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Code update for Window Maker version 0.50.0
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384
src/openlook.c
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384
src/openlook.c
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/*
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* openlook.c - OPEN LOOK (tm) compatibility stuff
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*
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* Window Maker window manager
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*
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* Copyright (c) 1998 Alfredo K. Kojima
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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/*
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* based on olwm code
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*/
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#include "wconfig.h"
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#ifdef OLWM_HINTS
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include "WindowMaker.h"
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#include "wcore.h"
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#include "framewin.h"
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#include "window.h"
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#include "properties.h"
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#include "icon.h"
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#include "client.h"
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#include "funcs.h"
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#include "openlook.h"
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/* pin states */
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#define OL_PIN_OUT 0
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#define OL_PIN_IN 1
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/* flags */
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#define OL_DECORATION_HEADER (1<<0)
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#define OL_DECORATION_FOOTER (1<<1)
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#define OL_DECORATION_PUSHPIN (1<<2)
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#define OL_DECORATION_CLOSEBUTTON (1<<3)
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#define OL_DECORATION_RESIZEABLE (1<<4)
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#define OL_DECORATION_ICONNAME (1<<5)
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#define OL_DECORATION_WARPTOPIN (1<<6)
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#define OL_DECORATION_NONE (1<<7)
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typedef struct {
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long flags;
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Atom winType;
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Atom menuType;
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long pinInitState;
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long cancel;
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} OLHints;
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#define OL_WINTYPE (1<<0)
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#define OL_MENUTYPE (1<<1)
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#define OL_PINSTATE (1<<2)
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#define OL_CANCEL (1<<3)
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typedef struct {
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unsigned long flags;
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unsigned long state;
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} OLWindowState;
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#define OL_STATE_SEMANTIC (1<<0)
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#define OL_STATE_COMPOSE (1<<0)
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#define OL_STATE_CAPSLOCK (1<<1)
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#define OL_STATE_NUMLOCK (1<<2)
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#define OL_STATE_SCROLLLOCK (1<<3)
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static Atom _XA_SUN_WM_PROTOCOLS = 0;
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static Bool
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getWindowState(Window win, OLWindowState *state)
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{
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static Atom _XA_SUN_WINDOW_STATE = 0;
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unsigned long *data;
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if (!_XA_SUN_WINDOW_STATE) {
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_XA_SUN_WINDOW_STATE = XInternAtom(dpy, "_SUN_WINDOW_STATE", False);
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}
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data = (unsigned long*)PropGetCheckProperty(win, _XA_SUN_WINDOW_STATE,
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XA_INTEGER, 32, 2, NULL);
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if (!data) {
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return False;
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}
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state->flags = data[0];
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state->state = data[1];
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XFree(data);
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return True;
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}
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static Bool
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getWindowHints(Window window, OLHints *hints)
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{
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long *data;
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int count;
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if (!_XA_OL_WIN_ATTR) {
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_XA_OL_WIN_ATTR = XInternAtom(dpy, "_OL_WIN_ATTR", False);
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}
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data = (long*)PropGetCheckProperty(window, _XA_OL_WIN_ATTR,
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_XA_OL_WIN_ATTR, 32, 0, &count);
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if (!data)
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return False;
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if (count == 3) {
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/* old format */
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hints->flags = OL_WINTYPE|OL_MENUTYPE|OL_PINSTATE;
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hints->winType = data[0];
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hints->menuType = data[1];
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hints->pinInitState = data[2];
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hints->cancel = 0;
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} else if (count == 5) {
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/* new format */
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hints->flags = data[0];
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hints->winType = data[1];
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hints->menuType = data[2];
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hints->pinInitState = data[3];
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hints->cancel = data[4];
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} else {
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XFree(data);
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return False;
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}
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XFree(data);
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/* do backward compatibility stuff */
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if (hints->flags & OL_PINSTATE) {
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static Atom pinIn = 0, pinOut;
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if (!pinIn) {
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pinIn = XInternAtom(dpy, "_OL_PIN_IN", False);
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pinOut = XInternAtom(dpy, "_OL_PIN_OUT", False);
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}
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if (hints->pinInitState == pinIn)
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hints->pinInitState = OL_PIN_IN;
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else if (hints->pinInitState == pinOut)
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hints->pinInitState = OL_PIN_OUT;
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}
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return True;
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}
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static void
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applyDecorationHints(Window win, int *flags)
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{
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Atom *atoms;
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static Atom _XA_OL_DECOR_ADD = 0;
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static Atom _XA_OL_DECOR_DEL = 0;
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static Atom _XA_CLOSE, _XA_FOOTER, _XA_RESIZE, _XA_HEADER, _XA_PIN,
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_XA_ICONNAME;
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int count;
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int i;
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if (!_XA_OL_DECOR_DEL) {
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_XA_OL_DECOR_ADD = XInternAtom(dpy, "_OL_DECOR_ADD", False);
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_XA_OL_DECOR_DEL = XInternAtom(dpy, "_OL_DECOR_DEL", False);
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_XA_CLOSE = XInternAtom(dpy, "_OL_DECOR_CLOSE", False);
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_XA_FOOTER = XInternAtom(dpy, "_OL_DECOR_FOOTER", False);
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_XA_RESIZE = XInternAtom(dpy, "_OL_DECOR_RESIZE", False);
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_XA_HEADER = XInternAtom(dpy, "_OL_DECOR_HEADER", False);
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_XA_PIN = XInternAtom(dpy, "_OL_DECOR_PIN", False);
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_XA_ICONNAME = XInternAtom(dpy, "_OL_DECOR_ICON_NAME", False);
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}
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atoms = PropGetCheckProperty(win, _XA_OL_DECOR_ADD, XA_ATOM, 32, 0,
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&count);
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if (atoms) {
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for (i=0; i < count; i++) {
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if (atoms[i] == _XA_CLOSE)
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*flags |= OL_DECORATION_CLOSEBUTTON;
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else if (atoms[i] == _XA_FOOTER)
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*flags |= OL_DECORATION_FOOTER;
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else if (atoms[i] == _XA_RESIZE)
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*flags |= OL_DECORATION_RESIZEABLE;
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else if (atoms[i] == _XA_HEADER)
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*flags |= OL_DECORATION_HEADER;
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else if (atoms[i] == _XA_PIN)
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*flags |= OL_DECORATION_PUSHPIN;
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else if (atoms[i] == _XA_ICONNAME)
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*flags |= OL_DECORATION_ICONNAME;
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}
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XFree(atoms);
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}
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atoms = PropGetCheckProperty(win, _XA_OL_DECOR_DEL, XA_ATOM, 32, 0,
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&count);
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if (atoms) {
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for (i=0; i < count; i++) {
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if (atoms[i] == _XA_CLOSE)
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*flags &= ~OL_DECORATION_CLOSEBUTTON;
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else if (atoms[i] == _XA_FOOTER)
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*flags &= ~OL_DECORATION_FOOTER;
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else if (atoms[i] == _XA_RESIZE)
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*flags &= ~OL_DECORATION_RESIZEABLE;
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else if (atoms[i] == _XA_HEADER)
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*flags &= ~OL_DECORATION_HEADER;
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else if (atoms[i] == _XA_PIN)
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*flags &= ~OL_DECORATION_PUSHPIN;
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else if (atoms[i] == _XA_ICONNAME)
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*flags &= ~OL_DECORATION_ICONNAME;
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}
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XFree(atoms);
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}
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}
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void
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wOLWMInitStuff(WScreen *scr)
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{
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static Atom _SUN_OL_WIN_ATTR_5;
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if (!_XA_SUN_WM_PROTOCOLS) {
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_XA_SUN_WM_PROTOCOLS = XInternAtom(dpy, "_SUN_WM_PROTOCOLS", False);
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_SUN_OL_WIN_ATTR_5 = XInternAtom(dpy, "_SUN_OL_WIN_ATTR_5", False);
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}
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XChangeProperty(dpy, scr->root_win, _XA_SUN_WM_PROTOCOLS, XA_ATOM, 32,
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PropModeReplace, (unsigned char*)&_SUN_OL_WIN_ATTR_5, 1);
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}
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void
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wOLWMShutdown(WScreen *scr)
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{
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XDeleteProperty(dpy, scr->root_win, _XA_SUN_WM_PROTOCOLS);
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}
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void
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wOLWMCheckClientHints(WWindow *wwin)
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{
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OLHints hints;
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static Atom WT_BASE = 0, WT_CMD, WT_NOTICE, WT_HELP, WT_OTHER;
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static Atom MT_FULL, MT_LIMITED, MT_NONE;
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int decorations;
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int pinInitState = OL_PIN_IN;
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Atom menuType;
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if (!WT_BASE) {
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WT_BASE = XInternAtom(dpy, "_OL_WT_BASE", False);
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WT_CMD = XInternAtom(dpy, "_OL_WT_CMD", False);
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WT_NOTICE = XInternAtom(dpy, "_OL_WT_NOTICE", False);
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WT_HELP = XInternAtom(dpy, "_OL_WT_HELP", False);
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WT_OTHER = XInternAtom(dpy, "_OL_WT_OTHER", False);
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MT_FULL = XInternAtom(dpy, "_OL_MENU_FULL", False);
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MT_LIMITED = XInternAtom(dpy, "_OL_MENU_LIMITED", False);
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MT_NONE = XInternAtom(dpy, "_OL_NONE", False);
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}
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/* get attributes */
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if (!getWindowHints(wwin->client_win, &hints) ||
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!(hints.flags & OL_WINTYPE)) {
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decorations = OL_DECORATION_CLOSEBUTTON|OL_DECORATION_RESIZEABLE
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|OL_DECORATION_HEADER|OL_DECORATION_ICONNAME;
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menuType = MT_FULL;
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} else {
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if (hints.winType == WT_BASE) {
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decorations = OL_DECORATION_CLOSEBUTTON|OL_DECORATION_RESIZEABLE
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|OL_DECORATION_HEADER|OL_DECORATION_ICONNAME;
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menuType = MT_FULL;
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} else if (hints.winType == WT_CMD) {
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decorations = OL_DECORATION_PUSHPIN|OL_DECORATION_RESIZEABLE
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|OL_DECORATION_HEADER|OL_DECORATION_ICONNAME;
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menuType = MT_LIMITED;
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} else if (hints.winType == WT_NOTICE) {
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decorations = OL_DECORATION_ICONNAME;
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menuType = MT_NONE;
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} else if (hints.winType == WT_HELP) {
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decorations = OL_DECORATION_PUSHPIN|OL_DECORATION_HEADER
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|OL_DECORATION_ICONNAME|OL_DECORATION_WARPTOPIN;
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menuType = MT_LIMITED;
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} else if (hints.winType == WT_OTHER) {
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decorations = OL_DECORATION_ICONNAME;
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menuType = MT_NONE;
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if (hints.flags & OL_MENUTYPE) {
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menuType = hints.menuType;
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}
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}
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if (hints.flags & OL_PINSTATE) {
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pinInitState = hints.pinInitState;
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} else {
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pinInitState = OL_PIN_OUT;
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}
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}
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/* mask attributes with decoration hints */
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applyDecorationHints(wwin->client_win, &decoration);
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if ((decoration & OL_DECORATION_CLOSEBUTTON)
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&& (decoration & OL_DECORATION_PUSHPIN))
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decoration &= ~OL_DECORATION_CLOSEBUTTON;
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if (!(decoration & OL_DECORATION_PUSHPIN))
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decoration &= ~OL_DECORATION_WARPTOPIN;
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/* map the hints to our attributes */
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if (menuType == MT_FULL)
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wwin->flags.olwm_limit_menu = 0;
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else
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wwin->flags.olwm_limit_menu = 1;
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/*
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* Emulate olwm pushpin.
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* If the initial state of the pin is in, then put the normal close
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* button. If not, make the close button different and when the
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* user moves the window or clicks in the close button, turn it
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* into a normal close button.
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*/
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if ((decoration & OL_DECORATION_PUSHPIN) && pinInitState==OL_PIN_OUT) {
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wwin->flags.olwm_push_pin = 1;
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}
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}
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#endif
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