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pentadactyl-pm/chrome/content/vimperator/editor.js
2007-09-14 04:42:42 +00:00

311 lines
9.0 KiB
JavaScript

/***** BEGIN LICENSE BLOCK ***** {{{
*
* Mozilla Public License Notice
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License
* at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS"
* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
* the License for the specific language governing rights and
* limitations under the License.
*
}}} ***** END LICENSE BLOCK *****/
// command names taken from:
// http://developer.mozilla.org/en/docs/Editor_Embedding_Guide
function Editor() //{{{
{
// store our last search with f,F,t or T
var last_findChar = null;
var last_findChar_func = null;
function editor()
{
return window.document.commandDispatcher.focusedElement;
}
function getController()
{
var el = window.document.commandDispatcher.focusedElement;
if (!el || !el.controllers)
return null;
return el.controllers.getControllerAt(0);
}
this.line = function()
{
var line = 1;
var text = editor().value;
for (var i = 0; i < editor().selectionStart; i++)
if (text[i] == "\n")
line++;
return line;
}
this.col = function()
{
var col = 1;
var text = editor().value;
for (var i = 0; i < editor().selectionStart; i++)
{
col++;
if (text[i] == "\n")
col = 1;
}
return col;
}
this.unselectText = function()
{
var elt = window.document.commandDispatcher.focusedElement;
if (elt && elt.selectionEnd)
elt.selectionEnd = elt.selectionStart;
}
this.selectedText = function()
{
var text = editor().value;
return text.substring(editor().selectionStart, editor().selectionEnd);
}
this.pasteClipboard = function()
{
var elt = window.document.commandDispatcher.focusedElement;
if (elt.setSelectionRange && readFromClipboard())
// readFromClipboard would return 'undefined' if not checked
// dunno about .setSelectionRange
{
var rangeStart = elt.selectionStart; // caret position
var rangeEnd = elt.selectionEnd;
var tempStr1 = elt.value.substring(0,rangeStart);
var tempStr2 = readFromClipboard();
var tempStr3 = elt.value.substring(rangeEnd);
elt.value = tempStr1 + tempStr2 + tempStr3;
elt.selectionStart = rangeStart + tempStr2.length;
elt.selectionEnd = elt.selectionStart;
}
}
// count is optional, defaults to 1
this.executeCommand = function(cmd, count)
{
var controller = getController();
var el = window.document.commandDispatcher.focusedElement;
if (!controller || !el)
return false;
if (!controller.supportsCommand(cmd) || !controller.isCommandEnabled(cmd))
{
vimperator.beep();
return false;
}
if (typeof count != "number" || count < 1)
count = 1;
var did_command = false;
while(count--)
{
// some commands need this try/catch workaround, because a cmd_charPrevious triggered
// at the beginning of the textarea, would hang the doCommand()
// good thing is, we need this code anyway for proper beeping
try
{
controller.doCommand(cmd);
did_command = true;
}
catch(e)
{
if (!did_command)
vimperator.beep();
return false;
}
}
return true;
}
// cmd = y, d, c
// motion = b, 0, gg, G, etc.
this.executeCommandWithMotion = function(cmd, motion, count)
{
if (!typeof count == "number" || count < 1)
count = 1;
if (cmd == motion)
{
motion = "j";
count--;
}
vimperator.modes.set(vimperator.modes.VISUAL, vimperator.modes.TEXTAREA);
switch (motion)
{
case "j":
this.executeCommand("cmd_beginLine", 1);
this.executeCommand("cmd_selectLineNext", count+1);
break;
case "k":
this.executeCommand("cmd_beginLine", 1);
this.executeCommand("cmd_lineNext", 1);
this.executeCommand("cmd_selectLinePrevious", count+1);
break;
case "h":
this.executeCommand("cmd_selectCharPrevious", count);
break;
case "l":
this.executeCommand("cmd_selectCharNext", count);
break;
case "e":
case "w":
this.executeCommand("cmd_selectWordNext", count);
break;
case "b":
this.executeCommand("cmd_selectWordPrevious", count);
break;
case "0":
case "^":
this.executeCommand("cmd_selectBeginLine", 1);
break;
case "$":
this.executeCommand("cmd_selectEndLine", 1);
break;
case "gg":
this.executeCommand("cmd_endLine", 1);
this.executeCommand("cmd_selectTop", 1);
this.executeCommand("cmd_selectBeginLine", 1);
break;
case "G":
this.executeCommand("cmd_beginLine", 1);
this.executeCommand("cmd_selectBottom", 1);
this.executeCommand("cmd_selectEndLine", 1);
break;
default:
vimperator.beep();
return false;
}
switch (cmd)
{
case "d":
this.executeCommand("cmd_delete", 1);
// need to reset the mode as the visual selection changes it
vimperator.modes.main = vimperator.modes.TEXTAREA;
break;
case "c":
this.executeCommand("cmd_delete", 1);
vimperator.modes.set(vimperator.modes.INSERT, vimperator.modes.TEXTAREA);
break;
case "y":
this.executeCommand("cmd_copy", 1);
this.unselectText();
break;
default:
vimperator.beep();
return false;
}
return true;
}
// This function will move/select up to given "pos"
// Simple setSelectionRange() would be better, but we want to maintain the correct
// order of selectionStart/End (a firefox bug always makes selectionStart <= selectionEnd)
// Use only for small movements!
this.moveToPosition = function(pos, forward, select)
{
if (!select)
{
editor().setSelectionRange(pos, pos);
return;
}
if (forward)
{
if (pos <= editor().selectionEnd || pos > editor().value.length)
return false;
do // TODO: test code for endless loops
{
this.executeCommand("cmd_selectCharNext", 1);
}
while ( editor().selectionEnd != pos );
}
else
{
if (pos >= editor().selectionStart || pos < 0)
return false;
do // TODO: test code for endless loops
{
this.executeCommand("cmd_selectCharPrevious", 1);
}
while ( editor().selectionStart != pos );
}
}
// returns the position of char
this.findCharForward = function(char, count)
{
if (!editor())
return -1;
last_findChar = char;
last_findChar_func = this.findCharForward;
var text = editor().value;
if (!typeof count == "number" || count < 1)
count = 1;
for (var i = editor().selectionEnd + 1; i < text.length; i++)
{
if (text[i] == "\n")
break;
if (text[i] == char)
count--;
if (count == 0)
return i + 1; // always position the cursor after the char
}
vimperator.beep();
return -1;
}
// returns the position of char
this.findCharBackward = function(char, count)
{
if (!editor())
return -1;
last_findChar = char;
last_findChar_func = this.findCharBackward;
var text = editor().value;
if (!typeof count == "number" || count < 1)
count = 1;
for (var i = editor().selectionStart - 1; i >= 0; i--)
{
if (text[i] == "\n")
break;
if (text[i] == char)
count--;
if (count == 0)
return i;
}
vimperator.beep();
return -1;
}
} //}}}
// vim: set fdm=marker sw=4 ts=4 et: