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mirror of https://github.com/gryf/wmaker.git synced 2026-02-27 21:05:49 +01:00

Change to the linux kernel coding style

for arq in `git ls-files *.c`; do
    echo $arq;
    indent -linux -l115 $arq;
    done

The different line break at 115 columns is because
I use a widescreen monitor :-)
This commit is contained in:
Carlos R. Mafra
2009-08-20 00:59:40 +02:00
parent 59fc927dc9
commit 688a56e8ab
209 changed files with 87034 additions and 98138 deletions

View File

@@ -1,296 +1,224 @@
#include "WINGsP.h"
typedef struct W_MenuItem {
char *title;
char *title;
WMPixmap *image;
WMPixmap *image;
char *shortcutKey;
int shortcutModifierMask;
char *shortcutKey;
int shortcutModifierMask;
WMAction *action;
void *data;
WMAction *action;
void *data;
struct W_Menu *submenu;
struct W_Menu *submenu;
void *object;
void *object;
WMPixmap *onStateImage;
WMPixmap *offStateImage;
WMPixmap *mixedStateImage;
WMPixmap *onStateImage;
WMPixmap *offStateImage;
WMPixmap *mixedStateImage;
struct {
unsigned enabled:1;
unsigned state:2;
} flags;
struct {
unsigned enabled:1;
unsigned state:2;
} flags;
} MenuItem;
WMMenuItem*
WMGetSeparatorMenuItem(void)
WMMenuItem *WMGetSeparatorMenuItem(void)
{
return NULL;
return NULL;
}
Bool
WMMenuItemIsSeparator(WMMenuItem *item)
Bool WMMenuItemIsSeparator(WMMenuItem * item)
{
return False;
return False;
}
WMMenuItem*
WMCreateMenuItem(void)
WMMenuItem *WMCreateMenuItem(void)
{
WMMenuItem *item;
WMMenuItem *item;
item = wmalloc(sizeof(MenuItem));
memset(item, 0, sizeof(MenuItem));
item = wmalloc(sizeof(MenuItem));
memset(item, 0, sizeof(MenuItem));
item->flags.enabled = 1;
item->flags.enabled = 1;
return item;
return item;
}
void
WMDestroyMenuItem(WMMenuItem *item)
void WMDestroyMenuItem(WMMenuItem * item)
{
if (item->title)
wfree(item->title);
if (item->title)
wfree(item->title);
if (item->image)
WMReleasePixmap(item->image);
if (item->image)
WMReleasePixmap(item->image);
if (item->shortcutKey)
wfree(item->shortcutKey);
if (item->shortcutKey)
wfree(item->shortcutKey);
if (item->onStateImage)
WMReleasePixmap(item->onStateImage);
if (item->onStateImage)
WMReleasePixmap(item->onStateImage);
if (item->offStateImage)
WMReleasePixmap(item->offStateImage);
if (item->offStateImage)
WMReleasePixmap(item->offStateImage);
if (item->mixedStateImage)
WMReleasePixmap(item->mixedStateImage);
if (item->mixedStateImage)
WMReleasePixmap(item->mixedStateImage);
}
Bool
WMGetMenuItemEnabled(WMMenuItem *item)
Bool WMGetMenuItemEnabled(WMMenuItem * item)
{
return item->flags.enabled;
return item->flags.enabled;
}
void
WMSetMenuItemEnabled(WMMenuItem *item, Bool flag)
void WMSetMenuItemEnabled(WMMenuItem * item, Bool flag)
{
item->flags.enabled = ((flag==0) ? 0 : 1);
item->flags.enabled = ((flag == 0) ? 0 : 1);
}
char*
WMGetMenuItemShortcut(WMMenuItem *item)
char *WMGetMenuItemShortcut(WMMenuItem * item)
{
return item->shortcutKey;
return item->shortcutKey;
}
unsigned
WMGetMenuItemShortcutModifierMask(WMMenuItem *item)
unsigned WMGetMenuItemShortcutModifierMask(WMMenuItem * item)
{
return item->shortcutModifierMask;
return item->shortcutModifierMask;
}
void
WMSetMenuItemShortcut(WMMenuItem *item, char *shortcut)
void WMSetMenuItemShortcut(WMMenuItem * item, char *shortcut)
{
if (item->shortcutKey)
wfree(item->shortcutKey);
if (item->shortcutKey)
wfree(item->shortcutKey);
item->shortcutKey = wstrdup(shortcut);
item->shortcutKey = wstrdup(shortcut);
}
void
WMSetMenuItemShortcutModifierMask(WMMenuItem *item, unsigned mask)
void WMSetMenuItemShortcutModifierMask(WMMenuItem * item, unsigned mask)
{
item->shortcutModifierMask = mask;
item->shortcutModifierMask = mask;
}
void*
WMGetMenuItemRepresentedObject(WMMenuItem *item)
void *WMGetMenuItemRepresentedObject(WMMenuItem * item)
{
return item->object;
return item->object;
}
void
WMSetMenuItemRepresentedObject(WMMenuItem *item, void *object)
void WMSetMenuItemRepresentedObject(WMMenuItem * item, void *object)
{
item->object = object;
item->object = object;
}
void
WMSetMenuItemAction(WMMenuItem *item, WMAction *action, void *data)
void WMSetMenuItemAction(WMMenuItem * item, WMAction * action, void *data)
{
item->action = action;
item->data = data;
item->action = action;
item->data = data;
}
WMAction*
WMGetMenuItemAction(WMMenuItem *item)
WMAction *WMGetMenuItemAction(WMMenuItem * item)
{
return item->action;
return item->action;
}
void*
WMGetMenuItemData(WMMenuItem *item)
void *WMGetMenuItemData(WMMenuItem * item)
{
return item->data;
return item->data;
}
void
WMSetMenuItemTitle(WMMenuItem *item, char *title)
void WMSetMenuItemTitle(WMMenuItem * item, char *title)
{
if (item->title)
wfree(item->title);
if (item->title)
wfree(item->title);
if (title)
item->title = wstrdup(title);
else
item->title = NULL;
if (title)
item->title = wstrdup(title);
else
item->title = NULL;
}
char*
WMGetMenuItemTitle(WMMenuItem *item)
char *WMGetMenuItemTitle(WMMenuItem * item)
{
return item->title;
return item->title;
}
void
WMSetMenuItemState(WMMenuItem *item, int state)
void WMSetMenuItemState(WMMenuItem * item, int state)
{
item->flags.state = state;
item->flags.state = state;
}
int
WMGetMenuItemState(WMMenuItem *item)
int WMGetMenuItemState(WMMenuItem * item)
{
return item->flags.state;
return item->flags.state;
}
void
WMSetMenuItemPixmap(WMMenuItem *item, WMPixmap *pixmap)
void WMSetMenuItemPixmap(WMMenuItem * item, WMPixmap * pixmap)
{
if (item->image)
WMReleasePixmap(item->image);
if (item->image)
WMReleasePixmap(item->image);
item->image = WMRetainPixmap(pixmap);
item->image = WMRetainPixmap(pixmap);
}
WMPixmap*
WMGetMenuItemPixmap(WMMenuItem *item)
WMPixmap *WMGetMenuItemPixmap(WMMenuItem * item)
{
return item->image;
return item->image;
}
void
WMSetMenuItemOnStatePixmap(WMMenuItem *item, WMPixmap *pixmap)
void WMSetMenuItemOnStatePixmap(WMMenuItem * item, WMPixmap * pixmap)
{
if (item->onStateImage)
WMReleasePixmap(item->onStateImage);
if (item->onStateImage)
WMReleasePixmap(item->onStateImage);
item->onStateImage = WMRetainPixmap(pixmap);
item->onStateImage = WMRetainPixmap(pixmap);
}
WMPixmap*
WMGetMenuItemOnStatePixmap(WMMenuItem *item)
WMPixmap *WMGetMenuItemOnStatePixmap(WMMenuItem * item)
{
return item->onStateImage;
return item->onStateImage;
}
void
WMSetMenuItemOffStatePixmap(WMMenuItem *item, WMPixmap *pixmap)
void WMSetMenuItemOffStatePixmap(WMMenuItem * item, WMPixmap * pixmap)
{
if (item->offStateImage)
WMReleasePixmap(item->offStateImage);
if (item->offStateImage)
WMReleasePixmap(item->offStateImage);
item->offStateImage = WMRetainPixmap(pixmap);
item->offStateImage = WMRetainPixmap(pixmap);
}
WMPixmap*
WMGetMenuItemOffStatePixmap(WMMenuItem *item)
WMPixmap *WMGetMenuItemOffStatePixmap(WMMenuItem * item)
{
return item->offStateImage;
return item->offStateImage;
}
void
WMSetMenuItemMixedStatePixmap(WMMenuItem *item, WMPixmap *pixmap)
void WMSetMenuItemMixedStatePixmap(WMMenuItem * item, WMPixmap * pixmap)
{
if (item->mixedStateImage)
WMReleasePixmap(item->mixedStateImage);
if (item->mixedStateImage)
WMReleasePixmap(item->mixedStateImage);
item->mixedStateImage = WMRetainPixmap(pixmap);
item->mixedStateImage = WMRetainPixmap(pixmap);
}
WMPixmap*
WMGetMenuItemMixedStatePixmap(WMMenuItem *item)
WMPixmap *WMGetMenuItemMixedStatePixmap(WMMenuItem * item)
{
return item->mixedStateImage;
return item->mixedStateImage;
}
#if 0
void
WMSetMenuItemSubmenu(WMMenuItem *item, WMMenu *submenu)
void WMSetMenuItemSubmenu(WMMenuItem * item, WMMenu * submenu)
{
item->submenu = submenu;
item->submenu = submenu;
}
WMMenu*
WMGetMenuItemSubmenu(WMMenuItem *item)
WMMenu *WMGetMenuItemSubmenu(WMMenuItem * item)
{
return item->submenu;
return item->submenu;
}
Bool
WMGetMenuItemHasSubmenu(WMMenuItem *item)
Bool WMGetMenuItemHasSubmenu(WMMenuItem * item)
{
return item->submenu != NULL;
return item->submenu != NULL;
}
#endif