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mirror of https://github.com/gryf/wmaker.git synced 2025-12-20 04:48:06 +01:00

updated menus for SHEXEC

This commit is contained in:
kojima
1999-05-01 23:15:43 +00:00
parent b7b8827769
commit 1962d931d5
37 changed files with 291 additions and 315 deletions

View File

@@ -57,10 +57,6 @@ static void paintButton(WCoreWindow *button, WTexture *texture,
static void updateTitlebar(WFrameWindow *fwin);
static void remakeTexture(WFrameWindow *fwin, int state, int newWidth);
static void updateTexture(WFrameWindow *fwin);
WFrameWindow*
wFrameWindowCreate(WScreen *scr, int wlevel, int x, int y,
@@ -142,15 +138,13 @@ wFrameWindowUpdateBorders(WFrameWindow *fwin, int flags)
if (flags & WFF_TITLEBAR) {
fwin->top_width = theight;
fwin->flags.need_texture1_remake = 1;
fwin->flags.need_texture2_remake = 1;
fwin->flags.need_texture3_remake = 1;
fwin->flags.need_texture_remake = 1;
if (wPreferences.new_style) {
if (fwin->left_button) {
wCoreConfigure(fwin->left_button, 0, 0, bsize, bsize);
}
if (fwin->right_button) {
wCoreConfigure(fwin->right_button, width-bsize+1,
0, bsize, bsize);
@@ -160,7 +154,7 @@ wFrameWindowUpdateBorders(WFrameWindow *fwin, int flags)
wCoreConfigure(fwin->left_button, 3, (theight-bsize)/2,
bsize, bsize);
}
if (fwin->right_button) {
wCoreConfigure(fwin->right_button, width-bsize-3,
(theight-bsize)/2, bsize, bsize);
@@ -179,25 +173,25 @@ wFrameWindowUpdateBorders(WFrameWindow *fwin, int flags)
if (fwin->left_button)
wCoreDestroy(fwin->left_button);
fwin->left_button = NULL;
if (fwin->right_button)
wCoreDestroy(fwin->right_button);
fwin->right_button = NULL;
wCoreDestroy(fwin->titlebar);
fwin->titlebar = NULL;
fwin->top_width = 0;
}
} else {
/* if we didn't have a titlebar and are being requested for
* one, create it */
if (flags & WFF_TITLEBAR) {
if (flags & WFF_TITLEBAR) {
fwin->top_width = theight;
fwin->flags.titlebar = 1;
fwin->titlebar = wCoreCreate(fwin->core, 0, 0, width+1, theight);
if (flags & WFF_LEFT_BUTTON) {
fwin->flags.left_button = 1;
if (wPreferences.new_style) {
@@ -251,9 +245,7 @@ wFrameWindowUpdateBorders(WFrameWindow *fwin, int flags)
XMapRaised(dpy, fwin->titlebar->window);
fwin->flags.need_texture1_remake = 1;
fwin->flags.need_texture2_remake = 1;
fwin->flags.need_texture3_remake = 1;
fwin->flags.need_texture_remake = 1;
}
}
checkTitleSize(fwin);
@@ -280,9 +272,7 @@ wFrameWindowUpdateBorders(WFrameWindow *fwin, int flags)
XMapWindow(dpy, fwin->resizebar->window);
XLowerWindow(dpy, fwin->resizebar->window);
fwin->flags.need_texture1_remake = 1;
fwin->flags.need_texture2_remake = 1;
fwin->flags.need_texture3_remake = 1;
fwin->flags.need_texture_remake = 1;
} else {
if (height+fwin->top_width+fwin->bottom_width != fwin->core->height) {
wCoreConfigure(fwin->resizebar, 0, height + fwin->top_width,
@@ -415,11 +405,8 @@ updateTitlebar(WFrameWindow *fwin)
}
}
if (wPreferences.new_style || fwin->titlebar->width!=w) {
fwin->flags.need_texture1_remake = 1;
fwin->flags.need_texture2_remake = 1;
fwin->flags.need_texture3_remake = 1;
}
if (wPreferences.new_style || fwin->titlebar->width!=w)
fwin->flags.need_texture_remake = 1;
wCoreConfigure(fwin->titlebar, x, 0, w, theight);
}
@@ -492,7 +479,7 @@ renderTexture(WScreen *scr, WTexture *texture, int width, int height,
RImage *img;
RImage *limg, *rimg, *mimg;
int x, w;
*title = None;
*lbutton = None;
*rbutton = None;
@@ -659,13 +646,12 @@ updateTexture(WFrameWindow *fwin)
handleButtonExpose(&fwin->right_button->descriptor, NULL);
}
}
XFlush(dpy);
}
static void
remakeTexture(WFrameWindow *fwin, int state, int newWidth)
remakeTexture(WFrameWindow *fwin, int state)
{
Pixmap pmap, lpmap, rpmap;
@@ -686,7 +672,7 @@ remakeTexture(WFrameWindow *fwin, int state, int newWidth)
right = fwin->right_button && !fwin->flags.hide_right_button
&& !fwin->flags.rbutton_dont_fit;
width = newWidth+1;
width = fwin->core->width+1;
renderTexture(fwin->screen_ptr, fwin->title_texture[state],
width, fwin->titlebar->height,
@@ -701,7 +687,7 @@ remakeTexture(WFrameWindow *fwin, int state, int newWidth)
}
}
if (fwin->resizebar_texture && fwin->resizebar_texture[0]
&& fwin->resizebar && state == fwin->flags.state) {
&& fwin->resizebar && state == 0) {
FREE_PIXMAP(fwin->resizebar_back[0]);
@@ -709,7 +695,8 @@ remakeTexture(WFrameWindow *fwin, int state, int newWidth)
renderResizebarTexture(fwin->screen_ptr,
fwin->resizebar_texture[0],
newWidth, fwin->resizebar->height,
fwin->resizebar->width,
fwin->resizebar->height,
fwin->resizebar_corner_width,
&pmap);
@@ -735,42 +722,31 @@ wFrameWindowPaint(WFrameWindow *fwin)
if (fwin->flags.is_client_window_frame)
fwin->flags.justification = wPreferences.title_justification;
if (fwin->flags.need_texture1_remake || fwin->flags.need_texture2_remake
|| fwin->flags.need_texture3_remake) {
if (fwin->flags.need_texture_remake) {
int i;
fwin->flags.need_texture_remake = 0;
fwin->flags.need_texture_change = 0;
if (fwin->flags.single_texture) {
remakeTexture(fwin, 0);
updateTexture(fwin);
} else {
/* first render the texture for the current state... */
remakeTexture(fwin, fwin->flags.state);
/* ... and paint it */
updateTexture(fwin);
fwin->flags.need_texture_change = 1;
fwin->flags.need_texture1_remake = 0;
fwin->flags.need_texture2_remake = 0;
fwin->flags.need_texture3_remake = 0;
remakeTexture(fwin, 0, fwin->core->width);
} else if (fwin->flags.state==0 && fwin->flags.need_texture1_remake) {
fwin->flags.need_texture_change = 1;
fwin->flags.need_texture1_remake = 0;
remakeTexture(fwin, fwin->flags.state, fwin->core->width);
} else if (fwin->flags.state==1 && fwin->flags.need_texture2_remake) {
fwin->flags.need_texture_change = 1;
fwin->flags.need_texture2_remake = 0;
remakeTexture(fwin, fwin->flags.state, fwin->core->width);
} else if (fwin->flags.state==2 && fwin->flags.need_texture3_remake) {
fwin->flags.need_texture_change = 1;
fwin->flags.need_texture3_remake = 0;
remakeTexture(fwin, fwin->flags.state, fwin->core->width);
for (i=0; i < 3; i++) {
if (i!=fwin->flags.state)
remakeTexture(fwin, i);
}
}
}
if (fwin->flags.need_texture_change) {
fwin->flags.need_texture_change = 0;
updateTexture(fwin);
}
@@ -877,7 +853,7 @@ wFrameWindowPaint(WFrameWindow *fwin)
}
#ifdef TITLE_TEXT_SHADOW
if(wPreferences.title_shadow) {
if(wPreferences.title_shadow){
int shadowx,shadowy;
XSetForeground(dpy, *fwin->title_gc,
fwin->title_pixel[fwin->flags.state+3]);
@@ -928,6 +904,7 @@ reconfigure(WFrameWindow *fwin, int x, int y, int width, int height,
height - fwin->resizebar->height);
*/
if (fwin->core->width != width) {
fwin->flags.need_texture_remake = 1;
resizedHorizontally = 1;
}
@@ -996,14 +973,12 @@ reconfigure(WFrameWindow *fwin, int x, int y, int width, int height,
}
}
void
wFrameWindowConfigure(WFrameWindow *fwin, int x, int y, int width, int height)
{
reconfigure(fwin, x, y, width, height, False);
}
void
wFrameWindowResize(WFrameWindow *fwin, int width, int height)
{