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Code update for Window Maker version 0.50.0
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@@ -39,8 +39,6 @@
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typedef struct WFrameWindow {
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WScreen *screen_ptr; /* pointer to the screen structure */
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short window_level;
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short workspace; /* workspace that the window occupies */
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WCoreWindow *core;
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@@ -48,9 +46,13 @@ typedef struct WFrameWindow {
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WCoreWindow *left_button; /* miniaturize button */
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WCoreWindow *right_button; /* close button */
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short workspace; /* workspace that the window occupies */
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short top_width;
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short bottom_width;
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short resizebar_corner_width;
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WCoreWindow *resizebar; /* bottom resizebar */
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Pixmap title_back[3]; /* focused, unfocused, pfocused */
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@@ -66,8 +68,6 @@ typedef struct WFrameWindow {
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GC *title_gc;
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WFont **font;
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short resizebar_corner_width;
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char *title; /* window name (title) */
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/* thing that uses this frame. passed as data to callbacks */
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@@ -127,9 +127,9 @@ void wFrameWindowChangeState(WFrameWindow *fwin, int state);
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void wFrameWindowPaint(WFrameWindow *fwin);
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void wFrameWindowResize(WFrameWindow *fwin, int width, int height);
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void wFrameWindowConfigure(WFrameWindow *fwin, int x, int y, int width, int height);
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void wFrameWindowResizeInternal(WFrameWindow *fwin, int iwidth, int iheight);
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void wFrameWindowResize(WFrameWindow *fwin, int width, int height);
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void wFrameWindowShowButton(WFrameWindow *fwin, int flags);
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