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Initial revision
This commit is contained in:
674
src/text.c
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674
src/text.c
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@@ -0,0 +1,674 @@
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/********************************************************************\
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* text.c -- a basic text field *
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* Copyright (C) 1997 Robin D. Clark *
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* *
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* This program is free software; you can redistribute it and/or *
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* modify it under the terms of the GNU General Public License as *
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* published by the Free Software Foundation; either version 2 of *
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* the License, or (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License*
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* along with this program; if not, write to the Free Software *
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
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* *
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* Author: Rob Clark *
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* Internet: rclark@cs.hmc.edu *
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* Address: 609 8th Street *
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* Huntington Beach, CA 92648-4632 *
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\********************************************************************/
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#include "wconfig.h"
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include <X11/keysym.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include "WindowMaker.h"
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#include "funcs.h"
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#include "text.h"
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#include "actions.h"
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/* X11R5 don't have this */
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#ifndef IsPrivateKeypadKey
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#define IsPrivateKeypadKey(keysym) \
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(((KeySym)(keysym) >= 0x11000000) && ((KeySym)(keysym) <= 0x1100FFFF))
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#endif
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#define TEXT_SHIFT -4 /* Move the text up relative to the bottom of
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* the text-box */
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#if 0
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# define ENTER(X) fprintf(stderr,"Entering: %s()\n", X);
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# define LEAVE(X) fprintf(stderr,"Leaving: %s()\n", X);
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# define DEBUG(X) fprintf(stderr,"debug: %s()\n", X);
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#else
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# define ENTER(X)
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# define LEAVE(X)
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# define DEBUG(X)
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#endif
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extern Cursor wCursor[WCUR_LAST];
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/********************************************************************\
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* The event handler for the text-field: *
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\********************************************************************/
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static void textEventHandler( WObjDescriptor *desc, XEvent *event );
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static void handleExpose( WObjDescriptor *desc, XEvent *event );
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static void textInsert( WTextInput *wtext, char *txt );
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#if 0
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static void blink(void *data);
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#endif
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/********************************************************************\
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* handleKeyPress *
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* handle cursor keys, regular keys, etc. Inserts characters in *
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* text field, at cursor position, if it is a "Normal" key. If *
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* ksym is the delete key, backspace key, etc., the appropriate *
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* action is performed on the text in the text field. Does not *
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* refresh the text field *
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* *
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* Args: wText - the text field *
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* ksym - the key that was pressed *
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* Return: True, unless the ksym is ignored *
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* Global: modifier - the bitfield that keeps track of the modifier *
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* keys that are down *
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\********************************************************************/
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static int
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handleKeyPress( WTextInput *wtext, XKeyEvent *event )
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{
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KeySym ksym;
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char buffer[32];
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int count;
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count = XLookupString(event, buffer, 32, &ksym, NULL);
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/* Ignore these keys: */
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if( IsFunctionKey(ksym) || IsKeypadKey(ksym) ||
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IsMiscFunctionKey(ksym) || IsPFKey(ksym) ||
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IsPrivateKeypadKey(ksym) )
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/* If we don't handle it, make sure it isn't a key that
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* the window manager needs to see */
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return False;
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/* Take care of the cursor keys.. ignore up and down
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* cursor keys */
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else if( IsCursorKey(ksym) )
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{
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int length = wtext->text.length;
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switch(ksym)
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{
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case XK_Home:
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case XK_Begin:
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wtext->text.endPos = 0;
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break;
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case XK_Left:
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wtext->text.endPos--;
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break;
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case XK_Right:
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wtext->text.endPos++;
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break;
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case XK_End:
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wtext->text.endPos = length;
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break;
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default:
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return False;
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}
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/* make sure that the startPos and endPos have values
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* that make sense (ie the are in [0..length] ) */
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if( wtext->text.endPos < 0 )
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wtext->text.endPos = 0;
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if( wtext->text.endPos > length )
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wtext->text.endPos = length;
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wtext->text.startPos = wtext->text.endPos;
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}
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else
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{
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switch(ksym)
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{
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/* Ignore these keys: */
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case XK_Escape:
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wtext->canceled = True;
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case XK_Return:
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wtext->done = True;
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break;
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case XK_Tab:
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case XK_Num_Lock:
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break;
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case XK_Delete:
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/* delete after cursor */
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if( (wtext->text.endPos == wtext->text.startPos) &&
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(wtext->text.endPos < wtext->text.length) )
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wtext->text.endPos++;
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textInsert( wtext, "" );
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break;
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case XK_BackSpace:
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/* delete before cursor */
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if( (wtext->text.endPos == wtext->text.startPos) &&
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(wtext->text.startPos > 0) )
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wtext->text.startPos--;
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textInsert( wtext, "" );
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break;
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default:
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if (count==1 && !iscntrl(buffer[0])) {
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buffer[count] = 0;
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textInsert( wtext, buffer);
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}
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}
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}
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return True;
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}
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/********************************************************************\
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* textXYtoPos *
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* given X coord, return position in array *
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\********************************************************************/
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static int
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textXtoPos( WTextInput *wtext, int x )
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{
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int pos;
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x -= wtext->xOffset;
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for( pos=0; wtext->text.txt[pos] != '\0'; pos++ )
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{
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if( x < 0 )
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break;
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else
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x -= wTextWidth( wtext->font->font, &(wtext->text.txt[pos]), 1 );
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}
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return pos;
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}
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/********************************************************************\
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* wTextCreate *
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* create an instance of a text class *
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* *
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* Args: *
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* Return: *
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* Global: dpy - the display *
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\********************************************************************/
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WTextInput *
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wTextCreate( WCoreWindow *core, int x, int y, int width, int height )
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{
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WTextInput *wtext;
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ENTER("wTextCreate");
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wtext = wmalloc(sizeof(WTextInput));
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wtext->core = wCoreCreate( core, x, y, width, height );
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wtext->core->descriptor.handle_anything = &textEventHandler;
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wtext->core->descriptor.handle_expose = &handleExpose;
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wtext->core->descriptor.parent_type = WCLASS_TEXT_INPUT;
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wtext->core->descriptor.parent = wtext;
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wtext->font = core->screen_ptr->menu_entry_font;
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XDefineCursor( dpy, wtext->core->window, wCursor[WCUR_TEXT] );
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/* setup the text: */
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wtext->text.txt = (char *)wmalloc(sizeof(char));
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wtext->text.txt[0] = '\0';
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wtext->text.length = 0;
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wtext->text.startPos = 0;
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wtext->text.endPos = 0;
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{
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XGCValues gcv;
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gcv.foreground = core->screen_ptr->black_pixel;
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gcv.background = core->screen_ptr->white_pixel;
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#ifndef I18N_MB
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gcv.font = wtext->font->font->fid;
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#endif
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gcv.line_width = 1;
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gcv.function = GXcopy;
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wtext->gc = XCreateGC( dpy, wtext->core->window,
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(GCForeground|GCBackground|
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#ifndef I18N_MB
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GCFont|
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#endif
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GCFunction|GCLineWidth),
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&gcv );
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/* set up the regular context */
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gcv.foreground = core->screen_ptr->black_pixel;
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gcv.background = core->screen_ptr->white_pixel;
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#ifndef I18N_MB
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gcv.font = wtext->font->font->fid;
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#endif
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gcv.line_width = 1;
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gcv.function = GXcopy;
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wtext->regGC = XCreateGC( dpy, wtext->core->window,
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(GCForeground|GCBackground|
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#ifndef I18N_MB
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GCFont|
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#endif
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GCFunction|GCLineWidth),
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&gcv );
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/* set up the inverted context */
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gcv.function = GXcopyInverted;
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wtext->invGC = XCreateGC( dpy, wtext->core->window,
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(GCForeground|GCBackground|
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#ifndef I18N_MB
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GCFont|
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#endif
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GCFunction|GCLineWidth),
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&gcv );
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/* and set the background! */
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XSetWindowBackground( dpy, wtext->core->window, gcv.background );
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}
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/* Figure out the y-offset... */
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wtext->yOffset = (height - wtext->font->height)/2;
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wtext->xOffset = wtext->yOffset;
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wtext->canceled = False;
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wtext->done = False; /* becomes True when the user *
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* hits "Return" key */
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XMapRaised(dpy, wtext->core->window);
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LEAVE("wTextCreate");
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return wtext;
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}
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/********************************************************************\
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* wTextDestroy *
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* *
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* Args: wtext - the text field *
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* Return: *
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* Global: dpy - the display *
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\********************************************************************/
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void
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wTextDestroy( WTextInput *wtext )
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{
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ENTER("wTextDestroy")
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#if 0
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if (wtext->magic)
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wDeleteTimerHandler(wtext->magic);
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wtext->magic = NULL;
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#endif
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XFreeGC( dpy, wtext->gc );
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XFreeGC( dpy, wtext->regGC );
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XFreeGC( dpy, wtext->invGC );
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free( wtext->text.txt );
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wCoreDestroy( wtext->core );
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free( wtext );
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LEAVE("wTextDestroy");
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}
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/* The text-field consists of a frame drawn around the outside,
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* and a textbox inside. The space between the frame and the
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* text-box is the xOffset,yOffset. When the text needs refreshing,
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* we only have to redraw the part inside the text-box, and we can
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* leave the frame. If we get an expose event, or for some reason
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* need to redraw the frame, wTextPaint will redraw the frame, and
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* then call wTextRefresh to redraw the text-box */
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/********************************************************************\
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* textRefresh *
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* Redraw the text field. Call this after messing with the text *
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* field. wTextRefresh re-draws the inside of the text field. If *
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* the frame-area of the text-field needs redrawing, call *
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* wTextPaint() *
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* *
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* Args: wtext - the text field *
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* Return: none *
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* Global: dpy - the display *
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\********************************************************************/
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static void
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textRefresh( WTextInput *wtext )
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{
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int x1,x2,y1,y2;
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char *ptr = wtext->text.txt;
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|
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/* x1,y1 is the upper left corner of the text box */
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x1 = wtext->xOffset;
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y1 = wtext->yOffset;
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/* x2,y2 is the lower right corner of the text box */
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x2 = wtext->core->width - wtext->xOffset;
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y2 = wtext->core->height - wtext->yOffset;
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||||
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/* Fill in the text field. Use the invGC to draw the rectangle,
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* becuase then it will be the background color */
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XFillRectangle( dpy, wtext->core->window, wtext->invGC,
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x1, y1, x2-x1, y2-y1 );
|
||||
|
||||
/* Draw the text normally */
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wDrawString(wtext->core->window, wtext->font, wtext->regGC,
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x1, y2+TEXT_SHIFT, ptr, wtext->text.length);
|
||||
|
||||
/* Draw the selected text */
|
||||
if( wtext->text.startPos != wtext->text.endPos )
|
||||
{
|
||||
int sp,ep;
|
||||
/* we need sp < ep */
|
||||
if( wtext->text.startPos > wtext->text.endPos )
|
||||
{
|
||||
sp = wtext->text.endPos;
|
||||
ep = wtext->text.startPos;
|
||||
}
|
||||
else
|
||||
{
|
||||
sp = wtext->text.startPos;
|
||||
ep = wtext->text.endPos;
|
||||
}
|
||||
|
||||
/* x1,y1 is now the upper-left of the selected area */
|
||||
x1 += wTextWidth( wtext->font->font, ptr, sp );
|
||||
/* and x2,y2 is the lower-right of the selected area */
|
||||
ptr += sp * sizeof(char);
|
||||
x2 = x1 +wTextWidth( wtext->font->font, ptr, (ep - sp) );
|
||||
/* Fill in the area where the selected text will go: *
|
||||
* use the regGC to draw the rectangle, becuase then it *
|
||||
* will be the color of the non-selected text */
|
||||
XFillRectangle( dpy, wtext->core->window, wtext->regGC,
|
||||
x1, y1, x2-x1, y2-y1 );
|
||||
|
||||
/* Draw the selected text... use invGC so it will be the
|
||||
* opposite color as the filled rectangle */
|
||||
wDrawString(wtext->core->window, wtext->font, wtext->invGC,
|
||||
x1, y2+TEXT_SHIFT, ptr, (ep - sp));
|
||||
}
|
||||
|
||||
/* And draw a quick little line for the cursor position */
|
||||
x1 = wTextWidth( wtext->font->font, wtext->text.txt, wtext->text.endPos )
|
||||
+ wtext->xOffset;
|
||||
XDrawLine( dpy, wtext->core->window, wtext->regGC, x1, 2, x1,
|
||||
wtext->core->height - 3 );
|
||||
}
|
||||
|
||||
|
||||
/********************************************************************\
|
||||
* wTextPaint *
|
||||
* *
|
||||
* Args: wtext - the text field *
|
||||
* Return: *
|
||||
* Global: dpy - the display *
|
||||
\********************************************************************/
|
||||
void
|
||||
wTextPaint( WTextInput *wtext )
|
||||
{
|
||||
ENTER("wTextPaint");
|
||||
|
||||
/* refresh */
|
||||
textRefresh( wtext );
|
||||
|
||||
/* Draw box */
|
||||
XDrawRectangle(dpy, wtext->core->window, wtext->gc, 0, 0,
|
||||
wtext->core->width-1, wtext->core->height-1);
|
||||
|
||||
LEAVE("wTextPaint");
|
||||
}
|
||||
|
||||
|
||||
/********************************************************************\
|
||||
* wTextGetText *
|
||||
* return the string in the text field wText. DO NOT FREE THE *
|
||||
* RETURNED STRING! *
|
||||
* *
|
||||
* Args: wtext - the text field *
|
||||
* Return: the text in the text field (NULL terminated) *
|
||||
* Global: *
|
||||
\********************************************************************/
|
||||
char *
|
||||
wTextGetText( WTextInput *wtext )
|
||||
{
|
||||
if (!wtext->canceled)
|
||||
return wtext->text.txt;
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/********************************************************************\
|
||||
* wTextPutText *
|
||||
* Put the string txt in the text field wText. The text field *
|
||||
* needs to be explicitly refreshed after wTextPutText by calling *
|
||||
* wTextRefresh(). *
|
||||
* The string txt is copied *
|
||||
* *
|
||||
* Args: wtext - the text field *
|
||||
* txt - the new text string... freed by the text field! *
|
||||
* Return: none *
|
||||
* Global: *
|
||||
\********************************************************************/
|
||||
void
|
||||
wTextPutText( WTextInput *wtext, char *txt )
|
||||
{
|
||||
int length = strlen(txt);
|
||||
|
||||
/* no memory leaks! free the old txt */
|
||||
if( wtext->text.txt != NULL )
|
||||
free( wtext->text.txt );
|
||||
|
||||
wtext->text.txt = (char *)wmalloc((length+1)*sizeof(char));
|
||||
strcpy(wtext->text.txt, txt );
|
||||
wtext->text.length = length;
|
||||
/* By default No text is selected, and the cursor is at the end */
|
||||
wtext->text.startPos = length;
|
||||
wtext->text.endPos = length;
|
||||
}
|
||||
|
||||
/********************************************************************\
|
||||
* textInsert *
|
||||
* Insert some text at the cursor. (if startPos != endPos, *
|
||||
* replace the selected text, otherwise insert) *
|
||||
* The string txt is copied. *
|
||||
* *
|
||||
* Args: wText - the text field *
|
||||
* txt - the new text string... freed by the text field! *
|
||||
* Return: none *
|
||||
* Global: *
|
||||
\********************************************************************/
|
||||
static void
|
||||
textInsert( WTextInput *wtext, char *txt )
|
||||
{
|
||||
char *newTxt;
|
||||
int newLen, txtLen, i,j;
|
||||
int sp,ep;
|
||||
|
||||
/* we need sp < ep */
|
||||
if( wtext->text.startPos > wtext->text.endPos )
|
||||
{
|
||||
sp = wtext->text.endPos;
|
||||
ep = wtext->text.startPos;
|
||||
}
|
||||
else
|
||||
{
|
||||
sp = wtext->text.startPos;
|
||||
ep = wtext->text.endPos;
|
||||
}
|
||||
|
||||
txtLen = strlen(txt);
|
||||
newLen = wtext->text.length + txtLen - (ep - sp) + 1;
|
||||
|
||||
newTxt = (char *)malloc(newLen*sizeof(char));
|
||||
|
||||
/* copy the old text up to sp */
|
||||
for( i=0; i<sp; i++ )
|
||||
newTxt[i] = wtext->text.txt[i];
|
||||
|
||||
/* insert new text */
|
||||
for( j=0; j<txtLen; j++,i++ )
|
||||
newTxt[i] = txt[j];
|
||||
|
||||
/* copy old text after ep */
|
||||
for( j=ep; j<wtext->text.length; j++,i++ )
|
||||
newTxt[i] = wtext->text.txt[j];
|
||||
|
||||
newTxt[i] = '\0';
|
||||
|
||||
/* By default No text is selected, and the cursor is at the end
|
||||
* of inserted text */
|
||||
wtext->text.startPos = sp+txtLen;
|
||||
wtext->text.endPos = sp+txtLen;
|
||||
|
||||
free(wtext->text.txt);
|
||||
wtext->text.txt = newTxt;
|
||||
wtext->text.length = newLen-1;
|
||||
}
|
||||
|
||||
/********************************************************************\
|
||||
* wTextSelect *
|
||||
* Select some text. If start == end, then the cursor is moved *
|
||||
* to that position. If end == -1, then the text from start to *
|
||||
* the end of the text entered in the text field is selected. *
|
||||
* The text field is not automatically re-drawn! You must call *
|
||||
* wTextRefresh to re-draw the text field. *
|
||||
* *
|
||||
* Args: wtext - the text field *
|
||||
* start - the beginning of the selected text *
|
||||
* end - the end of the selected text *
|
||||
* Return: none *
|
||||
* Global: *
|
||||
\********************************************************************/
|
||||
void
|
||||
wTextSelect( WTextInput *wtext, int start, int end )
|
||||
{
|
||||
if( end == -1 )
|
||||
wtext->text.endPos = wtext->text.length;
|
||||
else
|
||||
wtext->text.endPos = end;
|
||||
wtext->text.startPos = start;
|
||||
}
|
||||
|
||||
#if 0
|
||||
static void
|
||||
blink(void *data)
|
||||
{
|
||||
int x;
|
||||
WTextInput *wtext = (WTextInput*)data;
|
||||
GC gc;
|
||||
|
||||
/* And draw a quick little line for the cursor position */
|
||||
if (wtext->blink_on) {
|
||||
gc = wtext->regGC;
|
||||
wtext->blink_on = 0;
|
||||
} else {
|
||||
gc = wtext->invGC;
|
||||
wtext->blink_on = 1;
|
||||
}
|
||||
x = wTextWidth( wtext->font->font, wtext->text.txt, wtext->text.endPos )
|
||||
+ wtext->xOffset;
|
||||
XDrawLine( dpy, wtext->core->window, gc, x, 2, x, wtext->core->height-3);
|
||||
|
||||
if (wtext->blinking)
|
||||
wtext->magic = wAddTimerHandler(CURSOR_BLINK_RATE, blink, data);
|
||||
}
|
||||
#endif
|
||||
|
||||
/********************************************************************\
|
||||
* textEventHandler -- handles and dispatches all the events that *
|
||||
* the text field class supports *
|
||||
* *
|
||||
* Args: desc - all we need to know about this object *
|
||||
* Return: none *
|
||||
* Global: *
|
||||
\********************************************************************/
|
||||
static void
|
||||
textEventHandler( WObjDescriptor *desc, XEvent *event )
|
||||
{
|
||||
WTextInput *wtext = desc->parent;
|
||||
int handled = False; /* has the event been handled */
|
||||
|
||||
switch( event->type )
|
||||
{
|
||||
case MotionNotify:
|
||||
/* If the button isn't down, we don't care about the
|
||||
* event, but otherwise we want to adjust the selected
|
||||
* text so we can wTextRefresh() */
|
||||
if( event->xmotion.state & (Button1Mask|Button3Mask|Button2Mask) )
|
||||
{
|
||||
DEBUG("MotionNotify");
|
||||
handled = True;
|
||||
wtext->text.endPos = textXtoPos( wtext, event->xmotion.x );
|
||||
}
|
||||
break;
|
||||
|
||||
case ButtonPress:
|
||||
DEBUG("ButtonPress");
|
||||
handled = True;
|
||||
wtext->text.startPos = textXtoPos( wtext, event->xbutton.x );
|
||||
wtext->text.endPos = wtext->text.startPos;
|
||||
break;
|
||||
|
||||
case ButtonRelease:
|
||||
DEBUG("ButtonRelease");
|
||||
handled = True;
|
||||
wtext->text.endPos = textXtoPos( wtext, event->xbutton.x );
|
||||
break;
|
||||
|
||||
case KeyPress:
|
||||
DEBUG("KeyPress");
|
||||
handled = handleKeyPress( wtext, &event->xkey );
|
||||
break;
|
||||
|
||||
case EnterNotify:
|
||||
DEBUG("EnterNotify");
|
||||
handled = True;
|
||||
#if 0
|
||||
if (!wtext->magic)
|
||||
{
|
||||
wtext->magic = wAddTimerHandler(CURSOR_BLINK_RATE, blink, wtext);
|
||||
wtext->blink_on = !wtext->blink_on;
|
||||
blink(wtext);
|
||||
wtext->blinking = 1;
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
|
||||
case LeaveNotify:
|
||||
DEBUG("LeaveNotify");
|
||||
handled = True;
|
||||
#if 0
|
||||
wtext->blinking = 0;
|
||||
if (wtext->blink_on)
|
||||
blink(wtext);
|
||||
if (wtext->magic)
|
||||
wDeleteTimerHandler(wtext->magic);
|
||||
wtext->magic = NULL;
|
||||
#endif
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if( handled )
|
||||
textRefresh(wtext);
|
||||
else
|
||||
WMHandleEvent(event);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
handleExpose(WObjDescriptor *desc, XEvent *event)
|
||||
{
|
||||
wTextPaint(desc->parent);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user