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Remove code duplication in winmenu.c
There are some code duplication in winmenu.c. Two new functions, - open_window_menu_core - prepare_menu_position Join the common code and then the duplicated code can be removed.
This commit is contained in:
committed by
Carlos R. Mafra
parent
b6ced4fa5d
commit
a5eb4910e4
101
src/winmenu.c
101
src/winmenu.c
@@ -576,11 +576,10 @@ static void updateMenuForWindow(WMenu * menu, WWindow * wwin)
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wMenuRealize(menu);
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}
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void OpenWindowMenu(WWindow * wwin, int x, int y, int keyboard)
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static WMenu *open_window_menu_core(WWindow *wwin, int x, int y)
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{
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WMenu *menu;
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WScreen *scr = wwin->screen_ptr;
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WMRect rect;
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WMenu *menu;
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wwin->flags.menu_open_for_me = 1;
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@@ -598,18 +597,18 @@ void OpenWindowMenu(WWindow * wwin, int x, int y, int keyboard)
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menu = scr->window_menu;
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if (menu->flags.mapped) {
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wMenuUnmap(menu);
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if (menu->entries[0]->clientdata == wwin) {
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return;
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}
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if (menu->entries[0]->clientdata == wwin)
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return NULL;
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}
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updateMenuForWindow(menu, wwin);
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x -= menu->frame->core->width / 2;
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if (x + menu->frame->core->width > wwin->frame_x + wwin->frame->core->width)
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x = wwin->frame_x + wwin->frame->core->width - menu->frame->core->width;
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if (x < wwin->frame_x)
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x = wwin->frame_x;
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return menu;
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}
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static void prepare_menu_position(WMenu *menu, int x, int y)
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{
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WMRect rect;
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rect = wGetRectForHead(menu->frame->screen_ptr,
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wGetHeadForPointerLocation(menu->frame->screen_ptr));
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@@ -617,6 +616,25 @@ void OpenWindowMenu(WWindow * wwin, int x, int y, int keyboard)
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x = rect.pos.x - menu->frame->core->width / 2;
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if (y < rect.pos.y)
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y = rect.pos.y;
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}
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void OpenWindowMenu(WWindow *wwin, int x, int y, int keyboard)
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{
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WMenu *menu;
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menu = open_window_menu_core(wwin, x, y);
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if (!menu)
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return;
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/* Specific menu position */
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x -= menu->frame->core->width / 2;
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if (x + menu->frame->core->width > wwin->frame_x + wwin->frame->core->width)
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x = wwin->frame_x + wwin->frame->core->width - menu->frame->core->width;
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if (x < wwin->frame_x)
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x = wwin->frame_x;
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/* Common menu position */
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prepare_menu_position(menu, x, y);
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if (!wwin->flags.internal_window)
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wMenuMapAt(menu, x, y, keyboard);
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@@ -627,31 +645,12 @@ void OpenWindowMenu2(WWindow *wwin, int x, int y, int keyboard)
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int i;
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WMenu *menu;
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WScreen *scr = wwin->screen_ptr;
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WMRect rect;
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wwin->flags.menu_open_for_me = 1;
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if (!scr->window_menu) {
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scr->window_menu = createWindowMenu(scr);
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/* hack to save some memory allocation/deallocation */
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wfree(scr->window_menu->entries[MC_MINIATURIZE]->text);
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wfree(scr->window_menu->entries[MC_MAXIMIZE]->text);
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wfree(scr->window_menu->entries[MC_SHADE]->text);
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} else {
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updateWorkspaceMenu(scr->workspace_submenu);
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}
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menu = scr->window_menu;
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if (menu->flags.mapped) {
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wMenuUnmap(menu);
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if (menu->entries[0]->clientdata == wwin) {
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return;
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}
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}
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updateMenuForWindow(menu, wwin);
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menu = open_window_menu_core(wwin, x, y);
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if (!menu)
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return;
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/* Specific menu position */
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for (i = 0; i < scr->workspace_submenu->entry_no; i++) {
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scr->workspace_submenu->entries[i]->clientdata = wwin;
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wMenuSetEnabled(scr->workspace_submenu, i, True);
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@@ -659,12 +658,8 @@ void OpenWindowMenu2(WWindow *wwin, int x, int y, int keyboard)
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x -= menu->frame->core->width / 2;
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rect = wGetRectForHead(menu->frame->screen_ptr,
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wGetHeadForPointerLocation(menu->frame->screen_ptr));
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if (x < rect.pos.x - menu->frame->core->width / 2)
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x = rect.pos.x - menu->frame->core->width / 2;
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if (y < rect.pos.y)
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y = rect.pos.y;
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/* Common menu position */
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prepare_menu_position(menu, x, y);
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if (!wwin->flags.internal_window)
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wMenuMapAt(menu, x, y, keyboard);
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@@ -673,30 +668,10 @@ void OpenWindowMenu2(WWindow *wwin, int x, int y, int keyboard)
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void OpenMiniwindowMenu(WWindow * wwin, int x, int y)
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{
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WMenu *menu;
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WScreen *scr = wwin->screen_ptr;
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wwin->flags.menu_open_for_me = 1;
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if (!scr->window_menu) {
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scr->window_menu = createWindowMenu(scr);
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/* hack to save some memory allocation/deallocation */
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wfree(scr->window_menu->entries[MC_MINIATURIZE]->text);
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wfree(scr->window_menu->entries[MC_MAXIMIZE]->text);
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wfree(scr->window_menu->entries[MC_SHADE]->text);
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} else {
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updateWorkspaceMenu(scr->workspace_submenu);
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}
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menu = scr->window_menu;
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if (menu->flags.mapped) {
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wMenuUnmap(menu);
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if (menu->entries[0]->clientdata == wwin) {
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return;
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}
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}
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updateMenuForWindow(menu, wwin);
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menu = open_window_menu_core(wwin, x, y);
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if (!menu)
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return;
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x -= menu->frame->core->width / 2;
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