mirror of
https://github.com/gryf/pentadactyl-pm.git
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324 lines
12 KiB
JavaScript
324 lines
12 KiB
JavaScript
// Copyright (c) 2008-2011 by Kris Maglione <maglione.k at Gmail>
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//
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// This work is licensed for reuse under an MIT license. Details are
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// given in the LICENSE.txt file included with this file.
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"use strict";
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/** @scope modules */
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var ProcessorStack = Class("ProcessorStack", {
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init: function (mode, hives, builtin) {
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this.main = mode.main;
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this._actions = [];
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this.actions = [];
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this.buffer = "";
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this.events = [];
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events.dbg("STACK " + mode);
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let main = { __proto__: mode.main, params: mode.params };
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this.modes = array([mode.params.keyModes, main, mode.main.allBases.slice(1)]).flatten().compact();
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if (builtin)
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hives = hives.filter(function (h) h.name === "builtin");
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this.processors = this.modes.map(function (m) hives.map(function (h) KeyProcessor(m, h)))
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.flatten().array;
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this.ownsBuffer = !this.processors.some(function (p) p.main.ownsBuffer);
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for (let [i, input] in Iterator(this.processors)) {
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let params = input.main.params;
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if (params.preExecute)
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input.preExecute = params.preExecute;
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if (params.postExecute)
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input.postExecute = params.postExecute;
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if (params.onKeyPress && input.hive === mappings.builtin)
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input.fallthrough = function fallthrough(events) {
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return params.onKeyPress(events) === false ? Events.KILL : Events.PASS;
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};
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}
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let hive = options.get("passkeys")[this.main.input ? "inputHive" : "commandHive"];
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if (!builtin && hive.active && (!dactyl.focusedElement || events.isContentNode(dactyl.focusedElement)))
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this.processors.unshift(KeyProcessor(modes.BASE, hive));
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},
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passUnknown: Class.Memoize(function () options.get("passunknown").getKey(this.modes)),
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notify: function () {
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events.dbg("NOTIFY()");
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events.keyEvents = [];
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events.processor = null;
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if (!this.execute(undefined, true)) {
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events.processor = this;
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events.keyEvents = this.keyEvents;
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}
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},
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_result: function (result) (result === Events.KILL ? "KILL" :
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result === Events.PASS ? "PASS" :
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result === Events.PASS_THROUGH ? "PASS_THROUGH" :
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result === Events.ABORT ? "ABORT" :
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callable(result) ? result.toSource().substr(0, 50) : result),
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execute: function execute(result, force) {
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events.dbg("EXECUTE(" + this._result(result) + ", " + force + ") events:" + this.events.length
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+ " processors:" + this.processors.length + " actions:" + this.actions.length);
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let processors = this.processors;
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let length = 1;
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if (force)
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this.processors = [];
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if (this.ownsBuffer)
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statusline.inputBuffer = this.processors.length ? this.buffer : "";
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if (!this.processors.some(function (p) !p.extended) && this.actions.length) {
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// We have matching actions and no processors other than
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// those waiting on further arguments. Execute actions as
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// long as they continue to return PASS.
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for (var action in values(this.actions)) {
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while (callable(action)) {
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length = action.eventLength;
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action = dactyl.trapErrors(action);
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events.dbg("ACTION RES: " + length + " " + this._result(action));
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}
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if (action !== Events.PASS)
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break;
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}
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// Result is the result of the last action. Unless it's
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// PASS, kill any remaining argument processors.
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result = action !== undefined ? action : Events.KILL;
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if (action !== Events.PASS)
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this.processors.length = 0;
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}
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else if (this.processors.length) {
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// We're still waiting on the longest matching processor.
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// Kill the event, set a timeout to give up waiting if applicable.
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result = Events.KILL;
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if (options["timeout"] && (this.actions.length || events.hasNativeKey(this.events[0], this.main, this.passUnknown)))
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this.timer = services.Timer(this, options["timeoutlen"], services.Timer.TYPE_ONE_SHOT);
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}
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else if (result !== Events.KILL && !this.actions.length &&
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!(this.events[0].isReplay || this.passUnknown
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|| this.modes.some(function (m) m.passEvent(this), this.events[0]))) {
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// No patching processors, this isn't a fake, pass-through
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// event, we're not in pass-through mode, and we're not
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// choosing to pass unknown keys. Kill the event and beep.
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result = Events.ABORT;
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if (!Events.isEscape(this.events.slice(-1)[0]))
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dactyl.beep();
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events.feedingKeys = false;
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}
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else if (result === undefined)
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// No matching processors, we're willing to pass this event,
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// and we don't have a default action from a processor. Just
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// pass the event.
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result = Events.PASS;
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events.dbg("RESULT: " + length + " " + this._result(result) + "\n\n");
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if (result !== Events.PASS || this.events.length > 1)
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if (result !== Events.ABORT || !this.events[0].isReplay)
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Events.kill(this.events[this.events.length - 1]);
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if (result === Events.PASS_THROUGH || result === Events.PASS && this.passUnknown)
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events.passing = true;
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if (result === Events.PASS_THROUGH && this.keyEvents.length)
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events.dbg("PASS_THROUGH:\n\t" + this.keyEvents.map(function (e) [e.type, DOM.Event.stringify(e)]).join("\n\t"));
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if (result === Events.PASS_THROUGH)
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events.feedevents(null, this.keyEvents, { skipmap: true, isMacro: true, isReplay: true });
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else {
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let list = this.events.filter(function (e) e.getPreventDefault() && !e.dactylDefaultPrevented);
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if (result === Events.PASS)
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events.dbg("PASS THROUGH: " + list.slice(0, length).filter(function (e) e.type === "keypress").map(DOM.Event.closure.stringify));
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if (list.length > length)
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events.dbg("REFEED: " + list.slice(length).filter(function (e) e.type === "keypress").map(DOM.Event.closure.stringify));
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if (result === Events.PASS)
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events.feedevents(null, list.slice(0, length), { skipmap: true, isMacro: true, isReplay: true });
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if (list.length > length && this.processors.length === 0)
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events.feedevents(null, list.slice(length));
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}
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return this.processors.length === 0;
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},
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process: function process(event) {
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if (this.timer)
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this.timer.cancel();
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let key = DOM.Event.stringify(event);
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this.events.push(event);
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if (this.keyEvents)
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this.keyEvents.push(event);
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this.buffer += key;
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let actions = [];
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let processors = [];
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events.dbg("PROCESS(" + key + ") skipmap: " + event.skipmap + " macro: " + event.isMacro + " replay: " + event.isReplay);
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for (let [i, input] in Iterator(this.processors)) {
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let res = input.process(event);
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if (res !== Events.ABORT)
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var result = res;
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events.dbg("RES: " + input + " " + this._result(res));
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if (res === Events.KILL)
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break;
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if (callable(res))
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actions.push(res);
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if (res === Events.WAIT || input.waiting)
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processors.push(input);
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if (isinstance(res, KeyProcessor))
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processors.push(res);
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}
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events.dbg("RESULT: " + event.getPreventDefault() + " " + this._result(result));
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events.dbg("ACTIONS: " + actions.length + " " + this.actions.length);
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events.dbg("PROCESSORS:", processors, "\n");
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this._actions = actions;
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this.actions = actions.concat(this.actions);
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for (let action in values(actions))
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if (!("eventLength" in action))
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action.eventLength = this.events.length;
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if (result === Events.KILL)
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this.actions = [];
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else if (!this.actions.length && !processors.length)
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for (let input in values(this.processors))
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if (input.fallthrough) {
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if (result === Events.KILL)
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break;
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result = dactyl.trapErrors(input.fallthrough, input, this.events);
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}
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this.processors = processors;
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return this.execute(result, options["timeout"] && options["timeoutlen"] === 0);
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}
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});
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var KeyProcessor = Class("KeyProcessor", {
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init: function init(main, hive) {
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this.main = main;
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this.events = [];
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this.hive = hive;
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this.wantCount = this.main.count;
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},
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get toStringParams() [this.main.name, this.hive.name],
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countStr: "",
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command: "",
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get count() this.countStr ? Number(this.countStr) : this.main.params.count || null,
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append: function append(event) {
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this.events.push(event);
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let key = DOM.Event.stringify(event);
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if (this.wantCount && !this.command &&
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(this.countStr ? /^[0-9]$/ : /^[1-9]$/).test(key))
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this.countStr += key;
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else
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this.command += key;
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return this.events;
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},
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process: function process(event) {
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this.append(event);
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this.waiting = false;
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return this.onKeyPress(event);
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},
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execute: function execute(map, args)
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let (self = this)
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function execute() {
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if (self.preExecute)
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self.preExecute.apply(self, args);
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args.self = self.main.params.mappingSelf || self.main.mappingSelf || map;
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let res = map.execute.call(map, args);
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if (self.postExecute)
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self.postExecute.apply(self, args);
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return res;
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},
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onKeyPress: function onKeyPress(event) {
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if (event.skipmap)
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return Events.ABORT;
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if (!this.command)
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return Events.WAIT;
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var map = this.hive.get(this.main, this.command);
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this.waiting = this.hive.getCandidates(this.main, this.command);
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if (map) {
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if (map.arg)
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return KeyArgProcessor(this, map, false, "arg");
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else if (map.motion)
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return KeyArgProcessor(this, map, true, "motion");
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return this.execute(map, {
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keyEvents: this.keyEvents,
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command: this.command,
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count: this.count,
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keypressEvents: this.events
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});
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}
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if (!this.waiting)
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return this.main.insert ? Events.PASS : Events.ABORT;
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return Events.WAIT;
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}
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});
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var KeyArgProcessor = Class("KeyArgProcessor", KeyProcessor, {
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init: function init(input, map, wantCount, argName) {
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init.supercall(this, input.main, input.hive);
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this.map = map;
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this.parent = input;
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this.argName = argName;
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this.wantCount = wantCount;
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},
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extended: true,
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onKeyPress: function onKeyPress(event) {
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if (Events.isEscape(event))
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return Events.KILL;
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if (!this.command)
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return Events.WAIT;
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let args = {
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command: this.parent.command,
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count: this.count || this.parent.count,
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events: this.parent.events.concat(this.events)
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};
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args[this.argName] = this.command;
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return this.execute(this.map, args);
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}
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});
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