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Fixed floating point constants defined as double but expected as float
To preserve the accuracy of the operation, the C standard request that the mathematical operation is performed using double precision, but in many case this is not necessary so this patch fixes a few constants to avoid that conversion. Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
This commit is contained in:
committed by
Carlos R. Mafra
parent
1df08cc492
commit
79a95d7173
@@ -211,7 +211,7 @@ static void willResizeColorWell(W_ViewDelegate * self, WMView * view, unsigned i
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if (*height < MIN_HEIGHT)
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*height = MIN_HEIGHT;
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bw = (int)((float)WMIN(*width, *height) * 0.24);
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bw = (int)((float)WMIN(*width, *height) * 0.24F);
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W_ResizeView(cPtr->colorView, *width - 2 * bw, *height - 2 * bw);
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@@ -168,10 +168,10 @@ void WMSetScrollerParameters(WMScroller * sPtr, float floatValue, float knobProp
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assert(!isnan(floatValue));
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if (floatValue < 0.0)
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sPtr->floatValue = 0.0;
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else if (floatValue > 1.0)
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sPtr->floatValue = 1.0;
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if (floatValue < 0.0F)
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sPtr->floatValue = 0.0F;
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else if (floatValue > 1.0F)
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sPtr->floatValue = 1.0F;
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else
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sPtr->floatValue = floatValue;
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@@ -180,9 +180,9 @@ void WMSetScrollerParameters(WMScroller * sPtr, float floatValue, float knobProp
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sPtr->knobProportion = min_knob_proportion;
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sPtr->flags.documentFullyVisible = 0;
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} else if (knobProportion >= 1.0) {
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} else if (knobProportion >= 1.0F) {
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sPtr->knobProportion = 1.0;
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sPtr->knobProportion = 1.0F;
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sPtr->flags.documentFullyVisible = 1;
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} else {
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@@ -344,7 +344,7 @@ static int knobLength(Scroller * sPtr)
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length -= 2 * (BUTTON_SIZE + 1);
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}
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tmp = (int)((float)length * sPtr->knobProportion + 0.5);
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tmp = (int)((float)length * sPtr->knobProportion + 0.5F);
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/* keep minimum size */
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if (tmp < BUTTON_SIZE)
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tmp = BUTTON_SIZE;
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@@ -418,7 +418,7 @@ static void paintScroller(Scroller * sPtr)
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length - (int)(knobP + knobL), view->size.height - 4);
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} else {
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/* before */
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if (knobP > 0.0)
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if (knobP > 0.0F)
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XFillRectangle(scr->display, d, scr->stippleGC,
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2, ofs, view->size.width - 4, (int)knobP);
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@@ -506,7 +506,7 @@ static void updateScrollerProportion(ScrollView * sPtr)
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prop = (float)sPtr->viewport->size.width / (float)sPtr->contentView->size.width;
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if (oldP < 1.0)
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if (oldP < 1.0F)
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value = (prop * oldV) / oldP;
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else
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value = 0;
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@@ -518,7 +518,7 @@ static void updateScrollerProportion(ScrollView * sPtr)
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prop = (float)sPtr->viewport->size.height / (float)sPtr->contentView->size.height;
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if (oldP < 1.0)
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if (oldP < 1.0F)
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value = (prop * oldV) / oldP;
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else
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value = 0;
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