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curses/curses_misc.py:
Added a Dialog class, mostly borrowed from a urwid example curses/prefs_curses.py: Added the DNS domain to the dialog, as was done in the GTK UI curses/wicd-curses.py: Added a semi-pretty about dialog. curses/README: Activating about dialog is done by "A"
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@@ -272,3 +272,75 @@ class ComboBox(urwid.WidgetWrap):
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def get_selected(self):
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wid,pos = self.overlay._listbox.get_focus()
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return pos
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# Almost completely ripped from rbreu_filechooser.py:
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# http://excess.org/urwid/browser/contrib/trunk/rbreu_menus.py
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class Dialog(urwid.WidgetWrap):
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"""
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Creates a BoxWidget that displays a message
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Attributes:
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b_pressed -- Contains the label of the last button pressed or None if no
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button has been pressed.
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edit_text -- After a button is pressed, this contains the text the user
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has entered in the edit field
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"""
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b_pressed = None
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edit_text = None
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_blank = urwid.Text("")
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_edit_widget = None
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_mode = None
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def __init__(self, msg, buttons, attr, width, height, body, ):
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"""
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msg -- content of the message widget, one of:
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plain string -- string is displayed
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(attr, markup2) -- markup2 is given attribute attr
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[markupA, markupB, ... ] -- list items joined together
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buttons -- a list of strings with the button labels
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attr -- a tuple (background, button, active_button) of attributes
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width -- width of the message widget
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height -- height of the message widget
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body -- widget displayed beneath the message widget
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"""
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# Text widget containing the message:
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msg_widget = urwid.Padding(urwid.Text(msg), 'center', width - 4)
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# GridFlow widget containing all the buttons:
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button_widgets = []
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for button in buttons:
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button_widgets.append(urwid.AttrWrap(
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urwid.Button(button, self._action), attr[1], attr[2]))
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button_grid = urwid.GridFlow(button_widgets, 12, 2, 1, 'center')
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# Combine message widget and button widget:
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widget_list = [msg_widget, self._blank, button_grid]
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self._combined = urwid.AttrWrap(urwid.Filler(
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urwid.Pile(widget_list, 2)), attr[0])
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# This was the real thing I added to this class
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self._linebox = urwid.LineBox(self._combined)
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# Place the dialog widget on top of body:
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# Width and height are increased to accomidate the linebox
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overlay = urwid.Overlay(self._linebox, body, 'center', width+2,
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'middle', height+2)
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urwid.WidgetWrap.__init__(self, overlay)
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def _action(self, button):
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"""
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Function called when a button is pressed.
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Should not be called manually.
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"""
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self.b_pressed = button.get_label()
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if self._edit_widget:
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self.edit_text = self._edit_widget.get_edit_text()
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