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wmaker: Marked args as unused for compiler in menu callback code

When an entry of a menu is selected, the appropriate action is triggered
using a callback, which means having a fixed argument list for that
function.

It is then correct to not use all the arguments, so this patch adds the
appropriate stuff to avoid a false report from compiler.

Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
This commit is contained in:
Christophe CURIS
2013-10-13 22:44:04 +02:00
committed by Carlos R. Mafra
parent adb936e9f2
commit 9330ddf946
7 changed files with 114 additions and 0 deletions

View File

@@ -75,6 +75,9 @@ static void execWindowOptionCommand(WMenu * menu, WMenuEntry * entry)
{
WWindow *wwin = (WWindow *) entry->clientdata;
/* Parameter not used, but tell the compiler that it is ok */
(void) menu;
switch (entry->order) {
case WO_KEEP_ON_TOP:
if (wwin->frame->core->stacking->window_level != WMFloatingLevel)
@@ -180,6 +183,9 @@ static void switchWSCommand(WMenu * menu, WMenuEntry * entry)
{
WWindow *wwin = (WWindow *) entry->clientdata;
/* Parameter not used, but tell the compiler that it is ok */
(void) menu;
wSelectWindow(wwin, False);
wWindowChangeWorkspace(wwin, entry->order);
}
@@ -190,6 +196,9 @@ static void makeShortcutCommand(WMenu *menu, WMenuEntry *entry)
WScreen *scr = wwin->screen_ptr;
int index = entry->order - WO_ENTRIES;
/* Parameter not used, but tell the compiler that it is ok */
(void) menu;
if (w_global.shortcut.windows[index]) {
WMFreeArray(w_global.shortcut.windows[index]);
w_global.shortcut.windows[index] = NULL;