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https://github.com/gryf/pentadactyl-pm.git
synced 2025-12-23 00:27:57 +01:00
comments improved on mappings.list
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@@ -1436,7 +1436,7 @@ vimperator.Commands = function () //{{{
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"list/remove autocommands matching {pat}<br/>" +
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"<code class='command'>:autocmd[!]</code><br />" +
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"list/remove all autocommands",
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completer: function (filter) { return vimperator.completion.autocommands(filter); } //TODO: improve
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completer: function (filter) { return vimperator.completion.autocommands(filter); }
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}
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));
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// 0 args -> list all maps
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@@ -1616,7 +1616,6 @@ vimperator.Commands = function () //{{{
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var line = "\" " + vimperator.version + "\n";
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line += "\" Mappings\n";
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// TODO: write user maps for all modes when we have mode dependant map support
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var mode = [[[vimperator.modes.NORMAL], ""], [[vimperator.modes.COMMAND_LINE], "c"],
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[[vimperator.modes.INSERT, vimperator.modes.TEXTAREA], "i"]];
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for (var y = 0; y < mode.length; y++)
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@@ -215,6 +215,7 @@ vimperator.Mappings = function () //{{{
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add: function (map)
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{
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// a map can have multiple names (see default-map sections, there are many multiples)
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for (var i = 0; i < map.names.length; i++)
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{
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// only store keysyms with uppercase modifier strings
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@@ -223,6 +224,7 @@ vimperator.Mappings = function () //{{{
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removeMap(map.modes[j], map.names[i]);
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}
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// all maps got removed (matching names = lhs), and added newly here
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for (var k = 0; k < map.modes.length; k++)
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user[map.modes[k]].push(map);
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},
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@@ -274,7 +276,9 @@ vimperator.Mappings = function () //{{{
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list: function (modes, filter)
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{
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var maps = user[modes[0]]; // duplicate (reference)
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// modes means, a map must exist in both modes in order to get listed
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var maps = user[modes[0]]; // duplicate (reference) (first mode where it must match)
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var output = [];
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if (!maps || maps.length == 0)
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@@ -286,15 +290,15 @@ vimperator.Mappings = function () //{{{
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for (var i = 0; i < maps.length; i++) // check on maps items (first mode)
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{
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output.push(true);
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if (filter && maps[i].names[0] != filter) // XXX: may compare <C-... stuff lowercase?
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if (filter && maps[i].names[0] != filter) // does it match the filter first of all?
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{
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output[output.length - 1] = false;
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continue;
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}
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for (var index = 1; index < modes.length; index++) // modes
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for (var index = 1; index < modes.length; index++) // check if found in the other modes (1(2nd)-last)
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{
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output[output.length - 1] = false; // toggle false, only true whan also found in this mode
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for (var z = 0; z < user[modes[index]].length; z++) // maps
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for (var z = 0; z < user[modes[index]].length; z++) // maps on the other modes
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{
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// XXX: on user maps, names.length is always 1? (per mode, and names = user-keybinding or so)
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if (maps[i].rhs == user[modes[index]][z].rhs && maps[i].names[0] == user[modes[index]][z].names[0])
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