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mirror of https://github.com/gryf/wmaker.git synced 2025-12-21 05:18:06 +01:00

- Fixed sloppy focus bug (Pawel S. Veselov <pv76716@druid.SFBay.Sun.COM>)

- Applied Xinerama patch (after fixes) from (Peter Zijlstra
  <a.p.zijlstra@chello.nl>)
This commit is contained in:
kojima
2002-11-28 22:04:07 +00:00
parent 0fe70d2b4e
commit a10214a502
21 changed files with 909 additions and 403 deletions

View File

@@ -42,6 +42,7 @@
#include "funcs.h"
#include "stacking.h"
#include "text.h"
#include "xinerama.h"
/****** Global Variables ******/
@@ -869,6 +870,7 @@ makeVisible(WMenu *menu)
{
WScreen *scr = menu->frame->screen_ptr;
int x1, y1, x2, y2, new_x, new_y, move;
WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
if (menu->entry_no<0) return;
@@ -882,20 +884,21 @@ makeVisible(WMenu *menu)
new_y = y1;
move = 0;
if (x1 < 0) {
new_x = 0;
move = 1;
} else if (x2 >= scr->scr_width) {
new_x = scr->scr_width - MENUW(menu) - 1;
move = 1;
}
if (y1 < 0) {
new_y = 0;
move = 1;
} else if (y2 >= scr->scr_height) {
new_y = scr->scr_height - menu->entry_height - 1;
move = 1;
if (x1 < rect.pos.x) {
new_x = rect.pos.x;
move = 1;
} else if (x2 >= rect.pos.x + rect.size.width) {
new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1;
move = 1;
}
if (y1 < rect.pos.y) {
new_y = rect.pos.y;
move = 1;
} else if (y2 >= rect.pos.y + rect.size.height) {
new_y = rect.pos.y + rect.size.height - menu->entry_height - 1;
move = 1;
}
new_y = new_y - menu->frame->top_width
@@ -943,8 +946,8 @@ keyboardMenu(WMenu *menu)
int old_pos_x = menu->frame_x;
int old_pos_y = menu->frame_y;
int new_x = old_pos_x, new_y = old_pos_y;
int scr_width = menu->frame->screen_ptr->scr_width;
int scr_height = menu->frame->screen_ptr->scr_height;
WMRect rect = wGetRectForHead(menu->frame->screen_ptr,
wGetHeadForPointerLocation(menu->frame->screen_ptr));
if (menu->flags.editing)
return False;
@@ -953,11 +956,12 @@ keyboardMenu(WMenu *menu)
XGrabKeyboard(dpy, menu->frame->core->window, True, GrabModeAsync,
GrabModeAsync, CurrentTime);
if (menu->frame_y+menu->frame->top_width >= scr_height)
new_y = scr_height - menu->frame->top_width;
if (menu->frame_x+MENUW(menu) >= scr_width)
new_x = scr_width-MENUW(menu)-1;
if (menu->frame_y+menu->frame->top_width >= rect.pos.y + rect.size.height)
new_y = rect.pos.y + rect.size.height - menu->frame->top_width;
if (menu->frame_x+MENUW(menu) >= rect.pos.x + rect.size.width)
new_x = rect.pos.x + rect.size.width - MENUW(menu) - 1;
move_menus(menu, new_x, new_y);
@@ -1132,8 +1136,8 @@ keyboardMenu(WMenu *menu)
void
wMenuMapAt(WMenu *menu, int x, int y, int keyboard)
{
int scr_width = menu->frame->screen_ptr->scr_width;
int scr_height = menu->frame->screen_ptr->scr_height;
WMRect rect = wGetRectForHead(menu->frame->screen_ptr,
wGetHeadForPointerLocation(menu->frame->screen_ptr));
if (!menu->flags.realized) {
menu->flags.realized=1;
@@ -1141,12 +1145,12 @@ wMenuMapAt(WMenu *menu, int x, int y, int keyboard)
}
if (!menu->flags.mapped) {
if (wPreferences.wrap_menus) {
if (x<0) x = 0;
if (y<0) y = 0;
if (x+MENUW(menu) > scr_width)
x = scr_width - MENUW(menu);
if (y+MENUH(menu) > scr_height)
y = scr_height - MENUH(menu);
if (x<rect.pos.x) x = rect.pos.x;
if (y<rect.pos.y) y = rect.pos.y;
if (x+MENUW(menu) > rect.pos.x + rect.size.width)
x = rect.pos.x + rect.size.width - MENUW(menu);
if (y+MENUH(menu) > rect.pos.y + rect.size.height)
y = rect.pos.y + rect.size.height - MENUH(menu);
}
XMoveWindow(dpy, menu->frame->core->window, x, y);
@@ -1618,39 +1622,40 @@ getScrollAmount(WMenu *menu, int *hamount, int *vamount)
int menuY1 = menu->frame_y;
int menuX2 = menu->frame_x + MENUW(menu);
int menuY2 = menu->frame_y + MENUH(menu);
int screenW = scr->scr_width;
int screenH = scr->scr_height;
int xroot, yroot;
WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
*hamount = 0;
*vamount = 0;
getPointerPosition(scr, &xroot, &yroot);
if (xroot <= 1 && menuX1 < 0) {
/* scroll to the right */
*hamount = WMIN(MENU_SCROLL_STEP, abs(menuX1));
} else if (xroot >= screenW-2 && menuX2 > screenW-1) {
/* scroll to the left */
*hamount = WMIN(MENU_SCROLL_STEP, abs(menuX2-screenW-1));
if (*hamount==0)
*hamount = 1;
*hamount = -*hamount;
if (xroot <= (rect.pos.x + 1) && menuX1 < rect.pos.x) {
/* scroll to the right */
*hamount = WMIN(MENU_SCROLL_STEP, abs(menuX1));
} else if (xroot >= (rect.pos.x + rect.size.width - 2) &&
menuX2 > (rect.pos.x + rect.size.width - 1)) {
/* scroll to the left */
*hamount = WMIN(MENU_SCROLL_STEP, abs(menuX2-rect.pos.x-rect.size.width-1));
if (*hamount==0)
*hamount = 1;
*hamount = -*hamount;
}
if (yroot <= 1 && menuY1 < 0) {
/* scroll down */
*vamount = WMIN(MENU_SCROLL_STEP, abs(menuY1));
} else if (yroot >= screenH-2 && menuY2 > screenH-1) {
/* scroll up */
*vamount = WMIN(MENU_SCROLL_STEP, abs(menuY2-screenH-2));
*vamount = -*vamount;
if (yroot <= (rect.pos.y + 1) && menuY1 < rect.pos.y) {
/* scroll down */
*vamount = WMIN(MENU_SCROLL_STEP, abs(menuY1));
} else if (yroot >= (rect.pos.y + rect.size.height - 2) &&
menuY2 > (rect.pos.y + rect.size.height - 1)) {
/* scroll up */
*vamount = WMIN(MENU_SCROLL_STEP, abs(menuY2-rect.pos.y-rect.size.height-2));
*vamount = -*vamount;
}
}
@@ -1740,16 +1745,19 @@ isPointNearBoder(WMenu *menu, int x, int y)
int menuY1 = menu->frame_y;
int menuX2 = menu->frame_x + MENUW(menu);
int menuY2 = menu->frame_y + MENUH(menu);
int scrXe = menu->menu->screen_ptr->scr_width-1;
int scrYe = menu->menu->screen_ptr->scr_height-1;
int flag = 0;
if (x >= menuX1 && x <= menuX2 && (y < MENU_SCROLL_BORDER
|| y > scrYe-MENU_SCROLL_BORDER))
flag = 1;
else if (y >= menuY1 && y <= menuY2 && (x < MENU_SCROLL_BORDER
|| x > scrXe-MENU_SCROLL_BORDER))
flag = 1;
/* XXX: handle screen joins proper !! */
WMRect rect = wGetRectForHead(menu->frame->screen_ptr,
wGetHeadForPoint(menu->frame->screen_ptr, (WMPoint){ x, y}));
if (x >= menuX1 && x <= menuX2 &&
(y < rect.pos.y + MENU_SCROLL_BORDER ||
y >= rect.pos.y + rect.size.height + MENU_SCROLL_BORDER))
flag = 1;
else if (y >= menuY1 && y <= menuY2 &&
(x < rect.pos.x + MENU_SCROLL_BORDER ||
x >= rect.pos.x + rect.size.width + MENU_SCROLL_BORDER))
flag = 1;
return flag;
}
@@ -1803,6 +1811,7 @@ wMenuScroll(WMenu *menu, XEvent *event)
while(!done) {
int x, y, on_border, on_x_edge, on_y_edge, on_title;
WMRect rect;
WMNextEvent(dpy, &ev);
switch (ev.type) {
@@ -1823,8 +1832,9 @@ wMenuScroll(WMenu *menu, XEvent *event)
break;
}
on_x_edge = x <= 1 || x >= scr->scr_width - 2;
on_y_edge = y <= 1 || y >= scr->scr_height - 2;
rect = wGetRectForHead(scr, wGetHeadForPoint(scr, (WMPoint){ x, y }));
on_x_edge = x <= rect.pos.x + 1 || x >= rect.pos.x + rect.size.width - 2;
on_y_edge = y <= rect.pos.y + 1 || y >= rect.pos.y + rect.size.height - 2;
on_border = on_x_edge || on_y_edge;
if (!on_border && !jump_back) {
@@ -2631,15 +2641,17 @@ restoreMenu(WScreen *scr, WMPropList *menu, int which)
if (pmenu) {
int width = MENUW(pmenu);
int height = MENUH(pmenu);
WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
if (lowered) {
changeMenuLevels(pmenu, True);
}
x = (x < -width) ? 0 : x;
x = (x > scr->scr_width) ? scr->scr_width - width : x;
y = (y < 0) ? 0 : y;
y = (y > scr->scr_height) ? scr->scr_height - height : y;
if (x < rect.pos.x - width) x = rect.pos.x;
if (x > rect.pos.x + rect.size.width) x = rect.pos.x + rect.size.width - width;
if (y < rect.pos.y) y = rect.pos.y;
if (y > rect.pos.y + rect.size.height) y = rect.pos.y + rect.size.height - height;
wMenuMove(pmenu, x, y, True);
pmenu->flags.buttoned = 1;
wFrameWindowShowButton(pmenu->frame, WFF_RIGHT_BUTTON);
@@ -2671,6 +2683,7 @@ restoreMenuRecurs(WScreen *scr, WMPropList *menus, WMenu *menu, char *path)
if (!menu->flags.mapped) {
int width = MENUW(menu);
int height = MENUH(menu);
WMRect rect = wGetRectForHead(scr, wGetHeadForPointerLocation(scr));
wMenuMapAt(menu, x, y, False);
@@ -2686,10 +2699,12 @@ restoreMenuRecurs(WScreen *scr, WMPropList *menus, WMenu *menu, char *path)
if (lowered) {
changeMenuLevels(menu, True);
}
x = (x < -width) ? 0 : x;
x = (x > scr->scr_width) ? scr->scr_width - width : x;
y = (y < 0) ? 0 : y;
y = (y > scr->scr_height) ? scr->scr_height - height : y;
if (x < rect.pos.x - width) x = rect.pos.x;
if (x > rect.pos.x + rect.size.width) x = rect.pos.x + rect.size.width - width;
if (y < rect.pos.y) y = rect.pos.y;
if (y > rect.pos.y + rect.size.height) y = rect.pos.y + rect.size.height - height;
wMenuMove(menu, x, y, True);
menu->flags.buttoned = 1;
wFrameWindowShowButton(menu->frame, WFF_RIGHT_BUTTON);