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mirror of https://github.com/gryf/wmaker.git synced 2025-12-20 21:08:08 +01:00

Remove 'hiding' parameter from animateResize()

It was a bit pointless.
This commit is contained in:
Carlos R. Mafra
2009-10-10 18:47:32 +02:00
parent e9309e1e39
commit b014ef2770
3 changed files with 10 additions and 14 deletions

View File

@@ -811,10 +811,10 @@ static void animateResizeZoom(WScreen * scr, int x, int y, int w, int h, int fx,
#undef FRAMES
void animateResize(WScreen * scr, int x, int y, int w, int h, int fx, int fy, int fw, int fh, int hiding)
void animateResize(WScreen *scr, int x, int y, int w, int h, int fx, int fy, int fw, int fh)
{
int style = wPreferences.iconification_style; /* Catch the value */
int steps, k;
int steps;
if (style == WIS_NONE)
return;
@@ -823,22 +823,20 @@ void animateResize(WScreen * scr, int x, int y, int w, int h, int fx, int fy, in
style = rand() % 3;
}
k = (hiding ? 2 : 3);
switch (style) {
case WIS_TWIST:
steps = (MINIATURIZE_ANIMATION_STEPS_T * k) / 3;
steps = MINIATURIZE_ANIMATION_STEPS_T;
if (steps > 0)
animateResizeTwist(scr, x, y, w, h, fx, fy, fw, fh, steps);
break;
case WIS_FLIP:
steps = (MINIATURIZE_ANIMATION_STEPS_F * k) / 3;
steps = MINIATURIZE_ANIMATION_STEPS_F;
if (steps > 0)
animateResizeFlip(scr, x, y, w, h, fx, fy, fw, fh, steps);
break;
case WIS_ZOOM:
default:
steps = (MINIATURIZE_ANIMATION_STEPS_Z * k) / 3;
steps = MINIATURIZE_ANIMATION_STEPS_Z;
if (steps > 0)
animateResizeZoom(scr, x, y, w, h, fx, fy, fw, fh, steps);
break;
@@ -1056,7 +1054,7 @@ void wIconifyWindow(WWindow * wwin)
}
}
animateResize(wwin->screen_ptr, wwin->frame_x, wwin->frame_y,
wwin->frame->core->width, wwin->frame->core->height, ix, iy, iw, ih, False);
wwin->frame->core->width, wwin->frame->core->height, ix, iy, iw, ih);
}
#endif
}
@@ -1217,7 +1215,7 @@ void wDeiconifyWindow(WWindow * wwin)
}
animateResize(wwin->screen_ptr, ix, iy, iw, ih,
wwin->frame_x, wwin->frame_y,
wwin->frame->core->width, wwin->frame->core->height, False);
wwin->frame->core->width, wwin->frame->core->height);
}
#endif /* ANIMATIONS */
wwin->flags.skip_next_animation = 0;
@@ -1303,7 +1301,7 @@ static void hideWindow(WIcon * icon, int icon_x, int icon_y, WWindow * wwin, int
!wwin->flags.skip_next_animation && animate) {
animateResize(wwin->screen_ptr, wwin->frame_x, wwin->frame_y,
wwin->frame->core->width, wwin->frame->core->height,
icon_x, icon_y, icon->core->width, icon->core->height, True);
icon_x, icon_y, icon->core->width, icon->core->height);
}
#endif
wwin->flags.skip_next_animation = 0;
@@ -1434,7 +1432,7 @@ static void unhideWindow(WIcon * icon, int icon_x, int icon_y, WWindow * wwin, i
animateResize(wwin->screen_ptr, icon_x, icon_y,
icon->core->width, icon->core->height,
wwin->frame_x, wwin->frame_y,
wwin->frame->core->width, wwin->frame->core->height, True);
wwin->frame->core->width, wwin->frame->core->height);
}
#endif
wwin->flags.skip_next_animation = 0;