mirror of
https://github.com/gryf/wicd.git
synced 2025-12-19 12:28:08 +01:00
curses/curses_misc.py:
Made set_focus() actually set the focus
Added ability for combobox to rebuild itself
curses/netentry_curses:
Added WiredSettingsDialog. Sometimes, the "Defaultness" of the network
takes a little while to show up in the dialog. Don't know why yet.
Reorganized some of the AdvancedSettingsDialog code
curses/wicd-curses.py:
Reactivated WiredComboBox
Added support for WiredSettingsDialog
Added ability to create and delete wired network profiles
Fixed bug where the program could crash on the end of scanning networks if
timing is slightly off
Display the screen locker immediately after initiating a scan
curses/README,TODO: Wired network support is complete
in/man=wicd-curses.8.in:
Wired network support is now complete
Added revision information to the bottom of the man page
486 lines
17 KiB
Python
486 lines
17 KiB
Python
#!/usr/bin/env python
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# -* coding: utf-8 -*-
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""" curses_misc.py: Module for various widgets that are used throughout
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wicd-curses.
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"""
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# Copyright (C) 2008-2009 Andrew Psaltis
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
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# MA 02110-1301, USA.
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import urwid
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# My savior. :-)
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# Although I could have made this myself pretty easily, just want to give credit where
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# its due.
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# http://excess.org/urwid/browser/contrib/trunk/rbreu_filechooser.py
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class SelText(urwid.Text):
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"""A selectable text widget. See urwid.Text."""
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def selectable(self):
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"""Make widget selectable."""
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return True
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def keypress(self, size, key):
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"""Don't handle any keys."""
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return key
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# This class is annoying. ^_^
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class DynWrap(urwid.AttrWrap):
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"""
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Makes an object have mutable selectivity. Attributes will change like
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those in an AttrWrap
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w = widget to wrap
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sensitive = current selectable state
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attrs = tuple of (attr_sens,attr_not_sens)
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attrfoc = attributes when in focus, defaults to nothing
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"""
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def __init__(self,w,sensitive=True,attrs=('editbx','editnfc'),focus_attr='editfc'):
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self._attrs=attrs
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self._sensitive = sensitive
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cur_attr = attrs[0] if sensitive else attrs[1]
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self.__super.__init__(w,cur_attr,focus_attr)
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def get_sensitive(self):
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return self._sensitive
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def set_sensitive(self,state):
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if state:
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self.set_attr(self._attrs[0])
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else:
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self.set_attr(self._attrs[1])
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self._sensitive = state
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property(get_sensitive,set_sensitive)
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def get_attrs(self):
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return self._attrs
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def set_attrs(self,attrs):
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self._attrs = attrs
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property(get_attrs,set_attrs)
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def selectable(self):
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return self._sensitive
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class MaskingEditException(Exception):
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pass
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# Password-style edit
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class MaskingEdit(urwid.Edit):
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"""
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mask_mode = one of:
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"always" : everything is a '*' all of the time
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"on_focus" : everything is a '*' only when not in focus
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"off" : everything is always unmasked
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mask_char = the single character that masks all other characters in the field
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"""
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def __init__(self, caption = "", edit_text = "", multiline = False,
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align = 'left', wrap = 'space', allow_tab = False,
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edit_pos = None, layout=None, mask_mode="masked",mask_char='*'):
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self.mask_mode = mask_mode
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if len(mask_char) > 1:
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raise MaskingEditException('Masks of more than one character are not supported!')
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self.mask_char = mask_char
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self.__super.__init__(caption,edit_text,multiline,align,wrap,allow_tab,edit_pos,layout)
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def get_mask_mode(self):
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return self.mask_mode
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def set_mask_mode(self,mode):
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self.mask_mode = mode
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def get_masked_text(self):
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return self.mask_char*len(self.get_edit_text())
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def render(self,(maxcol,), focus=False):
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"""
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Render edit widget and return canvas. Include cursor when in
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focus.
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"""
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# If we aren't masking anything ATM, then act like an Edit. No problems.
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if self.mask_mode == "off" or (self.mask_mode == 'on_focus' and focus == True):
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canv = self.__super.render((maxcol,),focus)
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# The cache messes this thing up, because I am totally changing what is
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# displayed.
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self._invalidate()
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return canv
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# Else, we have a slight mess to deal with...
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self._shift_view_to_cursor = not not focus # force bool
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text, attr = self.get_text()
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text = text[:len(self.caption)]+self.get_masked_text()
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trans = self.get_line_translation( maxcol, (text,attr) )
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canv = urwid.canvas.apply_text_layout(text, attr, trans, maxcol)
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if focus:
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canv = urwid.CompositeCanvas(canv)
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canv.cursor = self.get_cursor_coords((maxcol,))
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return canv
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# Tabbed interface, mostly for use in the Preferences Dialog
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class TabColumns(urwid.WidgetWrap):
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"""
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titles_dict = dictionary of tab_contents (a SelText) : tab_widget (box)
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attr = normal attributes
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attrsel = attribute when active
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"""
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def __init__(self,tab_str,tab_wid,title,bottom_part,attr=('body','focus'),
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attrsel='tab active', attrtitle='header'):
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self.bottom_part = bottom_part
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#title_wid = urwid.Text((attrtitle,title),align='right')
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column_list = []
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for w in tab_str:
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text,trash = w.get_text()
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column_list.append(('fixed',len(text),w))
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column_list.append(urwid.Text((attrtitle,title),align='right'))
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self.tab_map = dict(zip(tab_str,tab_wid))
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self.active_tab = tab_str[0]
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self.columns = urwid.Columns(column_list,dividechars=1)
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#walker = urwid.SimpleListWalker([self.columns,tab_wid[0]])
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#self.listbox = urwid.ListBox(walker)
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self.gen_pile(tab_wid[0],True)
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self.frame = urwid.Frame(self.pile)
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self.__super.__init__(self.frame)
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# Make the pile in the middle
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def gen_pile(self,lbox,firstrun=False):
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self.pile = urwid.Pile([
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('fixed',1,urwid.Filler(self.columns,'top')),
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urwid.Filler(lbox,'top',height=('relative',99)),
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('fixed',1,urwid.Filler(self.bottom_part,'bottom'))
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])
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if not firstrun:
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self.frame.set_body(self.pile)
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self.set_w(self.frame)
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def selectable(self):
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return True
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def keypress(self,size,key):
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self._w.keypress(size,key)
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if key == "meta left" or key == "meta right":
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self._w.get_body().set_focus(0)
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self.keypress(size,key[5:])
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self._w.get_body().set_focus(1)
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else:
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wid = self.pile.get_focus().get_body()
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if wid == self.columns:
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# lw = self.listbox.body
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# lw.pop(1)
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self.active_tab.set_attr('body')
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self.columns.get_focus().set_attr('tab active')
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self.active_tab = self.columns.get_focus()
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self.gen_pile(self.tab_map[self.active_tab])
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return key
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# self.listbox.body = lw
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### Combo box code begins here
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class ComboBoxException(Exception):
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pass
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# A "combo box" of SelTexts
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# I based this off of the code found here:
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# http://excess.org/urwid/browser/contrib/trunk/rbreu_menus.py
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# This is a hack. It isn't without quirks, but it more or less works.
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# We need to wait for changes in urwid's Canvas controls before we can actually
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# make a real ComboBox.
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class ComboBox(urwid.WidgetWrap):
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"""A ComboBox of text objects"""
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class ComboSpace(urwid.WidgetWrap):
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"""The actual menu-like space that comes down from the ComboBox"""
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def __init__(self,list,body,ui,show_first,pos=(0,0),attr=('body','focus')):
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"""
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body : parent widget
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list : stuff to include in the combobox
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ui : the screen
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show_first: index of the element in the list to pick first
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pos : a tuple of (row,col) where to put the list
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attr : a tuple of (attr_no_focus,attr_focus)
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"""
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#Calculate width and height of the menu widget:
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height = len(list)
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width = 0
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for entry in list:
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if len(entry) > width:
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width = len(entry)
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content = [urwid.AttrWrap(SelText(w), attr[0], attr[1])
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for w in list]
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self._listbox = urwid.ListBox(content)
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self._listbox.set_focus(show_first)
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overlay = urwid.Overlay(self._listbox, body, ('fixed left', pos[0]),
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width + 2, ('fixed top', pos[1]), height)
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self.__super.__init__(overlay)
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def show(self,ui,display):
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dim = ui.get_cols_rows()
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keys = True
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#Event loop:
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while True:
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if keys:
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ui.draw_screen(dim, self.render(dim, True))
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keys = ui.get_input()
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if "window resize" in keys:
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dim = ui.get_cols_rows()
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if "esc" in keys:
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return None
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if "enter" in keys:
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(wid,pos) = self._listbox.get_focus()
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(text,attr) = wid.get_text()
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return text
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for k in keys:
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#Send key to underlying widget:
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self._w.keypress(dim, k)
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#def get_size(self):
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def __init__(self,label='',list=[],attrs=('body','editnfc'),focus_attr='focus',use_enter=True,focus=0,callback=None,user_args=None):
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"""
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label : bit of text that preceeds the combobox. If it is "", then
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ignore it
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list : stuff to include in the combobox
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body : parent widget
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ui : the screen
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row : where this object is to be found onscreen
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focus : index of the element in the list to pick first
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callback : function that takes (combobox,sel_index,user_args=None)
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user_args : user_args in the callback
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"""
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self.label = urwid.Text(label)
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self.attrs = attrs
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self.focus_attr = focus_attr
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self.list = list
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str,trash = self.label.get_text()
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self.overlay = None
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#w,sensitive=True,attrs=('editbx','editnfc'),focus_attr='editfc')
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self.cbox = DynWrap(SelText(' vvv'),attrs=attrs,focus_attr=focus_attr)
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# Unicode will kill me sooner or later. ^_^
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if label != '':
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w = urwid.Columns([('fixed',len(str),self.label),self.cbox],dividechars=1)
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else:
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w = urwid.Columns([self.cbox])
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self.__super.__init__(w)
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# We need this to pick our keypresses
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self.use_enter = use_enter
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# The Focus
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self.focus = focus
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# The callback and friends
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self.callback = callback
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self.user_args = user_args
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# Widget references to simplify some things
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self.body = None
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self.ui = None
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self.row = None
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def set_list(self,list):
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self.list = list
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def set_focus(self,index):
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self.focus = index
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self.cbox.set_w(SelText(self.list[index]+' vvv'))
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def rebuild_combobox(self):
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self.build_combobox(self.body,self.ui,self.row)
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def build_combobox(self,body,ui,row):
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str,trash = self.label.get_text()
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self.cbox = DynWrap(SelText([self.list[self.focus]+' vvv']),attrs=self.attrs,focus_attr=self.focus_attr)
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if str != '':
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w = urwid.Columns([('fixed',len(str),self.label),self.cbox],dividechars=1)
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self.overlay = self.ComboSpace(self.list,body,ui,self.focus,
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pos=(len(str)+1,row))
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else:
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w = urwid.Columns([self.cbox])
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self.overlay = self.ComboSpace(self.list,body,ui,self.focus,
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pos=(0,row))
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self.set_w(w)
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self.body = body
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self.ui = ui
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self.row = row
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# If we press space or enter, be a combo box!
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def keypress(self,size,key):
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activate = key == ' '
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if self.use_enter:
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activate = activate or key == 'enter'
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if activate:
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# Die if the user didn't prepare the combobox overlay
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if self.overlay == None:
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raise ComboBoxException('ComboBox must be built before use!')
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retval = self.overlay.show(self.ui,self.body)
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if retval != None:
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self.set_focus(self.list.index(retval))
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#self.cbox.set_w(SelText(retval+' vvv'))
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if self.callback != None:
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self.callback(self,self.overlay._listbox.get_focus()[1],self.user_args)
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return self._w.keypress(size,key)
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def selectable(self):
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return self.cbox.selectable()
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def get_focus(self):
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if self.overlay:
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return self.overlay._listbox.get_focus()
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else:
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return None,self.focus
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def get_sensitive(self):
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return self.cbox.get_sensitive()
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def set_sensitive(self,state):
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self.cbox.set_sensitive(state)
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# This is a h4x3d copy of some of the code in Ian Ward's dialog.py example.
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class DialogExit(Exception):
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pass
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class Dialog2(urwid.WidgetWrap):
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def __init__(self, text, height,width, body=None ):
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self.width = int(width)
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if width <= 0:
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self.width = ('relative', 80)
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self.height = int(height)
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if height <= 0:
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self.height = ('relative', 80)
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self.body = body
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if body is None:
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# fill space with nothing
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body = urwid.Filler(urwid.Divider(),'top')
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self.frame = urwid.Frame( body, focus_part='footer')
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if text is not None:
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self.frame.header = urwid.Pile( [urwid.Text(text,align='right'),
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urwid.Divider()] )
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w = self.frame
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self.view = w
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# pad area around listbox
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#w = urwid.Padding(w, ('fixed left',2), ('fixed right',2))
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#w = urwid.Filler(w, ('fixed top',1), ('fixed bottom',1))
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#w = urwid.AttrWrap(w, 'body')
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# buttons: tuple of name,exitcode
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def add_buttons(self, buttons):
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l = []
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for name, exitcode in buttons:
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b = urwid.Button( name, self.button_press )
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b.exitcode = exitcode
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b = urwid.AttrWrap( b, 'body','focus' )
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l.append( b )
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self.buttons = urwid.GridFlow(l, 10, 3, 1, 'center')
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self.frame.footer = urwid.Pile( [ urwid.Divider(),
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self.buttons ], focus_item = 1)
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def button_press(self, button):
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raise DialogExit(button.exitcode)
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def run(self,ui,parent):
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ui.set_mouse_tracking()
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size = ui.get_cols_rows()
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overlay = urwid.Overlay(urwid.LineBox(self.view), parent, 'center', self.width,
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'middle', self.height)
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try:
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while True:
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canvas = overlay.render( size, focus=True )
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ui.draw_screen( size, canvas )
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keys = None
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while not keys:
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keys = ui.get_input()
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for k in keys:
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if urwid.is_mouse_event(k):
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event, button, col, row = k
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overlay.mouse_event( size,
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event, button, col, row,
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focus=True)
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if k == 'window resize':
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size = ui.get_cols_rows()
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k = self.view.keypress( size, k )
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if k == 'esc':
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raise DialogExit(-1)
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if k:
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self.unhandled_key( size, k)
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except DialogExit, e:
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return self.on_exit( e.args[0] )
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def on_exit(self, exitcode):
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return exitcode, ""
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def unhandled_key(self, size, key):
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pass
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# Simple dialog with text in it and "OK"
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class TextDialog(Dialog2):
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def __init__(self, text, height, width, header=None,align='left'):
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l = []
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for line in text:
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l.append( urwid.Text( line,align=align))
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body = urwid.ListBox(l)
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body = urwid.AttrWrap(body, 'body')
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Dialog2.__init__(self, header, height+2, width+2, body)
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self.add_buttons([('OK',1)])
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def unhandled_key(self, size, k):
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if k in ('up','page up','down','page down'):
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self.frame.set_focus('body')
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self.view.keypress( size, k )
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self.frame.set_focus('footer')
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class InputDialog(Dialog2):
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def __init__(self, text, height, width,ok_name='OK'):
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self.edit = urwid.Edit(wrap='clip')
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body = urwid.ListBox([self.edit])
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body = urwid.AttrWrap(body, 'editbx','editfc')
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Dialog2.__init__(self, text, height, width, body)
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self.frame.set_focus('body')
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self.add_buttons([(ok_name,0),('Cancel',-1)])
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def unhandled_key(self, size, k):
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if k in ('up','page up'):
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self.frame.set_focus('body')
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if k in ('down','page down'):
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self.frame.set_focus('footer')
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if k == 'enter':
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# pass enter to the "ok" button
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self.frame.set_focus('footer')
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self.view.keypress( size, k )
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def on_exit(self, exitcode):
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return exitcode, self.edit.get_edit_text()
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