mirror of
https://github.com/gryf/wmaker.git
synced 2025-12-20 04:48:06 +01:00
Fixed bug with scrolling menus (introduced by xinerama patch)
This commit is contained in:
@@ -65,6 +65,7 @@ Changes since version 0.80.2:
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- Fixed Clip's workspace menu mapping to be consistent with the others
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- Fixed bug in wmsetbg that caused scale and maxscale to both do maxscale
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(Alexey Voinov <voins@voins.program.ru>)
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- Fixed bug with scrolling menus introduced by the xinerama patch.
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Changes since version 0.80.1:
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116
src/menu.c
116
src/menu.c
@@ -785,9 +785,9 @@ paintEntry(WMenu *menu, int index, int selected)
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if (entry->cascade>=0) {
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/* draw the cascade indicator */
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XDrawLine(dpy,win,dim, w-11, y+6, w-6, y+h/2-1);
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XDrawLine(dpy,win,light, w-11, y+h-8, w-6, y+h/2-1);
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XDrawLine(dpy,win,dark, w-12, y+6, w-12, y+h-8);
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XDrawLine(dpy, win, dim, w-11, y+6, w-6, y+h/2-1);
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XDrawLine(dpy, win, light, w-11, y+h-8, w-6, y+h/2-1);
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XDrawLine(dpy, win, dark, w-12, y+6, w-12, y+h-8);
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}
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/* draw indicator */
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@@ -886,19 +886,19 @@ makeVisible(WMenu *menu)
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if (x1 < rect.pos.x) {
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new_x = rect.pos.x;
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move = 1;
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new_x = rect.pos.x;
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move = 1;
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} else if (x2 >= rect.pos.x + rect.size.width) {
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new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1;
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move = 1;
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new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1;
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move = 1;
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}
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if (y1 < rect.pos.y) {
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new_y = rect.pos.y;
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move = 1;
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new_y = rect.pos.y;
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move = 1;
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} else if (y2 >= rect.pos.y + rect.size.height) {
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new_y = rect.pos.y + rect.size.height - menu->entry_height - 1;
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move = 1;
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new_y = rect.pos.y + rect.size.height - menu->entry_height - 1;
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move = 1;
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}
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new_y = new_y - menu->frame->top_width
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@@ -947,7 +947,7 @@ keyboardMenu(WMenu *menu)
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int old_pos_y = menu->frame_y;
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int new_x = old_pos_x, new_y = old_pos_y;
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WMRect rect = wGetRectForHead(menu->frame->screen_ptr,
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wGetHeadForPointerLocation(menu->frame->screen_ptr));
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wGetHeadForPointerLocation(menu->frame->screen_ptr));
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if (menu->flags.editing)
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return False;
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@@ -958,10 +958,10 @@ keyboardMenu(WMenu *menu)
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if (menu->frame_y+menu->frame->top_width >= rect.pos.y + rect.size.height)
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new_y = rect.pos.y + rect.size.height - menu->frame->top_width;
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new_y = rect.pos.y + rect.size.height - menu->frame->top_width;
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if (menu->frame_x+MENUW(menu) >= rect.pos.x + rect.size.width)
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new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1;
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new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1;
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move_menus(menu, new_x, new_y);
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@@ -1137,7 +1137,7 @@ void
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wMenuMapAt(WMenu *menu, int x, int y, int keyboard)
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{
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WMRect rect = wGetRectForHead(menu->frame->screen_ptr,
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wGetHeadForPointerLocation(menu->frame->screen_ptr));
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wGetHeadForPointerLocation(menu->frame->screen_ptr));
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if (!menu->flags.realized) {
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menu->flags.realized=1;
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@@ -1145,12 +1145,12 @@ wMenuMapAt(WMenu *menu, int x, int y, int keyboard)
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}
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if (!menu->flags.mapped) {
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if (wPreferences.wrap_menus) {
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if (x<rect.pos.x) x = rect.pos.x;
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if (y<rect.pos.y) y = rect.pos.y;
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if (x+MENUW(menu) > rect.pos.x + rect.size.width)
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x = rect.pos.x + rect.size.width - MENUW(menu);
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if (y+MENUH(menu) > rect.pos.y + rect.size.height)
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y = rect.pos.y + rect.size.height - MENUH(menu);
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if (x<rect.pos.x) x = rect.pos.x;
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if (y<rect.pos.y) y = rect.pos.y;
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if (x+MENUW(menu) > rect.pos.x + rect.size.width)
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x = rect.pos.x + rect.size.width - MENUW(menu);
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if (y+MENUH(menu) > rect.pos.y + rect.size.height)
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y = rect.pos.y + rect.size.height - MENUH(menu);
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}
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XMoveWindow(dpy, menu->frame->core->window, x, y);
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@@ -1632,30 +1632,30 @@ getScrollAmount(WMenu *menu, int *hamount, int *vamount)
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getPointerPosition(scr, &xroot, &yroot);
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if (xroot <= (rect.pos.x + 1) && menuX1 < rect.pos.x) {
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/* scroll to the right */
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*hamount = WMIN(MENU_SCROLL_STEP, abs(menuX1));
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/* scroll to the right */
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*hamount = WMIN(MENU_SCROLL_STEP, abs(menuX1));
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} else if (xroot >= (rect.pos.x + rect.size.width - 2) &&
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menuX2 > (rect.pos.x + rect.size.width - 1)) {
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/* scroll to the left */
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*hamount = WMIN(MENU_SCROLL_STEP, abs(menuX2-rect.pos.x-rect.size.width-1));
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menuX2 > (rect.pos.x + rect.size.width - 1)) {
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/* scroll to the left */
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*hamount = WMIN(MENU_SCROLL_STEP, abs(menuX2-rect.pos.x-rect.size.width-1));
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if (*hamount==0)
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*hamount = 1;
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if (*hamount==0)
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*hamount = 1;
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*hamount = -*hamount;
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*hamount = -*hamount;
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}
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if (yroot <= (rect.pos.y + 1) && menuY1 < rect.pos.y) {
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/* scroll down */
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*vamount = WMIN(MENU_SCROLL_STEP, abs(menuY1));
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/* scroll down */
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*vamount = WMIN(MENU_SCROLL_STEP, abs(menuY1));
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} else if (yroot >= (rect.pos.y + rect.size.height - 2) &&
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menuY2 > (rect.pos.y + rect.size.height - 1)) {
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/* scroll up */
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*vamount = WMIN(MENU_SCROLL_STEP, abs(menuY2-rect.pos.y-rect.size.height-2));
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menuY2 > (rect.pos.y + rect.size.height - 1)) {
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/* scroll up */
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*vamount = WMIN(MENU_SCROLL_STEP, abs(menuY2-rect.pos.y-rect.size.height-2));
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*vamount = -*vamount;
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*vamount = -*vamount;
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}
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}
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@@ -1748,16 +1748,16 @@ isPointNearBoder(WMenu *menu, int x, int y)
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int flag = 0;
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/* XXX: handle screen joins proper !! */
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WMRect rect = wGetRectForHead(menu->frame->screen_ptr,
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wGetHeadForPoint(menu->frame->screen_ptr, (WMPoint){ x, y}));
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wGetHeadForPoint(menu->frame->screen_ptr, (WMPoint){ x, y}));
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if (x >= menuX1 && x <= menuX2 &&
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(y < rect.pos.y + MENU_SCROLL_BORDER ||
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y >= rect.pos.y + rect.size.height + MENU_SCROLL_BORDER))
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flag = 1;
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(y < rect.pos.y + MENU_SCROLL_BORDER ||
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y >= rect.pos.y + rect.size.height - MENU_SCROLL_BORDER))
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flag = 1;
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else if (y >= menuY1 && y <= menuY2 &&
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(x < rect.pos.x + MENU_SCROLL_BORDER ||
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x >= rect.pos.x + rect.size.width + MENU_SCROLL_BORDER))
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flag = 1;
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(x < rect.pos.x + MENU_SCROLL_BORDER ||
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x >= rect.pos.x + rect.size.width - MENU_SCROLL_BORDER))
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flag = 1;
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return flag;
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}
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@@ -1811,7 +1811,7 @@ wMenuScroll(WMenu *menu, XEvent *event)
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while(!done) {
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int x, y, on_border, on_x_edge, on_y_edge, on_title;
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WMRect rect;
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WMRect rect;
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WMNextEvent(dpy, &ev);
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switch (ev.type) {
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@@ -1832,9 +1832,9 @@ wMenuScroll(WMenu *menu, XEvent *event)
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break;
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}
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rect = wGetRectForHead(scr, wGetHeadForPoint(scr, (WMPoint){ x, y }));
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on_x_edge = x <= rect.pos.x + 1 || x >= rect.pos.x + rect.size.width - 2;
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on_y_edge = y <= rect.pos.y + 1 || y >= rect.pos.y + rect.size.height - 2;
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rect = wGetRectForHead(scr, wGetHeadForPoint(scr, (WMPoint){ x, y }));
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on_x_edge = x <= rect.pos.x + 1 || x >= rect.pos.x + rect.size.width - 2;
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on_y_edge = y <= rect.pos.y + 1 || y >= rect.pos.y + rect.size.height - 2;
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on_border = on_x_edge || on_y_edge;
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if (!on_border && !jump_back) {
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@@ -1956,8 +1956,8 @@ menuMouseDown(WObjDescriptor *desc, XEvent *event)
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* multiple times
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*/
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/*if (menu->flags.inside_handler) {
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return;
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}*/
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return;
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}*/
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menu->flags.inside_handler = 1;
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if (!wPreferences.wrap_menus) {
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@@ -2662,16 +2662,16 @@ restoreMenu(WScreen *scr, WMPropList *menu, int which)
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if (pmenu) {
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int width = MENUW(pmenu);
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int height = MENUH(pmenu);
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WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
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WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
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if (lowered) {
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changeMenuLevels(pmenu, True);
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}
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if (x < rect.pos.x - width) x = rect.pos.x;
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if (x > rect.pos.x + rect.size.width) x = rect.pos.x + rect.size.width - width;
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if (y < rect.pos.y) y = rect.pos.y;
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if (y > rect.pos.y + rect.size.height) y = rect.pos.y + rect.size.height - height;
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if (x < rect.pos.x - width) x = rect.pos.x;
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if (x > rect.pos.x + rect.size.width) x = rect.pos.x + rect.size.width - width;
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if (y < rect.pos.y) y = rect.pos.y;
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if (y > rect.pos.y + rect.size.height) y = rect.pos.y + rect.size.height - height;
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wMenuMove(pmenu, x, y, True);
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pmenu->flags.buttoned = 1;
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@@ -2704,7 +2704,7 @@ restoreMenuRecurs(WScreen *scr, WMPropList *menus, WMenu *menu, char *path)
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if (!menu->flags.mapped) {
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int width = MENUW(menu);
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int height = MENUH(menu);
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WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
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WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
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wMenuMapAt(menu, x, y, False);
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@@ -2721,10 +2721,10 @@ restoreMenuRecurs(WScreen *scr, WMPropList *menus, WMenu *menu, char *path)
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changeMenuLevels(menu, True);
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}
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if (x < rect.pos.x - width) x = rect.pos.x;
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if (x > rect.pos.x + rect.size.width) x = rect.pos.x + rect.size.width - width;
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if (y < rect.pos.y) y = rect.pos.y;
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if (y > rect.pos.y + rect.size.height) y = rect.pos.y + rect.size.height - height;
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if (x < rect.pos.x - width) x = rect.pos.x;
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if (x > rect.pos.x + rect.size.width) x = rect.pos.x + rect.size.width - width;
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if (y < rect.pos.y) y = rect.pos.y;
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if (y > rect.pos.y + rect.size.height) y = rect.pos.y + rect.size.height - height;
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wMenuMove(menu, x, y, True);
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menu->flags.buttoned = 1;
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