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298 lines
10 KiB
JavaScript
Executable File
298 lines
10 KiB
JavaScript
Executable File
/***** BEGIN LICENSE BLOCK ***** {{{
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Version: MPL 1.1/GPL 2.0/LGPL 2.1
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The contents of this file are subject to the Mozilla Public License Version
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1.1 (the "License"); you may not use this file except in compliance with
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the License. You may obtain a copy of the License at
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http://www.mozilla.org/MPL/
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Software distributed under the License is distributed on an "AS IS" basis,
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WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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for the specific language governing rights and limitations under the
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License.
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Copyright (c) 2006-2009 by Martin Stubenschrott <stubenschrott@vimperator.org>
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Alternatively, the contents of this file may be used under the terms of
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either the GNU General Public License Version 2 or later (the "GPL"), or
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the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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in which case the provisions of the GPL or the LGPL are applicable instead
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of those above. If you wish to allow use of your version of this file only
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under the terms of either the GPL or the LGPL, and not to allow others to
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use your version of this file under the terms of the MPL, indicate your
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decision by deleting the provisions above and replace them with the notice
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and other provisions required by the GPL or the LGPL. If you do not delete
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the provisions above, a recipient may use your version of this file under
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the terms of any one of the MPL, the GPL or the LGPL.
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}}} ***** END LICENSE BLOCK *****/
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/** @scope modules */
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const modes = (function () //{{{
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{
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////////////////////////////////////////////////////////////////////////////////
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////////////////////// PRIVATE SECTION /////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////{{{
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var main = 1; // NORMAL
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var extended = 0; // NONE
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var lastShown = null;
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var passNextKey = false;
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var passAllKeys = false;
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var isRecording = false;
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var isReplaying = false; // playing a macro
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var modeStack = [];
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function getModeMessage()
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{
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if (passNextKey && !passAllKeys)
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return "-- PASS THROUGH (next) --";
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else if (passAllKeys && !passNextKey)
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return "-- PASS THROUGH --";
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// when recording a macro
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let macromode = "";
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if (modes.isRecording)
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macromode = "recording";
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else if (modes.isReplaying)
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macromode = "replaying";
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let ext = "";
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if (extended & modes.MENU) // TODO: desirable?
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ext += " (menu)";
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ext += " --" + macromode;
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if (main in modeMap && typeof modeMap[main].display == "function")
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return "-- " + modeMap[main].display() + ext;
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return macromode;
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}
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// NOTE: Pay attention that you don't run into endless loops
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// Usually you should only indicate to leave a special mode like HINTS
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// by calling modes.reset() and adding the stuff which is needed
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// for its cleanup here
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function handleModeChange(oldMode, newMode, oldExtended)
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{
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switch (oldMode)
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{
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case modes.TEXTAREA:
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case modes.INSERT:
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editor.unselectText();
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break;
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case modes.VISUAL:
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if (newMode == modes.CARET)
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{
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try
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{ // clear any selection made; a simple if (selection) does not work
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let selection = window.content.getSelection();
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selection.collapseToStart();
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}
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catch (e) {}
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}
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else
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editor.unselectText();
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break;
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case modes.CUSTOM:
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plugins.stop();
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break;
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case modes.COMMAND_LINE:
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// clean up for HINT mode
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if (oldExtended & modes.HINTS)
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hints.hide();
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commandline.close();
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break;
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}
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if (newMode == modes.NORMAL)
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{
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// disable caret mode when we want to switch to normal mode
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if (options.getPref("accessibility.browsewithcaret"))
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options.setPref("accessibility.browsewithcaret", false);
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statusline.updateUrl();
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liberator.focusContent(true);
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}
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}
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/////////////////////////////////////////////////////////////////////////////}}}
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////////////////////// PUBLIC SECTION //////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////{{{
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const self = {
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NONE: 0,
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__iterator__: function () util.Array.itervalues(this.all),
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get all() mainModes.slice(),
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get inputMode() main & (this.COMMAND_LINE | this.INPUT | this.TEXTAREA | this.COMPOSE),
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get mainModes() (mode for ([k, mode] in Iterator(modeMap)) if (!mode.extended && mode.name == k)),
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addMode: function (name, extended, options)
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{
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let disp = name.replace("_", " ", "g");
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this[name] = 1 << lastMode++;
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if (typeof extended == "object")
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{
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options = extended;
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extended = false;
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}
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modeMap[name] = modeMap[this[name]] = util.extend({
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extended: extended,
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mask: this[name],
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name: name,
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disp: disp
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}, options);
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modeMap[name].display = modeMap[name].display || function () disp;
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if (!extended)
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mainModes.push(this[name]);
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},
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getMode: function (name) modeMap[name],
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// show the current mode string in the command line
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show: function ()
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{
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let msg = "";
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if (options["showmode"])
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msg = getModeMessage();
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commandline.echo(msg, "ModeMsg", commandline.FORCE_SINGLELINE);
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},
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// add/remove always work on the extended mode only
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add: function (mode)
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{
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extended |= mode;
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this.show();
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},
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// helper function to set both modes in one go
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// if silent == true, you also need to take care of the mode handling changes yourself
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set: function (mainMode, extendedMode, silent, stack)
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{
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silent = (silent || main == mainMode && extended == extendedMode);
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// if a main mode is set, the extended is always cleared
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let oldMain = main, oldExtended = extended;
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if (typeof extendedMode === "number")
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extended = extendedMode;
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if (typeof mainMode === "number")
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{
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main = mainMode;
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if (!extendedMode)
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extended = modes.NONE;
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if (main != oldMain)
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handleModeChange(oldMain, mainMode, oldExtended);
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}
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liberator.triggerObserver("modeChange", [oldMain, oldExtended], [main, extended], stack);
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if (!silent)
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this.show();
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},
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push: function (mainMode, extendedMode, silent)
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{
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modeStack.push([main, extended]);
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this.set(mainMode, extendedMode, silent, { push: modeStack[modeStack.length - 1] });
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},
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pop: function (silent)
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{
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let a = modeStack.pop();
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if (a)
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this.set(a[0], a[1], silent, { pop: a });
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else
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this.reset(silent);
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},
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// TODO: Deprecate this in favor of addMode? --Kris
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setCustomMode: function (modestr, oneventfunc, stopfunc)
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{
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// TODO this.plugin[id]... ('id' maybe submode or what..)
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plugins.mode = modestr;
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plugins.onEvent = oneventfunc;
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plugins.stop = stopfunc;
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},
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// keeps recording state
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reset: function (silent)
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{
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modeStack = [];
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if (config.isComposeWindow)
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this.set(modes.COMPOSE, modes.NONE, silent);
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else
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this.set(modes.NORMAL, modes.NONE, silent);
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},
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remove: function (mode)
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{
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if (extended & mode)
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{
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extended &= ~mode;
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this.show();
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}
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},
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get passNextKey() passNextKey,
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set passNextKey(value) { passNextKey = value; this.show(); },
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get passAllKeys() passAllKeys,
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set passAllKeys(value) { passAllKeys = value; this.show(); },
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get isRecording() isRecording,
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set isRecording(value) { isRecording = value; this.show(); },
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get isReplaying() isReplaying,
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set isReplaying(value) { isReplaying = value; this.show(); },
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get main() main,
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set main(value) { this.set(value); },
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get extended() extended,
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set extended(value) { this.set(null, value); }
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};
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var mainModes = [self.NONE];
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var lastMode = 0;
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var modeMap = {};
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// main modes, only one should ever be active
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self.addMode("NORMAL", { char: "n", display: -1 });
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self.addMode("INSERT", { char: "i" });
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self.addMode("VISUAL", { char: "v", display: function () "VISUAL" + (extended & modes.LINE ? " LINE" : "") });
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self.addMode("COMMAND_LINE", { char: "c" });
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self.addMode("CARET"); // text cursor is visible
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self.addMode("TEXTAREA", { char: "i" }); // text cursor is in a HTMLTextAreaElement
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self.addMode("CUSTOM", { display: function () plugins.mode });
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// extended modes, can include multiple modes, and even main modes
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self.addMode("EX", true);
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self.addMode("HINTS", true);
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self.addMode("INPUT_MULTILINE", true);
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self.addMode("OUTPUT_MULTILINE", true);
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self.addMode("SEARCH_FORWARD", true);
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self.addMode("SEARCH_BACKWARD", true);
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self.addMode("SEARCH_VIEW_FORWARD", true);
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self.addMode("SEARCH_VIEW_BACKWARD", true);
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self.addMode("MENU", true); // a popupmenu is active
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self.addMode("LINE", true); // linewise visual mode
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self.addMode("PROMPT", true);
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config.modes.forEach(function (mode) { self.addMode.apply(self, mode); });
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return self;
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//}}}
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})(); //}}}
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// vim: set fdm=marker sw=4 ts=4 et:
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