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meta+left/right now sets focus back to whereever you were in the list. curses/wicd-curses.py: Made a custom combobox for the wired networks. The one during the last commit was actually the wireless list. (Hopefully) made the wired network show up when it is actually active. Removed appGUI.call_connect and appGUI.connect. They are no longer needed. in/man=wicd-curses.8.in: ADDED. wicd-curses(8) man page setup.py: Install the above man page if we are installing the rest of the curses client
353 lines
12 KiB
Python
353 lines
12 KiB
Python
#!/usr/bin/env python
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# -* coding: utf-8 -*-
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""" curses_misc.py: Module for various widgets that are used throughout
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wicd-curses.
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"""
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# Copyright (C) 2008-9 Andrew Psaltis
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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# MA 02110-1301, USA.
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import urwid
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# My savior. :-)
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# Although I could have made this myself pretty easily, just want to give credit where
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# its due.
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# http://excess.org/urwid/browser/contrib/trunk/rbreu_filechooser.py
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class SelText(urwid.Text):
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"""A selectable text widget. See urwid.Text."""
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def selectable(self):
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"""Make widget selectable."""
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return True
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def keypress(self, size, key):
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"""Don't handle any keys."""
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return key
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class ToggleEdit(urwid.WidgetWrap):
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"""A edit that can be rendered unselectable by somethhing like a checkbox"""
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def __init__(self, caption='', state=True,
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attr=('editbx','editfc'),attrnsens='body'):
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"""
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caption : the Edit's caption
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state : the Edit's current sensitivity
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attr : tuple of (attr_no_focus, attr_focus)
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attrnsens: attr to use when not sensitive
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"""
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edit = urwid.Edit(caption)
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curattr = attr[0] if state == True else attrnsens
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w = urwid.AttrWrap(edit,curattr,attr[1])
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self.sensitive=state
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self.__super.__init__(w)
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# Kinda like the thing in PyGTK
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def set_sensitive(self,state):
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self.sensitive=state
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if state:
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self._w.set_attr('editbx')
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else:
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self._w.set_attr('body')
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def set_edit_text(self,text):
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self._w.set_edit_text(text)
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def get_edit_text(self):
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return self._w.get_edit_text()
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# If we aren't sensitive, don't be selectable
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def selectable(self):
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return self.sensitive
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# Do what an edit does with keys
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def keypress(self,size,key):
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return self._w.keypress(size,key)
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# Tabbed interface, mostly for use in the Preferences Dialog
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class TabColumns(urwid.WidgetWrap):
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"""
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titles_dict = dictionary of tab_contents (a SelText) : tab_widget (box)
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attr = normal attributes
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attrsel = attribute when active
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"""
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def __init__(self,tab_str,tab_wid,title,bottom_part,attr=('body','focus'),
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attrsel='tab active', attrtitle='header'):
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self.bottom_part = bottom_part
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#title_wid = urwid.Text((attrtitle,title),align='right')
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column_list = []
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for w in tab_str:
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text,trash = w.get_text()
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column_list.append(('fixed',len(text),w))
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column_list.append(urwid.Text((attrtitle,title),align='right'))
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self.tab_map = dict(zip(tab_str,tab_wid))
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self.active_tab = tab_str[0]
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self.columns = urwid.Columns(column_list,dividechars=1)
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#walker = urwid.SimpleListWalker([self.columns,tab_wid[0]])
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#self.listbox = urwid.ListBox(walker)
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self.gen_pile(tab_wid[0],True)
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self.frame = urwid.Frame(self.pile)
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self.__super.__init__(self.frame)
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# Make the pile in the middle
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def gen_pile(self,lbox,firstrun=False):
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self.pile = urwid.Pile([
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('fixed',1,urwid.Filler(self.columns,'top')),
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urwid.Filler(lbox,'top',height=('relative',99)),
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('fixed',1,urwid.Filler(self.bottom_part,'bottom'))
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])
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if not firstrun:
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self.frame.set_body(self.pile)
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self.set_w(self.frame)
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def selectable(self):
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return True
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def keypress(self,size,key):
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self._w.keypress(size,key)
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if key == "meta left" or key == "meta right":
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self._w.get_body().set_focus(0)
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self.keypress(size,key[5:])
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self._w.get_body().set_focus(1)
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else:
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wid = self.pile.get_focus().get_body()
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if wid == self.columns:
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# lw = self.listbox.body
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# lw.pop(1)
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self.active_tab.set_attr('body')
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self.columns.get_focus().set_attr('tab active')
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self.active_tab = self.columns.get_focus()
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self.gen_pile(self.tab_map[self.active_tab])
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return key
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# self.listbox.body = lw
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### Combo box code begins here
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class ComboBoxException(Exception):
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pass
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# A "combo box" of SelTexts
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# I based this off of the code found here:
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# http://excess.org/urwid/browser/contrib/trunk/rbreu_menus.py
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class ComboBox(urwid.WidgetWrap):
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"""A ComboBox of text objects"""
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class ComboSpace(urwid.WidgetWrap):
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"""The actual menu-like space that comes down from the ComboBox"""
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def __init__(self,list,body,ui,show_first,pos=(0,0),attr=('body','focus')):
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"""
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body : parent widget
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list : stuff to include in the combobox
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ui : the screen
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show_first: index of the element in the list to pick first
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pos : a tuple of (row,col) where to put the list
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attr : a tuple of (attr_no_focus,attr_focus)
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"""
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#Calculate width and height of the menu widget:
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height = len(list)
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width = 0
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for entry in list:
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if len(entry) > width:
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width = len(entry)
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content = [urwid.AttrWrap(SelText(w), attr[0], attr[1])
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for w in list]
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self._listbox = urwid.ListBox(content)
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self._listbox.set_focus(show_first)
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overlay = urwid.Overlay(self._listbox, body, ('fixed left', pos[0]),
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width + 2, ('fixed top', pos[1]), height)
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self.__super.__init__(overlay)
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def show(self,ui,display):
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dim = ui.get_cols_rows()
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keys = True
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#Event loop:
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while True:
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if keys:
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ui.draw_screen(dim, self.render(dim, True))
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keys = ui.get_input()
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if "window resize" in keys:
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dim = ui.get_cols_rows()
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if "esc" in keys:
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return None
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if "enter" in keys:
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(wid,pos) = self._listbox.get_focus()
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(text,attr) = wid.get_text()
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return text
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for k in keys:
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#Send key to underlying widget:
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self._w.keypress(dim, k)
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#def get_size(self):
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def __init__(self,label='',list=[],attr=('body','focus'),use_enter=True,show_first=0):
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"""
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label : bit of text that preceeds the combobox. If it is "", then
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ignore it
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list : stuff to include in the combobox
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body : parent widget
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ui : the screen
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row : where this object is to be found onscreen
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show_first: index of the element in the list to pick first
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"""
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self.label = urwid.Text(label)
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self.attr = attr
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self.list = list
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str,trash = self.label.get_text()
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self.overlay = None
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self.cbox = urwid.AttrWrap(SelText(' vvv'),attr[0],attr[1])
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# Unicode will kill me sooner or later. ^_^
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if label != '':
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w = urwid.Columns([('fixed',len(str),self.label),self.cbox],dividechars=1)
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else:
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w = urwid.Columns([self.cbox])
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self.__super.__init__(w)
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# We need this to pick our keypresses
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self.use_enter = use_enter
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# Set the focus at the beginning to 0
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self.show_first = show_first
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def set_list(self,list):
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self.list = list
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def set_show_first(self,show_first):
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self.show_first = show_first
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def build_combobox(self,body,ui,row):
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str,trash = self.label.get_text()
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self.cbox = urwid.AttrWrap(SelText([self.list[self.show_first]+' vvv']),
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self.attr[0],self.attr[1])
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if str != '':
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w = urwid.Columns([('fixed',len(str),self.label),self.cbox],dividechars=1)
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self.overlay = self.ComboSpace(self.list,body,ui,self.show_first,
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pos=(len(str)+1,row))
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else:
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w = urwid.Columns([self.cbox])
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self.overlay = self.ComboSpace(self.list,body,ui,self.show_first,
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pos=(0,row))
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self.set_w(w)
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self.body = body
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self.ui = ui
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# If we press space or enter, be a combo box!
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def keypress(self,size,key):
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activate = key == ' '
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if self.use_enter:
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activate = activate or key == 'enter'
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if activate:
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# Die if the user didn't prepare the combobox overlay
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if self.overlay == None:
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raise ComboBoxException('ComboBox must be built before use!')
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retval = self.overlay.show(self.ui,self.body)
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if retval != None:
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self.cbox.set_w(SelText(retval+' vvv'))
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return self._w.keypress(size,key)
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# Most obvious thing ever. :-)
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def selectable(self):
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return True
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# Return the index of the selected element
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def get_selected(self):
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wid,pos = self.overlay._listbox.get_focus()
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return (wid,pos)
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# Almost completely ripped from rbreu_filechooser.py:
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# http://excess.org/urwid/browser/contrib/trunk/rbreu_menus.py
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class Dialog(urwid.WidgetWrap):
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"""
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Creates a BoxWidget that displays a message
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Attributes:
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b_pressed -- Contains the label of the last button pressed or None if no
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button has been pressed.
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edit_text -- After a button is pressed, this contains the text the user
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has entered in the edit field
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"""
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b_pressed = None
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edit_text = None
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_blank = urwid.Text("")
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_edit_widget = None
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_mode = None
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def __init__(self, msg, buttons, attr, width, height, body, ):
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"""
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msg -- content of the message widget, one of:
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plain string -- string is displayed
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(attr, markup2) -- markup2 is given attribute attr
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[markupA, markupB, ... ] -- list items joined together
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buttons -- a list of strings with the button labels
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attr -- a tuple (background, button, active_button) of attributes
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width -- width of the message widget
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height -- height of the message widget
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body -- widget displayed beneath the message widget
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"""
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# Text widget containing the message:
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msg_widget = urwid.Padding(urwid.Text(msg), 'center', width - 4)
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# GridFlow widget containing all the buttons:
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button_widgets = []
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for button in buttons:
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button_widgets.append(urwid.AttrWrap(
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urwid.Button(button, self._action), attr[1], attr[2]))
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button_grid = urwid.GridFlow(button_widgets, 12, 2, 1, 'center')
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# Combine message widget and button widget:
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widget_list = [msg_widget, self._blank, button_grid]
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self._combined = urwid.AttrWrap(urwid.Filler(
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urwid.Pile(widget_list, 2)), attr[0])
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# This was the real thing I added to this class
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self._linebox = urwid.LineBox(self._combined)
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# Place the dialog widget on top of body:
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# Width and height are increased to accomidate the linebox
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overlay = urwid.Overlay(self._linebox, body, 'center', width+2,
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'middle', height+2)
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urwid.WidgetWrap.__init__(self, overlay)
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def _action(self, button):
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"""
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Function called when a button is pressed.
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Should not be called manually.
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"""
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self.b_pressed = button.get_label()
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if self._edit_widget:
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self.edit_text = self._edit_widget.get_edit_text()
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