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Fix buffer overflows in shortcut and workspace name handling

The handling of user defined shortcuts was not checking the length
of the shortcut before copying it to a fixed-length temporary buffer,

char buf[128];

     strcpy(buf, shortcutDefinition);

and strcpy() is well known for not checking if overflows will occur.

In particular, wmaker was crashing here if a big 'shortcut' was defined
either through WPrefs or by directly editing the configuration files.

This is now avoided by using strncpy() instead.

And this patch also fixes a similar buffer overflow for big workspace
names too.

Furthermore, use MAX_SHORTCUT_LENGTH instead of raw number and define
it to be 32 instead of 128.
This commit is contained in:
Carlos R. Mafra
2008-11-09 20:18:05 +01:00
parent 06f59b9928
commit 3c323e1e9a
4 changed files with 13 additions and 10 deletions

View File

@@ -79,6 +79,7 @@
#include "framewin.h"
#define MAX_SHORTCUT_LENGTH 32
/*** var ***/
extern WPreferences wPreferences;
@@ -139,7 +140,7 @@ convertShortcuts(WScreen *scr, WMPropList *shortcut)
KeySym ksym;
char *k;
char *buffer;
char buf[128], *b;
char buf[MAX_SHORTCUT_LENGTH], *b;
int keycount,i,j,mod;
if (WMIsPLString(shortcut)) {
@@ -163,9 +164,10 @@ convertShortcuts(WScreen *scr, WMPropList *shortcut)
for (i=0,j=0;i<keycount;i++) {
data->key[j].modifier = 0;
if (WMIsPLArray(shortcut)) {
strcpy(buf, WMGetFromPLString(WMGetFromPLArray(shortcut, i)));
strncpy(buf, WMGetFromPLString(WMGetFromPLArray(shortcut, i)),
MAX_SHORTCUT_LENGTH);
} else {
strcpy(buf, WMGetFromPLString(shortcut));
strncpy(buf, WMGetFromPLString(shortcut), MAX_SHORTCUT_LENGTH);
}
b = (char*)buf;