mirror of
https://github.com/gryf/wmaker.git
synced 2026-01-30 04:05:51 +01:00
- Made all changes for moving WINGs headers in the WINGs subdirectory.
- Updated get-{wings|wutil}-flags accordingly
This commit is contained in:
869
WINGs/WINGs/WUtil.h
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869
WINGs/WINGs/WUtil.h
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@@ -0,0 +1,869 @@
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#ifndef _WUTIL_H_
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#define _WUTIL_H_
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#include <X11/Xlib.h>
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#include <limits.h>
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#include <sys/types.h>
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/* SunOS 4.x Blargh.... */
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#ifndef NULL
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#define NULL ((void*)0)
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#endif
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/*
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* Warning: proplist.h #defines BOOL which will clash with the
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* typedef BOOL in Xmd.h
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* proplist.h should use Bool (which is a #define in Xlib.h) instead.
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*
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*/
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#include <proplist.h>
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#ifndef WMAX
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# define WMAX(a,b) ((a)>(b) ? (a) : (b))
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#endif
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#ifndef WMIN
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# define WMIN(a,b) ((a)<(b) ? (a) : (b))
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#endif
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#if (!defined (__GNUC__) || __GNUC__ < 2 || \
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__GNUC_MINOR__ < (defined (__cplusplus) ? 6 : 4))
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#define __ASSERT_FUNCTION ((char *) 0)
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#else
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#define __ASSERT_FUNCTION __PRETTY_FUNCTION__
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#endif
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#ifdef NDEBUG
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#define wassertr(expr) {}
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#define wassertrv(expr, val) {}
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#else /* !NDEBUG */
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#ifdef DEBUG
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#include <assert.h>
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#define wassertr(expr) assert(expr)
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#define wassertrv(expr, val) assert(expr)
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#else /* !DEBUG */
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#define wassertr(expr) \
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if (!(expr)) { \
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wwarning("%s line %i (%s): assertion %s failed",\
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__FILE__, __LINE__, __ASSERT_FUNCTION, #expr);\
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return;\
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}
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#define wassertrv(expr, val) \
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if (!(expr)) { \
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wwarning("%s line %i (%s): assertion %s failed",\
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__FILE__, __LINE__, __ASSERT_FUNCTION, #expr);\
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return (val);\
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}
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#endif /* !DEBUG */
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#endif /* !NDEBUG */
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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typedef enum {
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WMPostWhenIdle = 1,
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WMPostASAP = 2,
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WMPostNow = 3
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} WMPostingStyle;
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typedef enum {
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WNCNone = 0,
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WNCOnName = 1,
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WNCOnSender = 2
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} WMNotificationCoalescing;
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/* The possible states for connections */
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typedef enum {
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WCNotConnected=0,
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WCListening,
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WCInProgress,
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WCFailed,
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WCConnected,
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WCTimedOut,
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WCDied,
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WCClosed
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} WMConnectionState;
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/* The possible states for connection timeouts */
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typedef enum {
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WCTNone=0,
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WCTWhileOpening,
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WCTWhileSending
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} WMConnectionTimeoutState;
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enum {
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WBNotFound = INT_MIN, /* element was not found in WMBag */
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WANotFound = -1 /* element was not found in WMArray */
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};
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typedef struct W_Array WMArray;
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typedef struct W_Bag WMBag;
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typedef struct W_Data WMData;
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typedef struct W_TreeNode WMTreeNode;
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typedef struct W_TreeNode WMTree;
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typedef struct W_HashTable WMDictionary;
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typedef struct W_HashTable WMHashTable;
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typedef struct W_UserDefaults WMUserDefaults;
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typedef struct W_Notification WMNotification;
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typedef struct W_NotificationQueue WMNotificationQueue;
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typedef struct W_Host WMHost;
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typedef struct W_Connection WMConnection;
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typedef int WMCompareDataProc(const void *item1, const void *item2);
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typedef void WMFreeDataProc(void *data);
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/* Used by WMBag or WMArray for matching data */
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typedef int WMMatchDataProc(void *item, void *cdata);
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typedef struct {
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int position;
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int count;
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} WMRange;
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||||
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||||
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||||
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||||
/* DO NOT ACCESS THE CONTENTS OF THIS STRUCT */
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typedef struct {
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void *table;
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void *nextItem;
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int index;
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} WMHashEnumerator;
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||||
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typedef struct {
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/* NULL is pointer hash */
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unsigned (*hash)(const void *);
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/* NULL is pointer compare */
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Bool (*keyIsEqual)(const void *, const void *);
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/* NULL does nothing */
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void* (*retainKey)(const void *);
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/* NULL does nothing */
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void (*releaseKey)(const void *);
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} WMHashTableCallbacks;
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typedef void *WMBagIterator;
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#if 0
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typedef struct {
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char character; /* the escape character */
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char *value; /* value to place */
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} WMSEscapes;
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#endif
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/* The connection callbacks */
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typedef struct ConnectionDelegate {
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void *data;
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void (*didCatchException)(struct ConnectionDelegate *self,
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WMConnection *cPtr);
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void (*didDie)(struct ConnectionDelegate *self, WMConnection *cPtr);
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void (*didInitialize)(struct ConnectionDelegate *self, WMConnection *cPtr);
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void (*didReceiveInput)(struct ConnectionDelegate *self, WMConnection *cPtr);
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void (*didTimeout)(struct ConnectionDelegate *self, WMConnection *cPtr);
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} ConnectionDelegate;
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typedef void WMNotificationObserverAction(void *observerData,
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WMNotification *notification);
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/*......................................................................*/
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typedef void (waborthandler)(int);
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waborthandler* wsetabort(waborthandler*);
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/* don't free the returned string */
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char* wstrerror(int errnum);
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void wmessage(const char *msg, ...);
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void wwarning(const char *msg, ...);
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void wfatal(const char *msg, ...);
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void wsyserror(const char *msg, ...);
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void wsyserrorwithcode(int error, const char *msg, ...);
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char* wfindfile(char *paths, char *file);
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char* wfindfileinlist(char **path_list, char *file);
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char* wfindfileinarray(proplist_t array, char *file);
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char* wexpandpath(char *path);
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/* don't free the returned string */
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char* wgethomedir();
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void* wmalloc(size_t size);
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void* wrealloc(void *ptr, size_t newsize);
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void wfree(void *ptr);
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void wrelease(void *ptr);
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void* wretain(void *ptr);
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char* wstrdup(char *str);
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/* Concatenate str1 with str2 and return that in a newly malloc'ed string.
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* str1 and str2 can be any strings including static and constant strings.
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* str1 and str2 will not be modified.
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* Free the returned string when you're done with it. */
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char* wstrconcat(char *str1, char *str2);
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/* This will append src to dst, and return dst. dst MUST be either NULL
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* or a string that was a result of a dynamic allocation (malloc, realloc
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* wmalloc, wrealloc, ...). dst CANNOT be a static or a constant string!
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||||
* Modifies dst (no new string is created except if dst==NULL in which case
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* it is equivalent to calling wstrdup(src) ).
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* The returned address may be different from the original address of dst,
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* so always assign the returned address to avoid dangling pointers. */
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char* wstrappend(char *dst, char *src);
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void wtokensplit(char *command, char ***argv, int *argc);
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char* wtokennext(char *word, char **next);
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char* wtokenjoin(char **list, int count);
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void wtokenfree(char **tokens, int count);
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char* wtrimspace(char *s);
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char* wusergnusteppath();
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char* wdefaultspathfordomain(char *domain);
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void wusleep(unsigned int microsec);
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#if 0
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int wsprintesc(char *buffer, int length, char *format, WMSEscapes **escapes,
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int count);
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#endif
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/*......................................................................*/
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/* This function is used _only_ if you create a NON-GUI program.
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* For GUI based programs use WMNextEvent()/WMHandleEvent() instead.
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* This function will handle all input/timer/idle events, then return.
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*/
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void WHandleEvents();
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/*......................................................................*/
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WMHashTable* WMCreateHashTable(WMHashTableCallbacks callbacks);
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void WMFreeHashTable(WMHashTable *table);
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void WMResetHashTable(WMHashTable *table);
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void* WMHashGet(WMHashTable *table, const void *key);
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/* put data in table, replacing already existing data and returning
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* the old value */
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void* WMHashInsert(WMHashTable *table, const void *key, const void *data);
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void WMHashRemove(WMHashTable *table, const void *key);
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/* warning: do not manipulate the table while using these functions */
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WMHashEnumerator WMEnumerateHashTable(WMHashTable *table);
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void* WMNextHashEnumeratorItem(WMHashEnumerator *enumerator);
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void* WMNextHashEnumeratorKey(WMHashEnumerator *enumerator);
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unsigned WMCountHashTable(WMHashTable *table);
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/* some predefined callback sets */
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extern const WMHashTableCallbacks WMIntHashCallbacks;
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/* sizeof(keys) are <= sizeof(void*) */
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extern const WMHashTableCallbacks WMStringHashCallbacks;
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/* keys are strings. Strings will be copied with wstrdup()
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* and freed with wfree() */
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extern const WMHashTableCallbacks WMStringPointerHashCallbacks;
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/* keys are strings, bug they are not copied */
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/*......................................................................*/
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/*
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* WMArray use an array to store the elements.
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* Item indexes may be only positive integer numbers.
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* The array cannot contain holes in it.
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*
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* Pros:
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* Fast [O(1)] access to elements
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* Fast [O(1)] push/pop
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*
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* Cons:
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||||
* A little slower [O(n)] for insertion/deletion of elements that
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* aren't in the end
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||||
*/
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WMArray* WMCreateArray(int initialSize);
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||||
WMArray* WMCreateArrayWithDestructor(int initialSize, WMFreeDataProc *destructor);
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WMArray* WMCreateArrayWithArray(WMArray *array);
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||||
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||||
#define WMDuplicateArray(array) WMCreateArrayWithArray(array)
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void WMEmptyArray(WMArray *array);
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||||
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||||
void WMFreeArray(WMArray *array);
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||||
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||||
int WMGetArrayItemCount(WMArray *array);
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||||
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/* appends other to array. other remains unchanged */
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||||
void WMAppendArray(WMArray *array, WMArray *other);
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/* add will place the element at the end of the array */
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void WMAddToArray(WMArray *array, void *item);
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#define WMPushInArray(array, item) WMAddToArray(array, item)
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||||
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||||
/* insert will increment the index of elements after it by 1 */
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void WMInsertInArray(WMArray *array, int index, void *item);
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/* replace and set will return the old item WITHOUT calling the
|
||||
* destructor on it even if its available. Free the returned item yourself.
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*/
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void* WMReplaceInArray(WMArray *array, int index, void *item);
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#define WMSetInArray(array, index, item) WMReplaceInArray(array, index, item)
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||||
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||||
/* delete and remove will remove the elements and cause the elements
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||||
* after them to decrement their indexes by 1. Also will call the
|
||||
* destructor on the deleted element if there's one available.
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||||
*/
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||||
int WMDeleteFromArray(WMArray *array, int index);
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||||
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||||
int WMRemoveFromArray(WMArray *array, void *item);
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||||
|
||||
void* WMGetFromArray(WMArray *array, int index);
|
||||
|
||||
#define WMGetFirstInArray(array, item) WMFindInArray(array, NULL, item)
|
||||
|
||||
/* pop will return the last element from the array, also removing it
|
||||
* from the array. The destructor is NOT called, even if available.
|
||||
* Free the returned element if needed by yourself
|
||||
*/
|
||||
void* WMPopFromArray(WMArray *array);
|
||||
|
||||
int WMFindInArray(WMArray *array, WMMatchDataProc *match, void *cdata);
|
||||
|
||||
int WMCountInArray(WMArray *array, void *item);
|
||||
|
||||
/* comparer must return:
|
||||
* < 0 if a < b
|
||||
* > 0 if a > b
|
||||
* = 0 if a = b
|
||||
*/
|
||||
void WMSortArray(WMArray *array, WMCompareDataProc *comparer);
|
||||
|
||||
void WMMapArray(WMArray *array, void (*function)(void*, void*), void *data);
|
||||
|
||||
WMArray* WMGetSubarrayWithRange(WMArray* array, WMRange aRange);
|
||||
|
||||
|
||||
/*..........................................................................*/
|
||||
|
||||
/*
|
||||
* Tree bags use a red-black tree for storage.
|
||||
* Item indexes may be any integer number.
|
||||
*
|
||||
* Pros:
|
||||
* O(lg n) insertion/deletion/search
|
||||
* Good for large numbers of elements with sparse indexes
|
||||
*
|
||||
* Cons:
|
||||
* O(lg n) insertion/deletion/search
|
||||
* Slow for storing small numbers of elements
|
||||
*/
|
||||
|
||||
#define WMCreateBag(size) WMCreateTreeBag()
|
||||
|
||||
#define WMCreateBagWithDestructor(size, d) WMCreateTreeBagWithDestructor(d)
|
||||
|
||||
WMBag* WMCreateTreeBag(void);
|
||||
|
||||
WMBag* WMCreateTreeBagWithDestructor(WMFreeDataProc *destructor);
|
||||
|
||||
int WMGetBagItemCount(WMBag *bag);
|
||||
|
||||
void WMAppendBag(WMBag *bag, WMBag *other);
|
||||
|
||||
void WMPutInBag(WMBag *bag, void *item);
|
||||
|
||||
/* insert will increment the index of elements after it by 1 */
|
||||
void WMInsertInBag(WMBag *bag, int index, void *item);
|
||||
|
||||
/* this is slow */
|
||||
/* erase will remove the element from the bag,
|
||||
* but will keep the index of the other elements unchanged */
|
||||
int WMEraseFromBag(WMBag *bag, int index);
|
||||
|
||||
/* delete and remove will remove the elements and cause the elements
|
||||
* after them to decrement their indexes by 1 */
|
||||
int WMDeleteFromBag(WMBag *bag, int index);
|
||||
|
||||
int WMRemoveFromBag(WMBag *bag, void *item);
|
||||
|
||||
void* WMGetFromBag(WMBag *bag, int index);
|
||||
|
||||
void* WMReplaceInBag(WMBag *bag, int index, void *item);
|
||||
|
||||
#define WMSetInBag(bag, index, item) WMReplaceInBag(bag, index, item)
|
||||
|
||||
/* comparer must return:
|
||||
* < 0 if a < b
|
||||
* > 0 if a > b
|
||||
* = 0 if a = b
|
||||
*/
|
||||
void WMSortBag(WMBag *bag, WMCompareDataProc *comparer);
|
||||
|
||||
void WMEmptyBag(WMBag *bag);
|
||||
|
||||
void WMFreeBag(WMBag *bag);
|
||||
|
||||
void WMMapBag(WMBag *bag, void (*function)(void*, void*), void *data);
|
||||
|
||||
int WMGetFirstInBag(WMBag *bag, void *item);
|
||||
|
||||
int WMCountInBag(WMBag *bag, void *item);
|
||||
|
||||
int WMFindInBag(WMBag *bag, WMMatchDataProc *match, void *cdata);
|
||||
|
||||
void* WMBagFirst(WMBag *bag, WMBagIterator *ptr);
|
||||
|
||||
void* WMBagLast(WMBag *bag, WMBagIterator *ptr);
|
||||
|
||||
void* WMBagNext(WMBag *bag, WMBagIterator *ptr);
|
||||
|
||||
void* WMBagPrevious(WMBag *bag, WMBagIterator *ptr);
|
||||
|
||||
void* WMBagIteratorAtIndex(WMBag *bag, int index, WMBagIterator *ptr);
|
||||
|
||||
int WMBagIndexForIterator(WMBag *bag, WMBagIterator ptr);
|
||||
|
||||
|
||||
#define WM_ITERATE_BAG(bag, var, i) \
|
||||
for (var = WMBagFirst(bag, &(i)); (i) != NULL; \
|
||||
var = WMBagNext(bag, &(i)))
|
||||
|
||||
#define WM_ETARETI_BAG(bag, var, i) \
|
||||
for (var = WMBagLast(bag, &(i)); (i) != NULL; \
|
||||
var = WMBagPrevious(bag, &(i)))
|
||||
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------------*/
|
||||
|
||||
/* WMData handling */
|
||||
|
||||
/* Creating/destroying data */
|
||||
|
||||
WMData* WMCreateDataWithCapacity(unsigned capacity);
|
||||
|
||||
WMData* WMCreateDataWithLength(unsigned length);
|
||||
|
||||
WMData* WMCreateDataWithBytes(void *bytes, unsigned length);
|
||||
|
||||
/* destructor is a function called to free the data when releasing the data
|
||||
* object, or NULL if no freeing of data is necesary. */
|
||||
WMData* WMCreateDataWithBytesNoCopy(void *bytes, unsigned length,
|
||||
WMFreeDataProc *destructor);
|
||||
|
||||
WMData* WMCreateDataWithData(WMData *aData);
|
||||
|
||||
WMData* WMRetainData(WMData *aData);
|
||||
|
||||
void WMReleaseData(WMData *aData);
|
||||
|
||||
/* Adjusting capacity */
|
||||
|
||||
void WMSetDataCapacity(WMData *aData, unsigned capacity);
|
||||
|
||||
void WMSetDataLength(WMData *aData, unsigned length);
|
||||
|
||||
void WMIncreaseDataLengthBy(WMData *aData, unsigned extraLength);
|
||||
|
||||
/* Accessing data */
|
||||
|
||||
const void* WMDataBytes(WMData *aData);
|
||||
|
||||
void WMGetDataBytes(WMData *aData, void *buffer);
|
||||
|
||||
void WMGetDataBytesWithLength(WMData *aData, void *buffer, unsigned length);
|
||||
|
||||
void WMGetDataBytesWithRange(WMData *aData, void *buffer, WMRange aRange);
|
||||
|
||||
WMData* WMGetSubdataWithRange(WMData *aData, WMRange aRange);
|
||||
|
||||
/* Testing data */
|
||||
|
||||
Bool WMIsDataEqualToData(WMData *aData, WMData *anotherData);
|
||||
|
||||
unsigned WMGetDataLength(WMData *aData);
|
||||
|
||||
/* Adding data */
|
||||
|
||||
void WMAppendDataBytes(WMData *aData, void *bytes, unsigned length);
|
||||
|
||||
void WMAppendData(WMData *aData, WMData *anotherData);
|
||||
|
||||
/* Modifying data */
|
||||
|
||||
void WMReplaceDataBytesInRange(WMData *aData, WMRange aRange, void *bytes);
|
||||
|
||||
void WMResetDataBytesInRange(WMData *aData, WMRange aRange);
|
||||
|
||||
void WMSetData(WMData *aData, WMData *anotherData);
|
||||
|
||||
|
||||
void WMSetDataFormat(WMData *aData, unsigned format);
|
||||
|
||||
unsigned WMGetDataFormat(WMData *aData);
|
||||
/* Storing data */
|
||||
|
||||
|
||||
/*--------------------------------------------------------------------------*/
|
||||
|
||||
/* Generic Tree and TreeNode */
|
||||
|
||||
WMTreeNode* WMCreateTreeNode(void *data);
|
||||
|
||||
WMTreeNode* WMCreateTreeNodeWithDestructor(void *data, WMFreeDataProc *destructor);
|
||||
|
||||
WMTreeNode* WMInsertItemInTree(WMTreeNode *parent, int index, void *item);
|
||||
|
||||
#define WMAddItemToTree(parent, item) WMInsertItemInTree(parent, -1, item)
|
||||
|
||||
WMTreeNode* WMInsertNodeInTree(WMTreeNode *parent, int index, WMTreeNode *aNode);
|
||||
|
||||
#define WMAddNodeToTree(parent, aNode) WMInsertNodeInTree(parent, -1, aNode)
|
||||
|
||||
void WMDestroyTreeNode(WMTreeNode *aNode);
|
||||
|
||||
void WMDeleteLeafForTreeNode(WMTreeNode *aNode, int index);
|
||||
|
||||
void WMRemoveLeafForTreeNode(WMTreeNode *aNode, void *leaf);
|
||||
|
||||
void* WMReplaceDataForTreeNode(WMTreeNode *aNode, void *newData);
|
||||
|
||||
void* WMGetDataForTreeNode(WMTreeNode *aNode);
|
||||
|
||||
int WMGetTreeNodeDepth(WMTreeNode *aNode);
|
||||
|
||||
WMTreeNode* WMGetParentForTreeNode(WMTreeNode *aNode);
|
||||
|
||||
/* Sort only the leaves of the passed node */
|
||||
void WMSortLeavesForTreeNode(WMTreeNode *aNode, WMCompareDataProc *comparer);
|
||||
|
||||
/* Sort all tree recursively starting from the passed node */
|
||||
void WMSortTree(WMTreeNode *aNode, WMCompareDataProc *comparer);
|
||||
|
||||
/* Returns the first node which matches node's data with cdata by 'match' */
|
||||
WMTreeNode* WMFindInTree(WMTreeNode *aTree, WMMatchDataProc *match, void *cdata);
|
||||
|
||||
/* Returns first tree node that has data == cdata */
|
||||
#define WMGetFirstInTree(aTree, cdata) WMFindInTree(atree, NULL, cdata)
|
||||
|
||||
|
||||
/*--------------------------------------------------------------------------*/
|
||||
|
||||
/* Dictionaries */
|
||||
/*
|
||||
WMDictionary* WMCreateDictionaryFromElements(void *key, void *value, ...);
|
||||
|
||||
#define WMGetDictionaryEntryForKey(dict, key) WMHashGet(dict, key)
|
||||
|
||||
WMArray* WMGetAllDictionaryKeys(WMDictionary *dPtr);
|
||||
*/
|
||||
|
||||
/*--------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
WMNotification* WMCreateNotification(const char *name, void *object, void *clientData);
|
||||
|
||||
void WMReleaseNotification(WMNotification *notification);
|
||||
|
||||
WMNotification* WMRetainNotification(WMNotification *notification);
|
||||
|
||||
void* WMGetNotificationClientData(WMNotification *notification);
|
||||
|
||||
void* WMGetNotificationObject(WMNotification *notification);
|
||||
|
||||
const char* WMGetNotificationName(WMNotification *notification);
|
||||
|
||||
|
||||
void WMAddNotificationObserver(WMNotificationObserverAction *observerAction,
|
||||
void *observer, const char *name, void *object);
|
||||
|
||||
void WMPostNotification(WMNotification *notification);
|
||||
|
||||
void WMRemoveNotificationObserver(void *observer);
|
||||
|
||||
void WMRemoveNotificationObserverWithName(void *observer, const char *name,
|
||||
void *object);
|
||||
|
||||
void WMPostNotificationName(const char *name, void *object, void *clientData);
|
||||
|
||||
WMNotificationQueue* WMGetDefaultNotificationQueue(void);
|
||||
|
||||
WMNotificationQueue* WMCreateNotificationQueue(void);
|
||||
|
||||
void WMDequeueNotificationMatching(WMNotificationQueue *queue,
|
||||
WMNotification *notification,
|
||||
unsigned mask);
|
||||
|
||||
void WMEnqueueNotification(WMNotificationQueue *queue,
|
||||
WMNotification *notification,
|
||||
WMPostingStyle postingStyle);
|
||||
|
||||
void WMEnqueueCoalesceNotification(WMNotificationQueue *queue,
|
||||
WMNotification *notification,
|
||||
WMPostingStyle postingStyle,
|
||||
unsigned coalesceMask);
|
||||
|
||||
|
||||
/*......................................................................*/
|
||||
|
||||
WMUserDefaults* WMGetStandardUserDefaults(void);
|
||||
|
||||
WMUserDefaults* WMGetDefaultsFromPath(char *path);
|
||||
|
||||
void WMSynchronizeUserDefaults(WMUserDefaults *database);
|
||||
|
||||
void WMSaveUserDefaults(WMUserDefaults *database);
|
||||
|
||||
void WMEnableUDPeriodicSynchronization(WMUserDefaults *database, Bool enable);
|
||||
|
||||
/* Returns a PLArray with all keys in the user defaults database.
|
||||
* Free the returned array with PLRelease() when no longer needed,
|
||||
* but do not free the elements of the array! They're just references. */
|
||||
proplist_t WMGetUDAllKeys(WMUserDefaults *database);
|
||||
|
||||
proplist_t WMGetUDObjectForKey(WMUserDefaults *database, char *defaultName);
|
||||
|
||||
void WMSetUDObjectForKey(WMUserDefaults *database, proplist_t object,
|
||||
char *defaultName);
|
||||
|
||||
void WMRemoveUDObjectForKey(WMUserDefaults *database, char *defaultName);
|
||||
|
||||
char* WMGetUDStringForKey(WMUserDefaults *database, char *defaultName);
|
||||
|
||||
int WMGetUDIntegerForKey(WMUserDefaults *database, char *defaultName);
|
||||
|
||||
float WMGetUDFloatForKey(WMUserDefaults *database, char *defaultName);
|
||||
|
||||
Bool WMGetUDBoolForKey(WMUserDefaults *database, char *defaultName);
|
||||
|
||||
void WMSetUDStringForKey(WMUserDefaults *database, char *value,
|
||||
char *defaultName);
|
||||
|
||||
void WMSetUDIntegerForKey(WMUserDefaults *database, int value,
|
||||
char *defaultName);
|
||||
|
||||
void WMSetUDFloatForKey(WMUserDefaults *database, float value,
|
||||
char *defaultName);
|
||||
|
||||
void WMSetUDBoolForKey(WMUserDefaults *database, Bool value,
|
||||
char *defaultName);
|
||||
|
||||
proplist_t WMGetUDSearchList(WMUserDefaults *database);
|
||||
|
||||
void WMSetUDSearchList(WMUserDefaults *database, proplist_t list);
|
||||
|
||||
extern char *WMUserDefaultsDidChangeNotification;
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------------*/
|
||||
|
||||
/* WMHost: host handling */
|
||||
|
||||
WMHost* WMGetCurrentHost();
|
||||
|
||||
WMHost* WMGetHostWithName(char* name);
|
||||
|
||||
WMHost* WMGetHostWithAddress(char* address);
|
||||
|
||||
WMHost* WMRetainHost(WMHost *hPtr);
|
||||
|
||||
void WMReleaseHost(WMHost *hPtr);
|
||||
|
||||
/*
|
||||
* Host cache management
|
||||
* If enabled, only one object representing each host will be created, and
|
||||
* a shared instance will be returned by all methods that return a host.
|
||||
* Enabled by default.
|
||||
*/
|
||||
void WMSetHostCacheEnabled(Bool flag);
|
||||
|
||||
Bool WMIsHostCacheEnabled();
|
||||
|
||||
void WMFlushHostCache();
|
||||
|
||||
/*
|
||||
* Compare hosts: Hosts are equal if they share at least one address
|
||||
*/
|
||||
Bool WMIsHostEqualToHost(WMHost* hPtr, WMHost* anotherHost);
|
||||
|
||||
/*
|
||||
* Host names.
|
||||
* WMGetHostName() will return first name (official) if a host has several.
|
||||
* WMGetHostNames() will return a R/O WMArray with all the names of the host.
|
||||
*/
|
||||
char* WMGetHostName(WMHost* hPtr);
|
||||
|
||||
/* The returned array is R/O. Do not modify it, and do not free it! */
|
||||
WMArray* WMGetHostNames(WMHost* hPtr);
|
||||
|
||||
/*
|
||||
* Host addresses.
|
||||
* Addresses are represented as "Dotted Decimal" strings, e.g. "192.42.172.1"
|
||||
* WMGetHostAddress() will return an arbitrary address if a host has several.
|
||||
* WMGetHostAddresses() will return a R/O WMArray with all addresses of the host.
|
||||
*/
|
||||
char* WMGetHostAddress(WMHost* hPtr);
|
||||
|
||||
/* The returned array is R/O. Do not modify it, and do not free it! */
|
||||
WMArray* WMGetHostAddresses(WMHost* hPtr);
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------------*/
|
||||
|
||||
/* WMConnection functions */
|
||||
|
||||
WMConnection* WMCreateConnectionAsServerAtAddress(char *host, char *service,
|
||||
char *protocol);
|
||||
|
||||
WMConnection* WMCreateConnectionToAddress(char *host, char *service,
|
||||
char *protocol);
|
||||
|
||||
WMConnection* WMCreateConnectionToAddressAndNotify(char *host, char *service,
|
||||
char *protocol);
|
||||
|
||||
void WMCloseConnection(WMConnection *cPtr);
|
||||
|
||||
void WMDestroyConnection(WMConnection *cPtr);
|
||||
|
||||
WMConnection* WMAcceptConnection(WMConnection *listener);
|
||||
|
||||
/* Release the returned data! */
|
||||
WMData* WMGetConnectionAvailableData(WMConnection *cPtr);
|
||||
|
||||
int WMSendConnectionData(WMConnection *cPtr, WMData *data);
|
||||
|
||||
Bool WMEnqueueConnectionData(WMConnection *cPtr, WMData *data);
|
||||
|
||||
#define WMFlushConnection(cPtr) WMSendConnectionData((cPtr), NULL)
|
||||
|
||||
void WMSetConnectionDelegate(WMConnection *cPtr, ConnectionDelegate *delegate);
|
||||
|
||||
/* Connection info */
|
||||
|
||||
char* WMGetConnectionAddress(WMConnection *cPtr);
|
||||
|
||||
char* WMGetConnectionService(WMConnection *cPtr);
|
||||
|
||||
char* WMGetConnectionProtocol(WMConnection *cPtr);
|
||||
|
||||
Bool WMSetConnectionNonBlocking(WMConnection *cPtr, Bool flag);
|
||||
|
||||
Bool WMSetConnectionCloseOnExec(WMConnection *cPtr, Bool flag);
|
||||
|
||||
void* WMGetConnectionClientData(WMConnection *cPtr);
|
||||
|
||||
void WMSetConnectionClientData(WMConnection *cPtr, void *data);
|
||||
|
||||
unsigned int WMGetConnectionFlags(WMConnection *cPtr);
|
||||
|
||||
void WMSetConnectionFlags(WMConnection *cPtr, unsigned int flags);
|
||||
|
||||
int WMGetConnectionSocket(WMConnection *cPtr);
|
||||
|
||||
WMConnectionState WMGetConnectionState(WMConnection *cPtr);
|
||||
|
||||
WMConnectionTimeoutState WMGetConnectionTimeoutState(WMConnection *cPtr);
|
||||
|
||||
WMArray* WMGetConnectionUnsentData(WMConnection *cPtr);
|
||||
|
||||
#define WMGetConnectionQueuedData(cPtr) WMGetConnectionUnsentData(cPtr)
|
||||
|
||||
|
||||
/*
|
||||
* Passing timeout==0 in the SetTimeout functions below, will reset that
|
||||
* timeout to its default value.
|
||||
*/
|
||||
|
||||
/* The default timeout inherited by all WMConnection operations, if none set */
|
||||
void WMSetConnectionDefaultTimeout(unsigned int timeout);
|
||||
|
||||
/* Global timeout for all WMConnection objects, for opening a new connection */
|
||||
void WMSetConnectionOpenTimeout(unsigned int timeout);
|
||||
|
||||
/* Connection specific timeout for sending out data */
|
||||
void WMSetConnectionSendTimeout(WMConnection *cPtr, unsigned int timeout);
|
||||
|
||||
|
||||
/* Global variables */
|
||||
|
||||
extern int WCErrorCode;
|
||||
|
||||
|
||||
/*-------------------------------------------------------------------------*/
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif /* __cplusplus */
|
||||
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user