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- fixed the checkTimerHandlers() to flush the ASAP notification queue, even
if there are no timer handlers. - an array was too small in TexturePanel.c (4 instead of 5).
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@@ -39,7 +39,7 @@
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#include "TexturePanel.h"
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#define MAX_SECTION_PARTS 4
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#define MAX_SECTION_PARTS 5
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typedef struct _TexturePanel {
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WMWindow *win;
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