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Finished the libWUtil library.
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@@ -3,6 +3,50 @@ changes since wmaker 0.60.0:
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- added WMScreenWidth() and WMScreenHeight() functions.
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- fixed some problems when compiling with non gcc compilers.
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- added libWUtil, a library that is a subset of libWINGs. It contains utils
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that can be used in writing non-GUI programs. They include: hashes,
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notifications, input/idle/timer handlers, user defaults database handling,
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memory handling, application resource handling, etc.
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All the non-GUI stuff from libWINGs is present.
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Still linWINGs contain all this stuff so if you use libWINGs, you don't
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need to link against libWUtil too.
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One notable aspect of libWUtil is that it has a modified version of the
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event handling function. It is named WHandleEvents() and will handle all
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input/idle/timer events the app has.
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If your app has a permanent input handler (as for example a socket a server
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is listening on), then the main loop of the app can be:
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while(1) {
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WHandleEvents();
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}
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but if there is no permanent input handler, you need to add some delay to
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avoid a too high cpu load by your program:
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while(1) {
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WHandleEvents();
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wusleep(5000);
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}
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A permanent input handler is one that is established when the program starts
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and is present until the program exits.
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One that is deleted and later reinstalled, is not considered permanent.
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This difference is because if there is some input handler, the function will
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block until some event appears, while if there is no input handler the
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function will return almost immediately (after handling the timer/idle
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stuff).
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Except the stuff declared in WUtil.h, the following functions declared in
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WINGs.h are also present in libWUtil (you will need to #include <WINGs.h>
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if you use one of these):
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WMInitializeApplication(char *applicationName, int *argc, char **argv);
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WMSetResourcePath(char *path);
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WMGetApplicationName();
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WMPathForResourceOfType(char *resource, char *ext);
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WMAddTimerHandler(int milliseconds, WMCallback *callback, void *cdata);
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WMDeleteTimerWithClientData(void *cdata);
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WMDeleteTimerHandler(WMHandlerID handlerID);
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WMAddIdleHandler(WMCallback *callback, void *cdata);
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WMDeleteIdleHandler(WMHandlerID handlerID);
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WMAddInputHandler(int fd, int condition, WMInputProc *proc,
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void *clientData);
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WMDeleteInputHandler(WMHandlerID handlerID);
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changes since wmaker 0.53.0:
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