s history.
scrollable and clickable list of the locations in &dactyl.appName;'s history.
</dd>
<dt><ex>:emenu</ex></dt>
<dd>
Access the &dactyl.host; menus through the &dactyl.appname; command line.
Access the &dactyl.host; menus through the &dactyl.appName; command line.
</dd>
</dl>
@@ -354,9 +354,9 @@
</p>
<p>
The &dactyl.appname; way to do this is with the command <ex>:addons</ex>. Issuing this
The &dactyl.appName; way to do this is with the command <ex>:addons</ex>. Issuing this
command brings up the &dactyl.host; Add-ons dialog window; you can then remove it as
normal, selecting &dactyl.appname; from the list and clicking (yes, clicking)
normal, selecting &dactyl.appName; from the list and clicking (yes, clicking)
<em>Uninstall</em>.
</p>
@@ -369,8 +369,8 @@
<h2 tag="support">I'm interested… but lost!</h2>
<p>
&dactyl.appname; has an energetic and growing user base. If you've run into a problem
that you can't seem to solve with &dactyl.appname;, or if you think you might have
&dactyl.appName; has an energetic and growing user base. If you've run into a problem
that you can't seem to solve with &dactyl.appName;, or if you think you might have
found a bug, please let us know! There is support available on the
<link target="http://code.google.com/p/pentadactyl-labs/w/list?q=label%3Aproject-pentadactyl">wiki</link>
or in the <link target="irc://irc.freenode.net/pentadactyl">#pentadactyl</link> IRC
@@ -379,7 +379,7 @@
<p>
If you have any feature requests or (even better) offers to help, we'd love to
hear from you as well. Developers work on &dactyl.appname; whenever possible, but we
hear from you as well. Developers work on &dactyl.appName; whenever possible, but we
are neither infinite nor omnipotent; please bear with us. If you can't wait for
us to get around to it, rest assured patches are welcome! See the
<t>developer</t> page for more information.