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added igradient texture
fixed some bugs
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@@ -310,9 +310,9 @@ typedef struct WSavedState {
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int miniaturized;
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int shaded;
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int hidden;
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int use_geometry;
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int x;
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int y;
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int maximized;
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int x; /* original geometry of the */
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int y; /* window if it's maximized */
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unsigned int w;
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unsigned int h;
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unsigned window_shortcuts; /* mask like 1<<shortcut_number */
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