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- Fixed a bug with empty frame titles (Alexey Voinov <voins@voins.program.ru>)
- Added WMGetWidgetBackgroundColor() - Code cleanup in wtext.c - Renamed WFANonBold and WFANonEmphasized to WFANotBold and WFANotEmphasized
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@@ -218,9 +218,9 @@ WMSendConnectionData() can return 3 values: -1, 0, 1
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if the return value is 1, you can continue to send the next message, and so
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on, until the return value of such a send call will be 0.
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In this case you can continue sending, however, the data will not be sent
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over the connection because the operating system cannot accept any more data
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for the moment. Instead it will be queued inside the library, making your
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After it returns 0 you can continue sending, however, the data will not be
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sent over the connection because the operating system cannot accept any more
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data for the moment. Instead it will be queued inside the library, making your
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program's memory footprint increase. If the ammount of data you need to
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send is limited and not too big, this shouldn't be a problem, because your
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data will be queued and sent when the operating system will notify the
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