mirror of
https://github.com/gryf/wmaker.git
synced 2025-12-20 04:48:06 +01:00
Initial revision
This commit is contained in:
566
src/texture.c
Normal file
566
src/texture.c
Normal file
@@ -0,0 +1,566 @@
|
||||
/*
|
||||
* WindowMaker window manager
|
||||
*
|
||||
* Copyright (c) 1997, 1998 Alfredo K. Kojima
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
|
||||
* USA.
|
||||
*/
|
||||
|
||||
#include "wconfig.h"
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/Xutil.h>
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <wraster.h>
|
||||
|
||||
#include "WindowMaker.h"
|
||||
#include "wcore.h"
|
||||
#include "texture.h"
|
||||
#include "funcs.h"
|
||||
|
||||
extern WPreferences wPreferences;
|
||||
|
||||
|
||||
static Pixmap renderTexture(WScreen *scr, int width, int height,
|
||||
WTexture *texture, int rel);
|
||||
|
||||
|
||||
static void bevelImage(RImage *image, int relief);
|
||||
|
||||
|
||||
|
||||
WTexSolid*
|
||||
wTextureMakeSolid(WScreen *scr, XColor *color)
|
||||
{
|
||||
WTexSolid *texture;
|
||||
int gcm;
|
||||
XGCValues gcv;
|
||||
|
||||
texture = wmalloc(sizeof(WTexture));
|
||||
|
||||
texture->type = WTEX_SOLID;
|
||||
texture->subtype = 0;
|
||||
|
||||
XAllocColor(dpy, scr->w_colormap, color);
|
||||
texture->normal = *color;
|
||||
if (color->red==0 && color->blue==0 && color->green == 0) {
|
||||
texture->light.red = 0xb6da;
|
||||
texture->light.green = 0xb6da;
|
||||
texture->light.blue = 0xb6da;
|
||||
texture->dim.red = 0x6185;
|
||||
texture->dim.green = 0x6185;
|
||||
texture->dim.blue = 0x6185;
|
||||
} else {
|
||||
RColor rgb;
|
||||
RHSVColor hsv, hsv2;
|
||||
int v;
|
||||
|
||||
rgb.red = color->red >> 8;
|
||||
rgb.green = color->green >> 8;
|
||||
rgb.blue = color->blue >> 8;
|
||||
RRGBtoHSV(&rgb, &hsv);
|
||||
RHSVtoRGB(&hsv, &rgb);
|
||||
hsv2 = hsv;
|
||||
|
||||
v = hsv.value*16/10;
|
||||
hsv.value = (v > 255 ? 255 : v);
|
||||
RHSVtoRGB(&hsv, &rgb);
|
||||
texture->light.red = rgb.red << 8;
|
||||
texture->light.green = rgb.green << 8;
|
||||
texture->light.blue = rgb.blue << 8;
|
||||
|
||||
hsv2.value = hsv2.value/2;
|
||||
RHSVtoRGB(&hsv2, &rgb);
|
||||
texture->dim.red = rgb.red << 8;
|
||||
texture->dim.green = rgb.green << 8;
|
||||
texture->dim.blue = rgb.blue << 8;
|
||||
}
|
||||
texture->dark.red = 0;
|
||||
texture->dark.green = 0;
|
||||
texture->dark.blue = 0;
|
||||
XAllocColor(dpy, scr->w_colormap, &texture->light);
|
||||
XAllocColor(dpy, scr->w_colormap, &texture->dim);
|
||||
XAllocColor(dpy, scr->w_colormap, &texture->dark);
|
||||
|
||||
gcm = GCForeground|GCBackground|GCGraphicsExposures;
|
||||
gcv.graphics_exposures = False;
|
||||
|
||||
gcv.background = gcv.foreground = texture->light.pixel;
|
||||
texture->light_gc = XCreateGC(dpy, scr->w_win, gcm, &gcv);
|
||||
|
||||
gcv.background = gcv.foreground = texture->dim.pixel;
|
||||
texture->dim_gc = XCreateGC(dpy, scr->w_win, gcm, &gcv);
|
||||
|
||||
gcv.background = gcv.foreground = texture->dark.pixel;
|
||||
texture->dark_gc = XCreateGC(dpy, scr->w_win, gcm, &gcv);
|
||||
|
||||
gcv.background = gcv.foreground = color->pixel;
|
||||
texture->normal_gc = XCreateGC(dpy, scr->w_win, gcm, &gcv);
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
dummyErrorHandler(Display *foo, XErrorEvent *bar)
|
||||
{
|
||||
#ifdef DEBUG
|
||||
wwarning("your server is buggy. Tell the author if some error related to color occurs");
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
wTextureDestroy(WScreen *scr, WTexture *texture)
|
||||
{
|
||||
int i;
|
||||
int count=0;
|
||||
unsigned long colors[8];
|
||||
|
||||
#ifdef DEBUG
|
||||
if (texture==NULL) {
|
||||
printf("BUG: trying to free NULL texture\n");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
* some stupid servers don't like white or black being freed...
|
||||
*/
|
||||
#define CANFREE(c) (c!=scr->black_pixel && c!=scr->white_pixel)
|
||||
switch (texture->any.type) {
|
||||
case WTEX_SOLID:
|
||||
XFreeGC(dpy, texture->solid.light_gc);
|
||||
XFreeGC(dpy, texture->solid.dark_gc);
|
||||
XFreeGC(dpy, texture->solid.dim_gc);
|
||||
if (CANFREE(texture->solid.light.pixel))
|
||||
colors[count++] = texture->solid.light.pixel;
|
||||
if (CANFREE(texture->solid.dim.pixel))
|
||||
colors[count++] = texture->solid.dim.pixel;
|
||||
if (CANFREE(texture->solid.dark.pixel))
|
||||
colors[count++] = texture->solid.dark.pixel;
|
||||
break;
|
||||
|
||||
case WTEX_PIXMAP:
|
||||
RDestroyImage(texture->pixmap.pixmap);
|
||||
break;
|
||||
|
||||
case WTEX_MHGRADIENT:
|
||||
case WTEX_MVGRADIENT:
|
||||
case WTEX_MDGRADIENT:
|
||||
for (i=0; texture->mgradient.colors[i]!=NULL; i++) {
|
||||
free(texture->mgradient.colors[i]);
|
||||
}
|
||||
free(texture->mgradient.colors);
|
||||
break;
|
||||
}
|
||||
if (CANFREE(texture->any.color.pixel))
|
||||
colors[count++] = texture->any.color.pixel;
|
||||
if (count > 0) {
|
||||
XErrorHandler oldhandler;
|
||||
|
||||
/* ignore error from buggy servers that don't know how
|
||||
* to do reference counting for colors. */
|
||||
oldhandler = XSetErrorHandler(dummyErrorHandler);
|
||||
XFreeColors(dpy, scr->colormap, colors, count, 0);
|
||||
XSync(dpy,0);
|
||||
XSetErrorHandler(oldhandler);
|
||||
}
|
||||
XFreeGC(dpy, texture->any.gc);
|
||||
free(texture);
|
||||
#undef CANFREE
|
||||
}
|
||||
|
||||
|
||||
|
||||
WTexGradient*
|
||||
wTextureMakeGradient(WScreen *scr, int style, XColor *from, XColor *to)
|
||||
{
|
||||
WTexGradient *texture;
|
||||
XGCValues gcv;
|
||||
|
||||
|
||||
texture = wmalloc(sizeof(WTexture));
|
||||
memset(texture, 0, sizeof(WTexture));
|
||||
texture->type = style;
|
||||
texture->subtype = 0;
|
||||
|
||||
texture->color1 = *from;
|
||||
texture->color2 = *to;
|
||||
|
||||
texture->normal.red = (from->red + to->red)/2;
|
||||
texture->normal.green = (from->green + to->green)/2;
|
||||
texture->normal.blue = (from->blue + to->blue)/2;
|
||||
|
||||
XAllocColor(dpy, scr->w_colormap, &texture->normal);
|
||||
gcv.background = gcv.foreground = texture->normal.pixel;
|
||||
gcv.graphics_exposures = False;
|
||||
texture->normal_gc = XCreateGC(dpy, scr->w_win, GCForeground|GCBackground
|
||||
|GCGraphicsExposures, &gcv);
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
|
||||
|
||||
WTexMGradient*
|
||||
wTextureMakeMGradient(WScreen *scr, int style, RColor **colors)
|
||||
{
|
||||
WTexMGradient *texture;
|
||||
XGCValues gcv;
|
||||
int i;
|
||||
|
||||
|
||||
texture = wmalloc(sizeof(WTexture));
|
||||
memset(texture, 0, sizeof(WTexture));
|
||||
texture->type = style;
|
||||
texture->subtype = 0;
|
||||
|
||||
i=0;
|
||||
while (colors[i]!=NULL) i++;
|
||||
i--;
|
||||
texture->normal.red = (colors[0]->red<<8);
|
||||
texture->normal.green = (colors[0]->green<<8);
|
||||
texture->normal.blue = (colors[0]->blue<<8);
|
||||
|
||||
texture->colors = colors;
|
||||
|
||||
XAllocColor(dpy, scr->w_colormap, &texture->normal);
|
||||
gcv.background = gcv.foreground = texture->normal.pixel;
|
||||
gcv.graphics_exposures = False;
|
||||
texture->normal_gc = XCreateGC(dpy, scr->w_win, GCForeground|GCBackground
|
||||
|GCGraphicsExposures, &gcv);
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
|
||||
|
||||
WTexPixmap*
|
||||
wTextureMakePixmap(WScreen *scr, int style, char *pixmap_file, XColor *color)
|
||||
{
|
||||
WTexPixmap *texture;
|
||||
XGCValues gcv;
|
||||
RImage *image;
|
||||
char *file;
|
||||
|
||||
file = FindImage(wPreferences.pixmap_path, pixmap_file);
|
||||
if (!file) {
|
||||
wwarning(_("image file \"%s\" used as texture could not be found."),
|
||||
pixmap_file);
|
||||
return NULL;
|
||||
}
|
||||
image = RLoadImage(scr->rcontext, file, 0);
|
||||
if (!image) {
|
||||
wwarning(_("could not load texture pixmap \"%s\":%s"), file,
|
||||
RErrorString);
|
||||
free(file);
|
||||
return NULL;
|
||||
}
|
||||
free(file);
|
||||
|
||||
texture = wmalloc(sizeof(WTexture));
|
||||
memset(texture, 0, sizeof(WTexture));
|
||||
texture->type = WTEX_PIXMAP;
|
||||
texture->subtype = style;
|
||||
|
||||
texture->normal = *color;
|
||||
|
||||
XAllocColor(dpy, scr->w_colormap, &texture->normal);
|
||||
gcv.background = gcv.foreground = texture->normal.pixel;
|
||||
gcv.graphics_exposures = False;
|
||||
texture->normal_gc = XCreateGC(dpy, scr->w_win, GCForeground|GCBackground
|
||||
|GCGraphicsExposures, &gcv);
|
||||
|
||||
texture->pixmap = image;
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
|
||||
RImage*
|
||||
wTextureRenderImage(WTexture *texture, int width, int height, int relief)
|
||||
{
|
||||
RImage *image;
|
||||
RColor color1, color2;
|
||||
int d;
|
||||
int subtype;
|
||||
|
||||
switch (texture->any.type) {
|
||||
case WTEX_SOLID:
|
||||
image = RCreateImage(width, height, False);
|
||||
|
||||
color1.red = texture->solid.normal.red >> 8;
|
||||
color1.green = texture->solid.normal.green >> 8;
|
||||
color1.blue = texture->solid.normal.blue >> 8;
|
||||
color1.alpha = 255;
|
||||
|
||||
RClearImage(image, &color1);
|
||||
break;
|
||||
|
||||
case WTEX_PIXMAP:
|
||||
if (texture->pixmap.subtype == WTP_TILE) {
|
||||
image = RMakeTiledImage(texture->pixmap.pixmap, width, height);
|
||||
} else if (texture->pixmap.subtype == WTP_CENTER) {
|
||||
color1.red = texture->pixmap.normal.red>>8;
|
||||
color1.green = texture->pixmap.normal.green>>8;
|
||||
color1.blue = texture->pixmap.normal.blue>>8;
|
||||
color1.alpha = 255;
|
||||
image = RMakeCenteredImage(texture->pixmap.pixmap, width, height,
|
||||
&color1);
|
||||
} else {
|
||||
image = RScaleImage(texture->pixmap.pixmap, width, height);
|
||||
}
|
||||
break;
|
||||
|
||||
case WTEX_HGRADIENT:
|
||||
subtype = RGRD_HORIZONTAL;
|
||||
goto render_gradient;
|
||||
|
||||
case WTEX_VGRADIENT:
|
||||
subtype = RGRD_VERTICAL;
|
||||
goto render_gradient;
|
||||
|
||||
case WTEX_DGRADIENT:
|
||||
subtype = RGRD_DIAGONAL;
|
||||
render_gradient:
|
||||
color1.red = texture->gradient.color1.red >> 8;
|
||||
color1.green = texture->gradient.color1.green >> 8;
|
||||
color1.blue = texture->gradient.color1.blue >> 8;
|
||||
color2.red = texture->gradient.color2.red >> 8;
|
||||
color2.green = texture->gradient.color2.green >> 8;
|
||||
color2.blue = texture->gradient.color2.blue >> 8;
|
||||
|
||||
image = RRenderGradient(width, height, &color1, &color2, subtype);
|
||||
break;
|
||||
|
||||
case WTEX_MHGRADIENT:
|
||||
subtype = RGRD_HORIZONTAL;
|
||||
goto render_mgradient;
|
||||
|
||||
case WTEX_MVGRADIENT:
|
||||
subtype = RGRD_VERTICAL;
|
||||
goto render_mgradient;
|
||||
|
||||
case WTEX_MDGRADIENT:
|
||||
subtype = RGRD_DIAGONAL;
|
||||
render_mgradient:
|
||||
image = RRenderMultiGradient(width, height,
|
||||
&(texture->mgradient.colors[1]),
|
||||
subtype);
|
||||
break;
|
||||
|
||||
default:
|
||||
puts("ERROR in wTextureRenderImage()");
|
||||
image = NULL;
|
||||
}
|
||||
|
||||
if (!image) {
|
||||
wwarning(_("could not render texture: %s"), RErrorString);
|
||||
return None;
|
||||
}
|
||||
|
||||
|
||||
/* render bevel */
|
||||
|
||||
switch (relief) {
|
||||
case WREL_ICON:
|
||||
d = RBEV_RAISED3;
|
||||
break;
|
||||
|
||||
case WREL_RAISED:
|
||||
d = RBEV_RAISED2;
|
||||
break;
|
||||
|
||||
case WREL_SUNKEN:
|
||||
d = RBEV_SUNKEN;
|
||||
break;
|
||||
|
||||
case WREL_FLAT:
|
||||
d = 0;
|
||||
break;
|
||||
|
||||
case WREL_MENUENTRY:
|
||||
d = -WREL_MENUENTRY;
|
||||
break;
|
||||
|
||||
default:
|
||||
d = 0;
|
||||
}
|
||||
|
||||
if (d > 0) {
|
||||
RBevelImage(image, d);
|
||||
} else if (d < 0) {
|
||||
bevelImage(image, -d);
|
||||
}
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
|
||||
/* used only for menu entries */
|
||||
void
|
||||
wTextureRender(WScreen *scr, WTexture *texture, Pixmap *data,
|
||||
int width, int height, int relief)
|
||||
{
|
||||
if (!texture)
|
||||
return;
|
||||
/*
|
||||
switch (texture->any.type) {
|
||||
case WTEX_DGRADIENT:
|
||||
case WTEX_VGRADIENT:
|
||||
case WTEX_HGRADIENT:
|
||||
case WTEX_MHGRADIENT:
|
||||
case WTEX_MVGRADIENT:
|
||||
case WTEX_MDGRADIENT:
|
||||
case WTEX_PIXMAP:
|
||||
*/
|
||||
if (!*data) {
|
||||
*data = renderTexture(scr, width, height, texture, relief);
|
||||
}/*
|
||||
break;
|
||||
}*/
|
||||
}
|
||||
|
||||
|
||||
|
||||
static void
|
||||
bevelImage(RImage *image, int relief)
|
||||
{
|
||||
int width = image->width;
|
||||
int height = image->height;
|
||||
RColor color;
|
||||
|
||||
switch (relief) {
|
||||
case WREL_MENUENTRY:
|
||||
color.red = color.green = color.blue = 80;
|
||||
color.alpha = 0;
|
||||
ROperateLine(image, RAddOperation, 1, 0, width-2, 0, &color);
|
||||
|
||||
ROperateLine(image, RAddOperation, 0, 0, 0, height-1, &color);
|
||||
|
||||
color.red = color.green = color.blue = 40;
|
||||
color.alpha = 0;
|
||||
ROperateLine(image, RSubtractOperation, width-1, 0, width-1,
|
||||
height-1, &color);
|
||||
|
||||
ROperateLine(image, RSubtractOperation, 1, height-2, width-2,
|
||||
height-2, &color);
|
||||
|
||||
color.red = color.green = color.blue = 0;
|
||||
color.alpha = 255;
|
||||
RDrawLine(image, 0, height-1, width-1, height-1, &color);
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
static Pixmap
|
||||
renderTexture(WScreen *scr, int width, int height, WTexture *texture,
|
||||
int rel)
|
||||
{
|
||||
RImage *img;
|
||||
Pixmap pix;
|
||||
|
||||
img = wTextureRenderImage(texture, width, height, rel);
|
||||
|
||||
if (!img) {
|
||||
wwarning(_("could not render texture: %s"), RErrorString);
|
||||
return None;
|
||||
}
|
||||
if (!RConvertImage(scr->rcontext, img, &pix)) {
|
||||
wwarning(_("error rendering image:%s"), RErrorString);
|
||||
}
|
||||
RDestroyImage(img);
|
||||
return pix;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
wDrawBevel(WCoreWindow *core, WTexSolid *texture, int relief)
|
||||
{
|
||||
GC light, dim, dark;
|
||||
XSegment segs[4];
|
||||
|
||||
if (relief==WREL_FLAT) return;
|
||||
|
||||
light = texture->light_gc;
|
||||
dim = texture->dim_gc;
|
||||
dark = texture->dark_gc;
|
||||
switch (relief) {
|
||||
case WREL_FLAT:
|
||||
return;
|
||||
case WREL_MENUENTRY:
|
||||
case WREL_RAISED:
|
||||
case WREL_ICON:
|
||||
segs[0].x1 = 1;
|
||||
segs[0].x2 = core->width - 2;
|
||||
segs[0].y2 = segs[0].y1 = core->height - 2;
|
||||
segs[1].x1 = core->width - 2;
|
||||
segs[1].y1 = 1;
|
||||
segs[1].x2 = core->width - 2;
|
||||
segs[1].y2 = core->height - 2;
|
||||
XDrawSegments(dpy, core->window, dim, segs, 2);
|
||||
segs[0].x1 = 0;
|
||||
segs[0].x2 = core->width - 1;
|
||||
segs[0].y2 = segs[0].y1 = core->height - 1;
|
||||
segs[1].x1 = segs[1].x2 = core->width - 1;
|
||||
segs[1].y1 = 0;
|
||||
segs[1].y2 = core->height - 1;
|
||||
XDrawSegments(dpy, core->window, dark, segs, 2);
|
||||
segs[0].x1 = segs[0].y1 = segs[0].y2 = 0;
|
||||
segs[0].x2 = core->width - 2;
|
||||
segs[1].x1 = segs[1].y1 = 0;
|
||||
segs[1].x2 = 0;
|
||||
segs[1].y2 = core->height - 2;
|
||||
XDrawSegments(dpy, core->window, light, segs, 2);
|
||||
if (relief==WREL_ICON) {
|
||||
segs[0].x1 = segs[0].y1 = segs[0].y2 = 1;
|
||||
segs[0].x2 = core->width - 2;
|
||||
segs[1].x1 = segs[1].y1 = 1;
|
||||
segs[1].x2 = 1;
|
||||
segs[1].y2 = core->height - 2;
|
||||
XDrawSegments(dpy, core->window, light, segs, 2);
|
||||
}
|
||||
break;
|
||||
|
||||
case WREL_SUNKEN:
|
||||
segs[0].x1 = 0;
|
||||
segs[0].x2 = core->width - 1;
|
||||
segs[0].y2 = segs[0].y1 = 0;
|
||||
segs[1].x1 = segs[1].x2 = 0;
|
||||
segs[1].y1 = 0;
|
||||
segs[1].y2 = core->height - 1;
|
||||
XDrawSegments(dpy, core->window, dark, segs, 2);
|
||||
|
||||
segs[0].x1 = 0;
|
||||
segs[0].y1 = segs[0].y2 = core->height - 1;
|
||||
segs[0].x2 = core->width - 1;
|
||||
segs[1].x2 = segs[1].x1 = core->width - 1;
|
||||
segs[1].y1 = 1;
|
||||
segs[1].y2 = core->height - 1;
|
||||
XDrawSegments(dpy, core->window, light, segs, 2);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user