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updated code to use new bags
arbitrary window levels
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@@ -105,15 +105,14 @@ typedef struct _WScreen {
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struct WApplication *wapp_list; /* list of all aplications */
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struct _WCoreWindow *stacking_list[MAX_WINDOW_LEVELS];
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/* array of lists of windows
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WMBag *stacking_list; /* bag of lists of windows
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* in stacking order.
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* The array order is in window level
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* order and each list on the array
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* Indexed by window level
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* and each list on the array
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* is ordered from the topmost to
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* the lowest window
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*/
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/* int window_level_count[MAX_WINDOW_LEVELS];*/
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int window_count; /* number of windows in window_list */
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int workspace_count; /* number of workspaces */
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