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- API change in WINGs for WMDraw*String().
WMDrawString() and WMDrawImageString() now take WMColor instead of GC as arguments. WMDrawImageString() receives 2 colors (text & background). This is to allow easy extension for Xft/Xrender and hide X low level details - Added alpha channel to WMColor. 2 new functions also: WMCreateRGBAColor() and WMSetColorAlpha() - Miscelaneous code cleanups in wtext.c - Removed obsoleted acconfig.h and implemented its functionality using AC_DEFINE and AC_DEFINE_UNQUOTED as autoconf 2.5x recommends. This will definitely enforce the need to use autoconf 2.5x
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@@ -816,8 +816,9 @@ paintTextField(TextField *tPtr)
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int totalWidth;
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char *text;
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Pixmap drawbuffer;
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WMColor *color;
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if (!view->flags.realized || !view->flags.mapped)
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return;
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@@ -877,12 +878,10 @@ paintTextField(TextField *tPtr)
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break;
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}
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if (!tPtr->flags.enabled)
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WMSetColorInGC(screen->darkGray, screen->textFieldGC);
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color = tPtr->flags.enabled ? screen->black : screen->darkGray;
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WMDrawImageString(screen, drawbuffer, screen->textFieldGC,
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tPtr->font, tx, ty,
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&(text[tPtr->viewPosition]),
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WMDrawImageString(screen, drawbuffer, color, screen->white,
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tPtr->font, tx, ty, &(text[tPtr->viewPosition]),
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tPtr->textLen - tPtr->viewPosition);
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if (tPtr->selection.count) {
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@@ -897,27 +896,15 @@ paintTextField(TextField *tPtr)
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count = tPtr->viewPosition;
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}
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rx = tPtr->offsetWidth + 1 + WMWidthOfString(tPtr->font,text,count)
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- WMWidthOfString(tPtr->font,text,tPtr->viewPosition);
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XSetBackground(screen->display, screen->textFieldGC,
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screen->gray->color.pixel);
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WMDrawImageString(screen, drawbuffer, screen->textFieldGC,
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tPtr->font, rx, ty, &(text[count]),
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count2);
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XSetBackground(screen->display, screen->textFieldGC,
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screen->white->color.pixel);
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WMDrawImageString(screen, drawbuffer, color, screen->gray,
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tPtr->font, rx, ty, &(text[count]), count2);
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}
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if (!tPtr->flags.enabled)
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WMSetColorInGC(screen->black, screen->textFieldGC);
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} else {
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XFillRectangle(screen->display, drawbuffer,
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WMColorGC(screen->white),
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bd,bd, totalWidth,view->size.height-2*bd);
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XFillRectangle(screen->display, drawbuffer, WMColorGC(screen->white),
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bd, bd, totalWidth,view->size.height-2*bd);
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}
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/* draw relief */
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