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style file updates, gradiented clip arrows
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@@ -168,12 +168,12 @@ getColor(proplist_t texture)
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XParseColor(dpy, DefaultColormap(dpy, DefaultScreen(dpy)),
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PLGetString(c1), &color1);
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XParseColor(dpy, DefaultColormap(dpy, DefaultScreen(dpy)),
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PLGetString(c1), &color2);
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PLGetString(c2), &color2);
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sprintf(buffer, "#%02x%02x%02x",
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(color1.red+color2.red)>>3,
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(color1.green+color2.green)>>3,
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(color1.blue+color2.blue)>>3);
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(color1.red+color2.red)>>9,
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(color1.green+color2.green)>>9,
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(color1.blue+color2.blue)>>9);
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value = PLMakeString(buffer);
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}
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} else if (strcasecmp(str, "mdgradient")==0
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