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Fix wIconUpdate logic
This patch changes the logic for choosing the icon, and gets rid of wIconChangeImage in favor of wIconChangeImageFile. Old logic: * On create, load either NET_WM_ICON or the file from disk. * On update, choose (in order): 1. WM_HINTS icon_window 2. WM_HINTS icon_pixmap 3. Whatever was loaded on creation, unless wIconChangeImage or wIconChangeImageFile was called. 4. Default icon. New logic: * On update, choose (in order): 1. WM_HINTS icon_window 2. NET_WM_ICON 3. WM_HINTS icon_pixmap 4. Icon file from disk. 5. Default icon. Signed-off-by: Brad Jorsch <anomie@users.sourceforge.net>
This commit is contained in:
committed by
Carlos R. Mafra
parent
7aff3b6e44
commit
ee1f13da45
@@ -39,7 +39,7 @@ typedef struct WIcon {
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Window icon_win; /* client suplied icon window */
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char *file; /* the file with the icon image */
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RImage *image;
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RImage *file_image; /* the image from the file */
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unsigned int tile_type:4;
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unsigned int show_title:1;
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@@ -63,7 +63,6 @@ void wIconDestroy(WIcon *icon);
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void wIconPaint(WIcon *icon);
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void wIconUpdate(WIcon *icon);
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void wIconChangeTitle(WIcon *icon, char *new_title);
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void wIconChangeImage(WIcon *icon, RImage *new_image);
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Bool wIconChangeImageFile(WIcon *icon, char *file);
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void wIconSelect(WIcon *icon);
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