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Initial revision
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156
src/texture.h
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156
src/texture.h
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/*
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* WindowMaker window manager
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*
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* Copyright (c) 1997, 1998 Alfredo K. Kojima
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*/
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#ifndef WMTEXTURE_H_
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#define WMTEXTURE_H_
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#include "screen.h"
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#include "wcore.h"
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/* texture relief */
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#define WREL_RAISED 0
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#define WREL_SUNKEN 1
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#define WREL_FLAT 2
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#define WREL_ICON 4
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#define WREL_MENUENTRY 6
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/* texture types */
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#define WREL_BORDER_MASK 1
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#define WTEX_SOLID ((1<<1)|WREL_BORDER_MASK)
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#define WTEX_HGRADIENT ((1<<2)|WREL_BORDER_MASK)
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#define WTEX_VGRADIENT ((1<<3)|WREL_BORDER_MASK)
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#define WTEX_DGRADIENT ((1<<4)|WREL_BORDER_MASK)
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#define WTEX_MHGRADIENT ((1<<5)|WREL_BORDER_MASK)
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#define WTEX_MVGRADIENT ((1<<6)|WREL_BORDER_MASK)
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#define WTEX_MDGRADIENT ((1<<7)|WREL_BORDER_MASK)
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#define WTEX_PIXMAP (1<<8)
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/* pixmap subtypes */
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#define WTP_TILE 2
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#define WTP_SCALE 4
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#define WTP_CENTER 6
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/*
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* (solid <color>)
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* (hgradient <color> <color>)
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* (vgradient <color> <color>)
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* (dgradient <color> <color>)
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* (pixmap <file> <mode>)
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*/
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typedef struct {
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short type; /* type of texture */
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char subtype; /* subtype of the texture */
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XColor color; /* default background color */
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GC gc; /* gc for the background color */
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} WTexAny;
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typedef struct WTexSolid {
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short type;
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char subtype;
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XColor normal;
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GC normal_gc;
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GC light_gc;
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GC dim_gc;
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GC dark_gc;
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XColor light;
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XColor dim;
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XColor dark;
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} WTexSolid;
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typedef struct WTexGradient {
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short type;
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char subtype;
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XColor normal;
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GC normal_gc;
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XColor color1;
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XColor color2;
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} WTexGradient;
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typedef struct WTexMGradient {
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short type;
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char subtype;
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XColor normal;
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GC normal_gc;
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RColor **colors;
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} WTexMGradient;
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typedef struct WTexPixmap {
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short type;
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char subtype;
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XColor normal;
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GC normal_gc;
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struct RImage *pixmap;
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} WTexPixmap;
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typedef struct WTexCompose {
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short type;
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char subtype;
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XColor normal;
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GC normal_gc;
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union WTexture *back;
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union WTexture *fore;
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int opacity;
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} WTexCompose;
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typedef union WTexture {
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WTexAny any;
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WTexSolid solid;
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WTexGradient gradient;
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WTexMGradient mgradient;
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WTexPixmap pixmap;
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WTexCompose compose;
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} WTexture;
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WTexSolid *wTextureMakeSolid(WScreen*, XColor*);
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WTexGradient *wTextureMakeGradient(WScreen*, int, XColor*, XColor*);
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WTexMGradient *wTextureMakeMGradient(WScreen*, int, RColor**);
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WTexPixmap *wTextureMakePixmap(WScreen *scr, int style, char *pixmap_file,
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XColor *color);
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void wTextureDestroy(WScreen*, WTexture*);
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void wTexturePaint(WTexture *, Pixmap *, WCoreWindow*, int, int);
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void wTextureRender(WScreen*, WTexture*, Pixmap*, int, int, int);
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struct RImage *wTextureRenderImage(WTexture*, int, int, int);
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void wTexturePaintTitlebar(struct WWindow *wwin, WTexture *texture, Pixmap *tdata,
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int repaint);
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#define FREE_PIXMAP(p) if ((p)!=None) XFreePixmap(dpy, (p)), (p)=None
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void wDrawBevel(WCoreWindow *core, WTexSolid *texture, int relief);
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#endif
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