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src/screen.h
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281
src/screen.h
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/*
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* WindowMaker window manager
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*
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* Copyright (c) 1997, 1998 Alfredo K. Kojima
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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#ifndef WMSCREEN_H_
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#define WMSCREEN_H_
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#include "wconfig.h"
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#include "WindowMaker.h"
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#include <sys/types.h>
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#include <proplist.h>
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typedef struct WFont {
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#ifndef I18N_MB
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XFontStruct *font;
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#else
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XFontSet font;
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#endif
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short height;
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short y;
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} WFont;
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#ifdef EXPERIMENTAL
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typedef struct {
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Pixmap pixmap; /* None means use pixel */
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WMPixel pixel;
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proplist_t spec; /* retained */
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pid_t pid; /* If !=0, process ID of wmsetbg that
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* is rendering the pixmap for this
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* texture. Set to 0 when finishes */
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} WWorkspaceTexture;
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#endif /* EXPERIMENTAL */
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#define WTB_LEFT 0
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#define WTB_RIGHT 1
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#define WTB_FOCUSED 0
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#define WTB_UNFOCUSED 2
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#define WTB_PFOCUSED 4
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#define WTB_MENU 6
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/*
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* each WScreen is saved into a context associated with it's root window
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*/
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typedef struct _WScreen {
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int screen; /* screen number */
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int scr_width; /* size of the screen */
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int scr_height;
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Window root_win; /* root window of screen */
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int depth; /* depth of the default visual */
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Colormap colormap; /* root colormap */
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int root_colormap_install_count;
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struct WWindow *original_cmap_window; /* colormap before installing
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* root colormap temporarily */
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struct WWindow *cmap_window;
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Colormap current_colormap;
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Window w_win; /* window to use as drawable
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* for new GCs, pixmaps etc. */
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Visual *w_visual;
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int w_depth;
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Colormap w_colormap; /* our colormap */
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Window no_focus_win; /* window to get focus when nobody
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* else can do it */
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struct WWindow *focused_window; /* window that has the focus
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* Use this list if you want to
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* traverse the entire window list
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*/
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struct WAppIcon *app_icon_list; /* list of all app-icons on screen */
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struct WApplication *wapp_list; /* list of all aplications */
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struct _WCoreWindow *stacking_list[MAX_WINDOW_LEVELS];
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/* array of lists of windows
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* in stacking order.
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* The array order is in window level
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* order and each list on the array
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* is ordered from the topmost to
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* the lowest window
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*/
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int window_level_count[MAX_WINDOW_LEVELS];
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int window_count; /* number of windows in window_list */
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#ifdef EXPERIMENTAL
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WWorkspaceTexture *defaultTexture;
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WWorkspaceTexture **wspaceTextures;
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int wspaceTextureCount;
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#endif /* EXPERIMENTAL */
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int workspace_count; /* number of workspaces */
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struct WWorkspace **workspaces; /* workspace array */
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int current_workspace; /* current workspace number */
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WMPixel black_pixel;
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WMPixel white_pixel;
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WMPixel light_pixel;
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WMPixel dark_pixel;
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Pixmap stipple_bitmap;
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Pixmap transp_stipple; /* for making holes in icon masks for
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* transparent icon simulation */
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WFont *title_font; /* default font for the titlebars */
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WFont *menu_title_font; /* font for menu titlebars */
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WFont *menu_entry_font; /* font for menu items */
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WFont *icon_title_font; /* for icon titles */
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WFont *clip_title_font; /* for clip titles */
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WFont *info_text_font; /* text on things like geometry
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* hint boxes */
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WMPixel select_pixel;
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WMPixel select_text_pixel;
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/* foreground colors */
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WMPixel window_title_pixel[3]; /* window titlebar text (foc, unfoc, pfoc)*/
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WMPixel menu_title_pixel[3]; /* menu titlebar text */
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WMPixel clip_title_pixel[2]; /* clip title text */
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WMPixel mtext_pixel; /* menu item text */
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WMPixel dtext_pixel; /* disabled menu item text */
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WMPixel line_pixel;
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WMPixel frame_border_pixel; /* frame border */
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union WTexture *menu_title_texture[3];/* menu titlebar texture (tex, -, -) */
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union WTexture *window_title_texture[3]; /* win textures (foc, unfoc, pfoc) */
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struct WTexSolid *resizebar_texture[3];/* window resizebar texture (tex, -, -) */
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union WTexture *menu_item_texture; /* menu item texture */
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struct WTexSolid *menu_item_auxtexture; /* additional texture to draw menu
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* cascade arrows */
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struct WTexSolid *icon_title_texture;/* icon titles */
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struct WTexSolid *widget_texture;
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struct WTexSolid *icon_back_texture; /* icon back color for shadowing */
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GC window_title_gc; /* window title text GC */
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GC menu_title_gc; /* menu titles */
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GC icon_title_gc; /* icon title background */
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GC clip_title_gc; /* clip title */
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GC menu_entry_gc; /* menu entries */
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GC select_menu_gc; /* selected menu entries */
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GC disabled_menu_entry_gc; /* disabled menu entries */
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GC info_text_gc; /* for size/position display */
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GC frame_gc; /* gc for resize/move frame (root) */
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GC line_gc; /* gc for drawing XORed lines (root) */
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GC copy_gc; /* gc for XCopyArea() */
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GC stipple_gc; /* gc for stippled filling */
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GC icon_select_gc;
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GC draw_gc; /* gc for drawing misc things */
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struct WPixmap *b_pixmaps[PRED_BPIXMAPS]; /* internal pixmaps for buttons*/
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struct WPixmap *menu_radio_indicator;/* left menu indicator */
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struct WPixmap *menu_check_indicator;/* left menu indicator for checkmark */
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struct WPixmap *menu_mini_indicator; /* for miniwindow */
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struct WPixmap *menu_hide_indicator; /* for hidden window */
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struct WPixmap *menu_shade_indicator; /* for shaded window */
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int app_menu_x, app_menu_y; /* position for application menus */
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struct WMenu *root_menu; /* root window menu */
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struct WMenu *workspace_menu; /* workspace operation */
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struct WMenu *switch_menu; /* window list menu */
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struct WMenu *window_menu; /* window command menu */
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struct WMenu *icon_menu; /* icon/appicon menu */
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struct WMenu *workspace_submenu; /* workspace list for window_menu */
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struct WDock *dock; /* the application dock */
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struct WPixmap *dock_dots; /* 3 dots for the Dock */
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Window dock_shadow; /* shadow for dock buttons */
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struct WAppIcon *clip_icon; /* The clip main icon */
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struct WMenu *clip_menu; /* Menu for clips */
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struct WMenu *clip_submenu; /* Workspace list for clips */
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struct WMenu *clip_options; /* Options for Clip */
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struct WMenu *clip_ws_menu; /* workspace menu for clip */
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struct WDock *last_dock;
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Window clip_balloon; /* window for workspace name */
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Window geometry_display; /* displays the geometry during
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* window resize, move etc. */
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unsigned int geometry_display_width;
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unsigned int geometry_display_height;
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struct RContext *rcontext;
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WMScreen *wmscreen; /* for widget library */
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struct RImage *icon_tile;
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struct RImage *clip_tile;
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Pixmap icon_tile_pixmap; /* for app supplied icons */
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Pixmap def_icon_pixmap; /* default icons */
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Pixmap def_ticon_pixmap;
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struct WDialogData *dialog_data;
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/* state and other informations */
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short cascade_index; /* for cascade window placement */
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proplist_t session_state;
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/* for double-click detection */
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Time last_click_time;
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Window last_click_window;
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int last_click_button;
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/* balloon help data */
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struct _WBalloon *balloon;
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/* for raise-delay */
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WMHandlerID *autoRaiseTimer;
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Window autoRaiseWindow; /* window that is scheduled to be
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* raised */
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struct {
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unsigned int startup:1; /* during window manager startup */
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unsigned int regenerate_icon_textures:1;
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unsigned int dnd_data_convertion_status:1;
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unsigned int root_menu_changed_shortcuts:1;
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unsigned int added_workspace_menu:1;
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unsigned int startup2:1; /* startup phase 2 */
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unsigned int supports_tiff:1;
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unsigned int clip_balloon_mapped:1;
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unsigned int next_click_is_not_double:1;
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} flags;
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} WScreen;
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#define WSS_ROOTMENU (1<<0)
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#define WSS_SWITCHMENU (1<<1)
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#define WSS_WSMENU (1<<2)
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typedef struct WWorkspaceState {
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int flags;
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int workspace;
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#if 0 /* obsoleted by saving menus position in WMState */
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int menu_x, menu_y;
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int smenu_x, smenu_y;
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int wmenu_x, wmenu_y;
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#endif
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} WWorkspaceState;
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WScreen *wScreenInit(int screen_number);
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void wScreenSaveState(WScreen *scr);
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void wScreenRestoreState(WScreen *scr);
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int wScreenBringInside(WScreen *scr, int *x, int *y, int width, int height);
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/* in startup.c */
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WScreen *wScreenWithNumber(int i);
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WScreen *wScreenForRootWindow(Window window); /* window must be valid */
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WScreen *wScreenForWindow(Window window); /* slower than above functions */
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#endif
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