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util: fix image leak in wmsebg's parseTexture (Coverity #50166)
As pointed by Coverity, in some case of texture with image that needs to be scaled the temporary scaled image would be leaked if and error occured during its conversion. Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
This commit is contained in:
committed by
Carlos R. Mafra
parent
1a9ece0438
commit
9cef8c882e
@@ -230,6 +230,8 @@ applyImage(RContext * rc, BackgroundTexture * texture, RImage * image, char type
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if (!RConvertImage(rc, image, &pixmap)) {
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if (!RConvertImage(rc, image, &pixmap)) {
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wwarning("could not convert texture:%s", RMessageForError(RErrorCode));
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wwarning("could not convert texture:%s", RMessageForError(RErrorCode));
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if (fimage)
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RReleaseImage(image);
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return;
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return;
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}
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}
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