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bug fixes, performance enhancement for image rendering
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@@ -188,6 +188,12 @@ W_BalloonHandleLeaveView(WMView *view)
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}
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/*
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* botar balao perto do cursor
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* so mapear balao se o mouse ficar parado pelo delay
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*
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*/
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static void
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showBalloon(void *data)
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{
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@@ -1180,6 +1180,7 @@ handleTextFieldActionEvents(XEvent *event, void *data)
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if (tPtr->flags.pointerGrabbed) {
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tPtr->flags.pointerGrabbed = 0;
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XUngrabPointer(WMScreenDisplay(W_VIEW(tPtr)->screen), CurrentTime);
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break;
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}
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move = 1;
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