mirror of
https://github.com/gryf/wmaker.git
synced 2025-12-19 12:28:22 +01:00
- Fixed compilation warnings.
- Readded 'Auto placement' mode, with the old behavior, and made 'Smart placement' mode behave in the new way. Auto and Smart are no longer aliases.
This commit is contained in:
@@ -43,6 +43,8 @@ Changes since version 0.60.0:
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- fixed crash when more than 1 dockapp fails to launch on startup
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- added a different dock setup config for each screen size
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- fixed PPosition handling
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- New "Smart placement" mode. 'Smart' is no longer an alias to 'Auto' but
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a different mode of placing windows. 'Auto' keeps the old behavior.
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Changes since version 0.53.0:
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@@ -76,7 +76,8 @@ static char *placements[] = {
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"auto",
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"random",
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"manual",
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"cascade"
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"cascade",
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"smart"
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};
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@@ -126,7 +127,7 @@ getPlacement(char *str)
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if (!str)
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return 0;
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if (strcasecmp(str, "auto")==0 || strcasecmp(str, "smart")==0)
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if (strcasecmp(str, "auto")==0)
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return 0;
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else if (strcasecmp(str, "random")==0)
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return 1;
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@@ -134,6 +135,8 @@ getPlacement(char *str)
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return 2;
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else if (strcasecmp(str, "cascade")==0)
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return 3;
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else if (strcasecmp(str, "smart")==0)
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return 4;
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else
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wwarning(_("bad option value %s in WindowPlacement. Using default value"),
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str);
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@@ -241,6 +244,7 @@ createPanel(Panel *p)
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WMAddPopUpButtonItem(panel->placP, _("Random"));
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WMAddPopUpButtonItem(panel->placP, _("Manual"));
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WMAddPopUpButtonItem(panel->placP, _("Cascade"));
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WMAddPopUpButtonItem(panel->placP, _("Smart"));
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panel->porigL = WMCreateLabel(panel->placF);
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WMResizeWidget(panel->porigL, 120, 32);
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@@ -147,6 +147,7 @@ typedef enum {
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#define WPM_CASCADE 1
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#define WPM_SMART 2
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#define WPM_RANDOM 3
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#define WPM_AUTO 4
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/* text justification */
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#define WTJ_CENTER 0
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@@ -231,7 +231,7 @@ static WOptionEnumeration seColormapModes[] = {
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};
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static WOptionEnumeration sePlacements[] = {
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{"Auto", WPM_SMART, 0}, {"Smart", WPM_SMART, 1},
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{"Auto", WPM_AUTO, 0}, {"Smart", WPM_SMART, 0},
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{"Cascade", WPM_CASCADE, 0},
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{"Random", WPM_RANDOM, 0},
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{"Manual", WPM_MANUAL, 0},
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124
src/placement.c
124
src/placement.c
@@ -412,6 +412,118 @@ smartPlaceWindow(WWindow *wwin, int *x_ret, int *y_ret,
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}
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static Bool
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autoPlaceWindow(WWindow *wwin, int *x_ret, int *y_ret,
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unsigned int width, unsigned int height, int tryCount)
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{
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WScreen *scr = wwin->screen_ptr;
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int test_x = 0, test_y = Y_ORIGIN(scr);
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int loc_ok = False, tw,tx,ty,th;
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int swidth, sx;
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WWindow *test_window;
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int extra_height;
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WArea usableArea = scr->totalUsableArea;
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if (wwin->frame)
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extra_height = wwin->frame->top_width + wwin->frame->bottom_width + 2;
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else
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extra_height = 24; /* random value */
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swidth = usableArea.x2-usableArea.x1;
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sx = X_ORIGIN(scr);
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/* this was based on fvwm2's smart placement */
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height += extra_height;
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while (((test_y + height) < (scr->scr_height)) && (!loc_ok)) {
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test_x = sx;
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while (((test_x + width) < swidth) && (!loc_ok)) {
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loc_ok = True;
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test_window = scr->focused_window;
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while ((test_window != NULL) && (loc_ok == True)) {
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if (test_window->frame->core->stacking->window_level
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< WMNormalLevel && tryCount > 0) {
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test_window = test_window->next;
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continue;
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}
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#if 0
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tw = test_window->client.width;
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if (test_window->flags.shaded)
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th = test_window->frame->top_width;
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else
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th = test_window->client.height + extra_height;
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#else
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tw = test_window->frame->core->width;
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th = test_window->frame->core->height;
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#endif
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tx = test_window->frame_x;
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ty = test_window->frame_y;
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if ((tx < (test_x + width)) && ((tx + tw) > test_x) &&
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(ty < (test_y + height)) && ((ty + th) > test_y) &&
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(test_window->flags.mapped ||
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(test_window->flags.shaded &&
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!(test_window->flags.miniaturized ||
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test_window->flags.hidden)))) {
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loc_ok = False;
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}
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test_window = test_window->next;
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}
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test_window = scr->focused_window;
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while ((test_window != NULL) && (loc_ok == True)) {
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if (test_window->frame->core->stacking->window_level
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< WMNormalLevel && tryCount > 0) {
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test_window = test_window->prev;
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continue;
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}
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#if 0
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tw = test_window->client.width;
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if (test_window->flags.shaded)
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th = test_window->frame->top_width;
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else
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th = test_window->client.height + extra_height;
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#else
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tw = test_window->frame->core->width;
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th = test_window->frame->core->height;
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#endif
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tx = test_window->frame_x;
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ty = test_window->frame_y;
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if ((tx < (test_x + width)) && ((tx + tw) > test_x) &&
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(ty < (test_y + height)) && ((ty + th) > test_y) &&
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(test_window->flags.mapped ||
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(test_window->flags.shaded &&
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!(test_window->flags.miniaturized ||
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test_window->flags.hidden)))) {
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loc_ok = False;
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}
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test_window = test_window->prev;
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}
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if (loc_ok == True) {
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*x_ret = test_x;
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*y_ret = test_y;
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break;
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}
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test_x += PLACETEST_HSTEP;
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}
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test_y += PLACETEST_VSTEP;
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}
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return loc_ok;
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}
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static void
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cascadeWindow(WScreen *scr, WWindow *wwin, int *x_ret, int *y_ret,
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unsigned int width, unsigned int height, int h)
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@@ -452,8 +564,18 @@ PlaceWindow(WWindow *wwin, int *x_ret, int *y_ret,
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smartPlaceWindow(wwin, x_ret, y_ret, width, height);
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break;
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case WPM_AUTO:
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if (autoPlaceWindow(wwin, x_ret, y_ret, width, height, 0)) {
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break;
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} else if (autoPlaceWindow(wwin, x_ret, y_ret, width, height, 1)) {
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break;
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}
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/* there isn't a break here, because if we fail, it should fall
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through to cascade placement, as people who want tiling want
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automagicness aren't going to want to place their window */
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case WPM_CASCADE:
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if (wPreferences.window_placement == WPM_SMART)
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if (wPreferences.window_placement == WPM_AUTO)
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scr->cascade_index++;
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cascadeWindow(scr, wwin, x_ret, y_ret, width, height, h);
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@@ -1270,9 +1270,9 @@ typedef struct {
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static int
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myCompare(dir_data *d1, dir_data *d2)
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myCompare(const void *d1, const void *d2)
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{
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return strcmp(d1->name, d2->name);
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return strcmp(((dir_data*) d1)->name, ((dir_data*) d2)->name);
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}
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