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https://github.com/gryf/pentadactyl-pm.git
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Fix Melodactyl volume mappings.
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@@ -207,21 +207,21 @@ const Player = Module("player", {
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let min = 0;
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let min = 0;
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let max = gMM.playbackControl.duration - 5000; // TODO: 5s buffer like cmus desirable?
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let max = gMM.playbackControl.duration - 5000; // TODO: 5s buffer like cmus desirable?
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gMM.playbackControl.position = util.Math.constrain(position, min, max);
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gMM.playbackControl.position = Math.constrain(position, min, max);
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},
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},
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/**
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/**
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* Increases the volume by 5% of the maximum volume.
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* Increases the volume by 5% of the maximum volume.
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*/
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*/
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increaseVolume: function increaseVolume() {
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increaseVolume: function increaseVolume() {
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this.volume = util.Math.constrain(this.volume + 0.05, 0, 1);
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this.volume = Math.constrain(this.volume + 0.05, 0, 1);
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},
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},
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/**
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/**
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* Decreases the volume by 5% of the maximum volume.
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* Decreases the volume by 5% of the maximum volume.
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*/
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*/
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decreaseVolume: function decreaseVolume() {
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decreaseVolume: function decreaseVolume() {
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this.volume = util.Math.constrain(this.volume - 0.05, 0, 1);
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this.volume = Math.constrain(this.volume - 0.05, 0, 1);
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},
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},
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// TODO: Document what this buys us over and above cmd_find_current_track
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// TODO: Document what this buys us over and above cmd_find_current_track
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@@ -623,7 +623,7 @@ const Player = Module("player", {
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if (/^[+-]/.test(arg))
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if (/^[+-]/.test(arg))
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level = player.volume + level;
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level = player.volume + level;
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player.volume = util.Math.constrain(level, 0, 1);
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player.volume = Math.constrain(level, 0, 1);
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},
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},
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{ argCount: "1" });
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{ argCount: "1" });
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},
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},
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