mirror of
https://github.com/gryf/wmaker.git
synced 2026-02-15 13:35:53 +01:00
removed listbag added tree bag
started drag & drop
This commit is contained in:
838
WINGs/bagtree.c
Normal file
838
WINGs/bagtree.c
Normal file
@@ -0,0 +1,838 @@
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#include <stdlib.h>
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#include <string.h>
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#include "WUtil.h"
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typedef struct W_Node {
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struct W_Node *parent;
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struct W_Node *left;
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struct W_Node *right;
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int color;
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void *data;
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int index;
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} W_Node;
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typedef struct W_TreeBag {
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W_Node *root;
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W_Node *nil; /* sentinel */
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int count;
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} W_TreeBag;
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static int getItemCount(WMBag *self);
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static int appendBag(WMBag *self, WMBag *bag);
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static int putInBag(WMBag *self, void *item);
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static int insertInBag(WMBag *self, int index, void *item);
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static int removeFromBag(WMBag *bag, void *item);
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static int deleteFromBag(WMBag *bag, int index);
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static void *getFromBag(WMBag *bag, int index);
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static int countInBag(WMBag *bag, void *item);
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static int firstInBag(WMBag *bag, void *item);
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static void *replaceInBag(WMBag *bag, int index, void *item);
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static int sortBag(WMBag *bag, int (*comparer)(const void*, const void*));
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static void emptyBag(WMBag *bag);
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static void freeBag(WMBag *bag);
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static void mapBag(WMBag *bag, void (*function)(void*, void*), void *data);
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static int findInBag(WMBag *bag, int (*match)(void*));;
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static void *first(WMBag *bag, WMBagIterator *ptr);
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static void *last(WMBag *bag, WMBagIterator *ptr);
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static void *next(WMBag *bag, WMBagIterator *ptr);
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static void *previous(WMBag *bag, WMBagIterator *ptr);
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static void *iteratorAtIndex(WMBag *bag, int index, WMBagIterator *ptr);
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static int indexForIterator(WMBag *bag, WMBagIterator ptr);
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static W_BagFunctions bagFunctions = {
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getItemCount,
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appendBag,
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putInBag,
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insertInBag,
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removeFromBag,
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deleteFromBag,
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getFromBag,
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firstInBag,
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countInBag,
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replaceInBag,
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sortBag,
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emptyBag,
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freeBag,
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mapBag,
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findInBag,
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first,
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last,
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next,
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previous,
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iteratorAtIndex,
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indexForIterator
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};
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#define IS_LEFT(node) (node == node->parent->left)
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#define IS_RIGHT(node) (node == node->parent->right)
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static void leftRotate(W_TreeBag *tree, W_Node *node)
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{
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W_Node *node2;
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node2 = node->right;
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node->right = node2->left;
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node2->left->parent = node;
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node2->parent = node->parent;
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if (node->parent == tree->nil) {
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tree->root = node2;
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} else {
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if (IS_LEFT(node)) {
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node->parent->left = node2;
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} else {
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node->parent->right = node2;
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}
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}
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node2->left = node;
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node->parent = node2;
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}
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static void rightRotate(W_TreeBag *tree, W_Node *node)
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{
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W_Node *node2;
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node2 = node->left;
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node->left = node2->right;
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node2->right->parent = node;
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node2->parent = node->parent;
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if (node->parent == tree->nil) {
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tree->root = node2;
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} else {
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if (IS_LEFT(node)) {
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node->parent->left = node2;
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} else {
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node->parent->right = node2;
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}
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}
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node2->right = node;
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node->parent = node2;
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}
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static void treeInsert(W_TreeBag *tree, W_Node *node)
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{
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W_Node *y = tree->nil;
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W_Node *x = tree->root;
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while (x != tree->nil) {
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y = x;
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if (node->index < x->index)
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x = x->left;
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else
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x = x->right;
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}
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node->parent = y;
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if (y == tree->nil)
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tree->root = node;
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else if (node->index < y->index)
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y->left = node;
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else
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y->right = node;
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}
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static void rbTreeInsert(W_TreeBag *tree, W_Node *node)
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{
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W_Node *y;
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treeInsert(tree, node);
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node->color = 'R';
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while (node != tree->root && node->parent->color == 'R') {
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if (IS_LEFT(node->parent)) {
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y = node->parent->parent->right;
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if (y->color == 'R') {
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node->parent->color = 'B';
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y->color = 'B';
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node->parent->parent->color = 'R';
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node = node->parent->parent;
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} else {
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if (IS_RIGHT(node)) {
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node = node->parent;
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leftRotate(tree, node);
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}
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node->parent->color = 'B';
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node->parent->parent->color = 'R';
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rightRotate(tree, node->parent->parent);
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}
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} else {
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y = node->parent->parent->left;
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if (y->color == 'R') {
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node->parent->color = 'B';
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y->color = 'B';
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node->parent->parent->color = 'R';
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node = node->parent->parent;
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} else {
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if (IS_LEFT(node)) {
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node = node->parent;
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rightRotate(tree, node);
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}
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node->parent->color = 'B';
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node->parent->parent->color = 'R';
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leftRotate(tree, node->parent->parent);
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}
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}
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}
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tree->root->color = 'B';
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}
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static void rbDeleteFixup(W_TreeBag *tree, W_Node *node)
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{
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W_Node *w;
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while (node != tree->root && node->color == 'B') {
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if (IS_LEFT(node)) {
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w = node->parent->right;
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if (w->color == 'R') {
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w->color = 'B';
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node->parent->color = 'R';
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leftRotate(tree, node->parent);
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w = node->parent->right;
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}
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if (w->left->color == 'B' && w->right->color == 'B') {
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w->color = 'R';
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node = node->parent;
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} else {
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if (w->right->color == 'B') {
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w->left->color = 'B';
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w->color = 'R';
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rightRotate(tree, w);
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w = node->parent->right;
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}
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w->color = node->parent->color;
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node->parent->color = 'B';
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w->right->color = 'B';
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leftRotate(tree, node->parent);
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node = tree->root;
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}
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} else {
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w = node->parent->left;
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if (w->color == 'R') {
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w->color = 'B';
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node->parent->color = 'R';
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leftRotate(tree, node->parent);
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w = node->parent->left;
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}
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if (w->left->color == 'B' && w->right->color == 'B') {
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w->color = 'R';
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node = node->parent;
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} else {
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if (w->left->color == 'B') {
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w->right->color = 'B';
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w->color = 'R';
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rightRotate(tree, w);
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w = node->parent->left;
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}
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w->color = node->parent->color;
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node->parent->color = 'B';
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w->left->color = 'B';
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leftRotate(tree, node->parent);
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node = tree->root;
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}
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}
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}
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node->color = 'B';
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}
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static W_Node *treeMinimum(W_Node *node, W_Node *nil)
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{
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while (node->left != nil)
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node = node->left;
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return node;
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}
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static W_Node *treeMaximum(W_Node *node, W_Node *nil)
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{
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while (node->right != nil)
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node = node->right;
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return node;
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}
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static W_Node *treeSuccessor(W_Node *node, W_Node *nil)
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{
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W_Node *y;
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if (node->right != nil) {
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return treeMinimum(node->right, nil);
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}
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y = node->parent;
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while (y != nil && node == y->right) {
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node = y;
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y = y->parent;
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}
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return y;
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}
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static W_Node *treePredecessor(W_Node *node, W_Node *nil)
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{
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W_Node *y;
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if (node->left != nil) {
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return treeMaximum(node->left, nil);
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}
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y = node->parent;
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while (y != nil && node == y->left) {
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node = y;
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y = y->parent;
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}
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return y;
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}
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static W_Node *rbTreeDelete(W_TreeBag *tree, W_Node *node)
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{
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W_Node *nil = tree->nil;
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W_Node *x, *y;
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if (node->left == nil || node->right == nil) {
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y = node;
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} else {
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y = treeSuccessor(node, nil);
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}
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if (y->left != nil) {
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x = y->left;
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} else {
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x = y->right;
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}
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x->parent = y->parent;
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if (y->parent == nil) {
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tree->root = x;
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} else {
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if (IS_LEFT(y)) {
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y->parent->left = x;
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} else {
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y->parent->right = x;
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}
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}
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if (y != node) {
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node->index = y->index;
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node->data = y->data;
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}
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if (y->color == 'B') {
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rbDeleteFixup(tree, x);
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}
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return y;
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}
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static W_Node *treeSearch(W_Node *root, W_Node *nil, int index)
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{
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if (root == nil || root->index == index) {
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return root;
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}
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if (index < root->index) {
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return treeSearch(root->left, nil, index);
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} else {
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return treeSearch(root->right, nil, index);
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}
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}
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static W_Node *treeFind(W_Node *root, W_Node *nil, void *data)
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{
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W_Node *tmp;
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if (root == nil || root->data == data)
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return root;
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tmp = treeFind(root->left, nil, data);
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if (tmp != nil)
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return tmp;
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tmp = treeFind(root->right, nil, data);
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return tmp;
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}
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#if 0
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static char buf[512];
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static void printNodes(W_Node *node, W_Node *nil, int depth)
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{
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if (node == nil) {
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return;
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}
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printNodes(node->left, nil, depth+1);
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memset(buf, ' ', depth*2);
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buf[depth*2] = 0;
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if (IS_LEFT(node))
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printf("%s/(%2i\n", buf, node->index);
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else
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printf("%s\\(%2i\n", buf, node->index);
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printNodes(node->right, nil, depth+1);
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}
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void PrintTree(WMBag *bag)
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{
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W_TreeBag *tree = (W_TreeBag*)bag->data;
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printNodes(tree->root, tree->nil, 0);
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}
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#endif
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#define SELF ((W_TreeBag*)self->data)
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WMBag *WMCreateTreeBag(void)
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{
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return WMCreateTreeBagWithDestructor(NULL);
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}
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WMBag *WMCreateTreeBagWithDestructor(void (*destructor)(void*))
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{
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WMBag *bag;
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W_TreeBag *tree;
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bag = wmalloc(sizeof(WMBag));
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bag->data = tree = wmalloc(sizeof(W_TreeBag));
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memset(tree, 0, sizeof(W_TreeBag));
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tree->nil = wmalloc(sizeof(W_Node));
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memset(tree->nil, 0, sizeof(W_Node));
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tree->nil->left = tree->nil->right = tree->nil->parent = tree->nil;
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tree->nil->index = WBNotFound;
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tree->root = tree->nil;
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bag->destructor = destructor;
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bag->func = bagFunctions;
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return bag;
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}
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static int getItemCount(WMBag *self)
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{
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return SELF->count;
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}
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static int appendBag(WMBag *self, WMBag *bag)
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{
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||||
WMBagIterator ptr;
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||||
void *data;
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||||
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||||
for (data = first(bag, &ptr); data != NULL; data = next(bag, &ptr)) {
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||||
if (!putInBag(self, data))
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return 0;
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||||
}
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||||
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||||
return 1;
|
||||
}
|
||||
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||||
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||||
static int putInBag(WMBag *self, void *item)
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||||
{
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||||
W_Node *ptr;
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||||
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||||
ptr = wmalloc(sizeof(W_Node));
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||||
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||||
ptr->data = item;
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||||
ptr->index = SELF->count;
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||||
ptr->left = SELF->nil;
|
||||
ptr->right = SELF->nil;
|
||||
ptr->parent = SELF->nil;
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||||
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||||
rbTreeInsert(SELF, ptr);
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||||
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||||
SELF->count++;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
static int insertInBag(WMBag *self, int index, void *item)
|
||||
{
|
||||
W_Node *ptr;
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||||
|
||||
ptr = wmalloc(sizeof(W_Node));
|
||||
|
||||
ptr->data = item;
|
||||
ptr->index = index;
|
||||
ptr->left = SELF->nil;
|
||||
ptr->right = SELF->nil;
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||||
ptr->parent = SELF->nil;
|
||||
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||||
rbTreeInsert(SELF, ptr);
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||||
|
||||
while ((ptr = treeSuccessor(ptr, SELF->nil))) {
|
||||
ptr->index++;
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||||
}
|
||||
|
||||
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||||
SELF->count++;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static int removeFromBag(WMBag *self, void *item)
|
||||
{
|
||||
W_Node *ptr = treeFind(SELF->root, SELF->nil, item);
|
||||
|
||||
if (ptr != SELF->nil) {
|
||||
|
||||
SELF->count--;
|
||||
|
||||
ptr = rbTreeDelete(SELF, ptr);
|
||||
free(ptr);
|
||||
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static int deleteFromBag(WMBag *self, int index)
|
||||
{
|
||||
W_Node *ptr = treeSearch(SELF->root, SELF->nil, index);
|
||||
|
||||
if (ptr != SELF->nil) {
|
||||
|
||||
SELF->count--;
|
||||
|
||||
ptr = rbTreeDelete(SELF, ptr);
|
||||
free(ptr);
|
||||
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void *getFromBag(WMBag *self, int index)
|
||||
{
|
||||
W_Node *node;
|
||||
|
||||
if (SELF->count>0)
|
||||
assert(SELF->root != SELF->nil);
|
||||
|
||||
node = treeSearch(SELF->root, SELF->nil, index);
|
||||
if (node != SELF->nil)
|
||||
return node->data;
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static int firstInBag(WMBag *self, void *item)
|
||||
{
|
||||
W_Node *node;
|
||||
|
||||
node = treeFind(SELF->root, SELF->nil, item);
|
||||
if (node != SELF->nil)
|
||||
return node->index;
|
||||
else
|
||||
return WBNotFound;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static int treeCount(W_Node *root, W_Node *nil, void *item)
|
||||
{
|
||||
int count = 0;
|
||||
|
||||
if (root == nil)
|
||||
return 0;
|
||||
|
||||
if (root->data == item)
|
||||
count++;
|
||||
|
||||
if (root->left != nil)
|
||||
count += treeCount(root->left, nil, item);
|
||||
|
||||
if (root->right != nil)
|
||||
count += treeCount(root->right, nil, item);
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static int countInBag(WMBag *self, void *item)
|
||||
{
|
||||
return treeCount(SELF->root, SELF->nil, item);
|
||||
}
|
||||
|
||||
|
||||
static void *replaceInBag(WMBag *self, int index, void *item)
|
||||
{
|
||||
W_Node *ptr = treeSearch(SELF->root, SELF->nil, index);
|
||||
void *old = NULL;
|
||||
|
||||
if (item == NULL) {
|
||||
SELF->count--;
|
||||
|
||||
ptr = rbTreeDelete(SELF, ptr);
|
||||
free(ptr);
|
||||
} else if (ptr != SELF->nil) {
|
||||
old = ptr->data;
|
||||
ptr->data = item;
|
||||
} else {
|
||||
insertInBag(self, index, item);
|
||||
}
|
||||
|
||||
return old;
|
||||
}
|
||||
|
||||
|
||||
|
||||
static int sortBag(WMBag *self, int (*comparer)(const void*, const void*))
|
||||
{
|
||||
assert(0&&"not implemented");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void deleteTree(WMBag *self, W_Node *node)
|
||||
{
|
||||
if (node == SELF->nil)
|
||||
return;
|
||||
|
||||
deleteTree(self, node->left);
|
||||
|
||||
if (self->destructor)
|
||||
self->destructor(node->data);
|
||||
|
||||
deleteTree(self, node->right);
|
||||
|
||||
free(node);
|
||||
}
|
||||
|
||||
|
||||
static void emptyBag(WMBag *self)
|
||||
{
|
||||
deleteTree(self, SELF->root);
|
||||
SELF->root = SELF->nil;
|
||||
SELF->count = 0;
|
||||
}
|
||||
|
||||
|
||||
static void freeBag(WMBag *self)
|
||||
{
|
||||
emptyBag(self);
|
||||
|
||||
free(self);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void mapTree(W_TreeBag *tree, W_Node *node,
|
||||
void (*function)(void*, void*), void *data)
|
||||
{
|
||||
if (node == tree->nil)
|
||||
return;
|
||||
|
||||
mapTree(tree, node->left, function, data);
|
||||
|
||||
(*function)(node->data, data);
|
||||
|
||||
mapTree(tree, node->right, function, data);
|
||||
}
|
||||
|
||||
|
||||
static void mapBag(WMBag *self, void (*function)(void*, void*), void *data)
|
||||
{
|
||||
mapTree(SELF, SELF->root, function, data);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static int findInTree(W_TreeBag *tree, W_Node *node, int (*function)(void*))
|
||||
{
|
||||
int index;
|
||||
|
||||
if (node == tree->nil)
|
||||
return WBNotFound;
|
||||
|
||||
index = findInTree(tree, node->left, function);
|
||||
if (index != WBNotFound)
|
||||
return index;
|
||||
|
||||
if ((*function)(node->data)) {
|
||||
return node->index;
|
||||
}
|
||||
|
||||
return findInTree(tree, node->right, function);
|
||||
}
|
||||
|
||||
|
||||
static int findInBag(WMBag *self, int (*match)(void*))
|
||||
{
|
||||
return findInTree(SELF, SELF->root, match);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void *first(WMBag *self, WMBagIterator *ptr)
|
||||
{
|
||||
W_Node *node;
|
||||
|
||||
node = treeMinimum(SELF->root, SELF->nil);
|
||||
|
||||
if (node == SELF->nil) {
|
||||
*ptr = NULL;
|
||||
|
||||
return NULL;
|
||||
} else {
|
||||
*ptr = node;
|
||||
|
||||
return node->data;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void *last(WMBag *self, WMBagIterator *ptr)
|
||||
{
|
||||
|
||||
W_Node *node;
|
||||
|
||||
node = treeMaximum(SELF->root, SELF->nil);
|
||||
|
||||
if (node == SELF->nil) {
|
||||
*ptr = NULL;
|
||||
|
||||
return NULL;
|
||||
} else {
|
||||
*ptr = node;
|
||||
|
||||
return node->data;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void *next(WMBag *self, WMBagIterator *ptr)
|
||||
{
|
||||
W_Node *node;
|
||||
|
||||
if (*ptr == NULL)
|
||||
return NULL;
|
||||
|
||||
node = treeSuccessor(*ptr, SELF->nil);
|
||||
|
||||
if (node == SELF->nil) {
|
||||
*ptr = NULL;
|
||||
|
||||
return NULL;
|
||||
} else {
|
||||
*ptr = node;
|
||||
|
||||
return node->data;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void *previous(WMBag *self, WMBagIterator *ptr)
|
||||
{
|
||||
W_Node *node;
|
||||
|
||||
if (*ptr == NULL)
|
||||
return NULL;
|
||||
|
||||
node = treePredecessor(*ptr, SELF->nil);
|
||||
|
||||
|
||||
if (node == SELF->nil) {
|
||||
*ptr = NULL;
|
||||
|
||||
return NULL;
|
||||
} else {
|
||||
*ptr = node;
|
||||
|
||||
return node->data;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void *iteratorAtIndex(WMBag *self, int index, WMBagIterator *ptr)
|
||||
{
|
||||
W_Node *node;
|
||||
|
||||
node = treeSearch(SELF->root, SELF->nil, index);
|
||||
|
||||
if (node == SELF->nil) {
|
||||
*ptr = NULL;
|
||||
return NULL;
|
||||
} else {
|
||||
*ptr = node;
|
||||
return node->data;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static int indexForIterator(WMBag *bag, WMBagIterator ptr)
|
||||
{
|
||||
return ((W_Node*)ptr)->index;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user