1
0
mirror of https://github.com/gryf/wmaker.git synced 2025-12-21 05:18:06 +01:00

updated code to use new bags

arbitrary window levels
This commit is contained in:
kojima
2000-03-28 02:48:32 +00:00
parent 6672180d77
commit f5177e67d5
37 changed files with 482 additions and 214 deletions

View File

@@ -45,6 +45,9 @@ extern XContext wStackContext;
extern WPreferences wPreferences;
/*
*----------------------------------------------------------------------
* RemakeStackList--
@@ -65,19 +68,16 @@ RemakeStackList(WScreen *scr)
unsigned int nwindows;
Window junkr, junkp;
WCoreWindow *frame;
WCoreWindow *onbotw[MAX_WINDOW_LEVELS];
WCoreWindow *tmp;
int level;
int i, c;
if (!XQueryTree(dpy, scr->root_win, &junkr, &junkp, &windows, &nwindows)) {
wwarning(_("could not get window list!!"));
return;
} else {
for (i=0; i<MAX_WINDOW_LEVELS; i++) {
scr->stacking_list[i] = NULL;
onbotw[i] = NULL;
/* scr->window_level_count[i] = 0;*/
}
WMEmptyBag(scr->stacking_list);
/* verify list integrity */
c=0;
for (i=0; i<nwindows; i++) {
@@ -88,12 +88,12 @@ RemakeStackList(WScreen *scr)
if (!frame) continue;
c++;
level = frame->stacking->window_level;
if (onbotw[level])
onbotw[level]->stacking->above = frame;
frame->stacking->under = onbotw[level];
tmp = WMGetFromBag(scr->stacking_list, level);
if (tmp)
tmp->stacking->above = frame;
frame->stacking->under = tmp;
frame->stacking->above = NULL;
onbotw[level] = frame;
/* scr->window_level_count[level]++;*/
WMSetInBag(scr->stacking_list, level, frame);
}
XFree(windows);
#ifdef DEBUG
@@ -103,12 +103,6 @@ RemakeStackList(WScreen *scr)
#endif
scr->window_count = c;
}
/* now, just concatenate the lists */
for (i=0; i<MAX_WINDOW_LEVELS; i++) {
scr->stacking_list[i] = onbotw[i];
if (onbotw[i])
onbotw[i]->stacking->above = NULL;
}
CommitStacking(scr);
}
@@ -128,15 +122,16 @@ void
CommitStacking(WScreen *scr)
{
WCoreWindow *tmp;
int nwindows;
int nwindows, i;
Window *windows;
int i, level;
WMBagIterator iter;
nwindows = scr->window_count;
windows = wmalloc(sizeof(Window)*nwindows);
i=0;
for (level=MAX_WINDOW_LEVELS-1; level>=0; level--) {
tmp = scr->stacking_list[level];
for (tmp = WMBagLast(scr->stacking_list, &iter), i = 0;
iter != NULL;
WMBagNext(scr->stacking_list, &iter)) {
while (tmp) {
#ifdef DEBUG
if (i>=nwindows) {
@@ -203,7 +198,7 @@ wRaiseFrame(WCoreWindow *frame)
{
WCoreWindow *wlist = frame, *wlist_above;
int level = frame->stacking->window_level;
int i;
WScreen *scr = frame->screen_ptr;
/* already on top */
if (frame->stacking->above == NULL) {
@@ -211,7 +206,7 @@ wRaiseFrame(WCoreWindow *frame)
}
/* insert on top of other windows */
#if 1
while (wlist) {
if (wlist == (wlist_above = wlist->stacking->above)) {
wwarning("You just found a bug in wmaker. Please try to figure what type of raising/lowering operations you did with which applications and report. Please give complete information about how to reproduce it.");
@@ -220,32 +215,30 @@ wRaiseFrame(WCoreWindow *frame)
wlist=wlist_above;
}
}
#else
while (wlist)
wlist = wlist->stacking->above;
#endif
/* window is inserted before the point found */
if (wlist==NULL) {
/* top most window (last on the list) */
if (frame->stacking->under)
frame->stacking->under->stacking->above = frame->stacking->above;
frame->stacking->under->stacking->above = frame->stacking->above;
if (frame->stacking->above)
frame->stacking->above->stacking->under = frame->stacking->under;
frame->stacking->above->stacking->under = frame->stacking->under;
frame->stacking->above = NULL;
frame->stacking->under = frame->screen_ptr->stacking_list[level];
frame->screen_ptr->stacking_list[level]->stacking->above=frame;
frame->screen_ptr->stacking_list[level] = frame;
frame->stacking->under = WMGetFromBag(scr->stacking_list, level);
frame->stacking->under->stacking->above = frame;
WMSetInBag(scr->stacking_list, level, frame);
} else if (frame!=wlist) {
if (frame->stacking->under)
frame->stacking->under->stacking->above = frame->stacking->above;
frame->stacking->under->stacking->above = frame->stacking->above;
if (frame->stacking->above)
frame->stacking->above->stacking->under = frame->stacking->under;
frame->stacking->above->stacking->under = frame->stacking->under;
frame->stacking->above = wlist;
frame->stacking->under = wlist->stacking->under;
if (wlist->stacking->under)
wlist->stacking->under->stacking->above = frame;
wlist->stacking->under->stacking->above = frame;
wlist->stacking->under = frame;
}
#ifdef removed
@@ -254,7 +247,7 @@ wRaiseFrame(WCoreWindow *frame)
{
/* raise transients under us from bottom to top
* so that the order is kept */
again:
again:
wlist = frame->stacking->under;
while (wlist && wlist->stacking->under)
wlist = wlist->stacking->under;
@@ -281,17 +274,18 @@ wRaiseFrame(WCoreWindow *frame)
/* try to optimize things a little */
if (frame->stacking->above == NULL) {
WCoreWindow *above=NULL;
WMBagIterator iter;
for (i=level+1; i<MAX_WINDOW_LEVELS; i++) {
if (frame->screen_ptr->stacking_list[i]!=NULL) {
/* can't optimize */
above = frame->screen_ptr->stacking_list[i];
while (above->stacking->under)
above = above->stacking->under;
break;
}
for (above = WMBagIteratorAtIndex(scr->stacking_list, level+1, &iter);
above != NULL;
above = WMBagNext(scr->stacking_list, &iter)) {
/* can't optimize */
while (above->stacking->under)
above = above->stacking->under;
break;
}
if (!above) {
if (above == NULL) {
XRaiseWindow(dpy, frame->window);
} else {
moveFrameToUnder(above, frame);
@@ -303,12 +297,12 @@ wRaiseFrame(WCoreWindow *frame)
{
WWindow *wwin = wWindowFor(frame->window);
if (wwin)
if (wwin != NULL)
wKWMSendEventMessage(wwin, WKWMRaiseWindow);
}
#endif
#ifdef VIRTUAL_DESKTOP
wWorkspaceRaiseEdge(frame->screen_ptr);
wWorkspaceRaiseEdge(scr);
#endif
}
@@ -328,7 +322,7 @@ wRaiseLowerFrame(WCoreWindow *frame)
while (scan) {
if (scan->descriptor.parent_type == WCLASS_WINDOW) {
WWindow *scan_wwin = (WWindow*) scan->descriptor.parent;
WWindow *scan_wwin = (WWindow*)scan->descriptor.parent;
if (wWindowObscuresWindow(scan_wwin, frame_wwin)
&& scan_wwin->flags.mapped) {
@@ -350,13 +344,12 @@ wRaiseLowerFrame(WCoreWindow *frame)
void
wLowerFrame(WCoreWindow *frame)
{
WScreen *scr=frame->screen_ptr;
WScreen *scr = frame->screen_ptr;
WCoreWindow *prev, *wlist=frame;
int level = frame->stacking->window_level;
int i;
/* already in bottom */
if (wlist->stacking->under==NULL) {
if (wlist->stacking->under == NULL) {
return;
}
#ifdef removed
@@ -371,17 +364,17 @@ wLowerFrame(WCoreWindow *frame)
#endif
prev = wlist;
/* remove from the list */
if (scr->stacking_list[level] == frame) {
if (WMGetFromBag(scr->stacking_list, level) == frame) {
/* it was the top window */
scr->stacking_list[level] = frame->stacking->under;
scr->stacking_list[level]->stacking->above = NULL;
WMSetInBag(scr->stacking_list, level, frame->stacking->under);
frame->stacking->under->stacking->above = NULL;
} else {
if (frame->stacking->under)
frame->stacking->under->stacking->above = frame->stacking->above;
frame->stacking->under->stacking->above = frame->stacking->above;
if (frame->stacking->above)
frame->stacking->above->stacking->under = frame->stacking->under;
frame->stacking->above->stacking->under = frame->stacking->under;
}
wlist = scr->stacking_list[level];
wlist = WMGetFromBag(scr->stacking_list, level);
/* look for place to put this window */
#ifdef removed
if (wPreferences.on_top_transients)
@@ -410,20 +403,22 @@ wLowerFrame(WCoreWindow *frame)
frame->stacking->above = wlist;
frame->stacking->under = wlist->stacking->under;
if (wlist->stacking->under)
wlist->stacking->under->stacking->above = frame;
wlist->stacking->under->stacking->above = frame;
wlist->stacking->under = frame;
/* try to optimize things a little */
if (frame->stacking->above == NULL) {
WCoreWindow *above = NULL;
for (i=level-1; i>=0; i--) {
if (scr->stacking_list[i]!=NULL) {
/* can't optimize */
above = scr->stacking_list[i];
while (above->stacking->under)
above = above->stacking->under;
break;
}
WMBagIterator iter;
for (above = WMBagIteratorAtIndex(scr->stacking_list, level-1, &iter);
above != NULL;
above = WMBagPrevious(scr->stacking_list, &iter)) {
/* can't optimize */
while (above->stacking->under)
above = above->stacking->under;
break;
}
if (!above) {
XLowerWindow(dpy, frame->window);
@@ -462,16 +457,16 @@ AddToStackList(WCoreWindow *frame)
{
WCoreWindow *prev, *tmpw, *wlist;
int index = frame->stacking->window_level;
WScreen *scr = frame->screen_ptr;
frame->screen_ptr->window_count++;
/* frame->screen_ptr->window_level_count[index]++;*/
XSaveContext(dpy, frame->window, wStackContext, (XPointer)frame);
tmpw = frame->screen_ptr->stacking_list[index];
tmpw = WMGetFromBag(scr->stacking_list, index);
if (!tmpw) {
frame->screen_ptr->stacking_list[index] = frame;
WMSetInBag(scr->stacking_list, index, frame);
frame->stacking->above = NULL;
frame->stacking->under = NULL;
CommitStacking(frame->screen_ptr);
CommitStacking(scr);
return;
}
prev = tmpw;
@@ -482,7 +477,7 @@ AddToStackList(WCoreWindow *frame)
{
WCoreWindow *trans = NULL;
wlist = frame->screen_ptr->stacking_list[index];
wlist = WMGetFromBag(scr->stacking_list, index);
while (wlist) {
if (wlist->stacking->child_of == frame)
trans = wlist;
@@ -499,7 +494,7 @@ AddToStackList(WCoreWindow *frame)
} else {
frame->stacking->under = tmpw;
tmpw->stacking->above = frame;
frame->screen_ptr->stacking_list[index] = frame;
WMSetInBag(scr->stacking_list, index, frame);
}
}
#ifdef removed
@@ -508,10 +503,10 @@ AddToStackList(WCoreWindow *frame)
frame->stacking->above = NULL;
frame->stacking->under = tmpw;
tmpw->stacking->above = frame;
frame->screen_ptr->stacking_list[index] = frame;
WMSetInBag(scr->stacking_list, index, frame);
}
#endif
CommitStacking(frame->screen_ptr);
CommitStacking(scr);
}
@@ -532,6 +527,7 @@ void
MoveInStackListAbove(WCoreWindow *next, WCoreWindow *frame)
{
WCoreWindow *tmpw;
WScreen *scr = frame->screen_ptr;
int index;
if (!next || frame->stacking->under == next)
@@ -542,9 +538,9 @@ MoveInStackListAbove(WCoreWindow *next, WCoreWindow *frame)
index = frame->stacking->window_level;
tmpw = frame->screen_ptr->stacking_list[index];
tmpw = WMGetFromBag(scr->stacking_list, index);
if (tmpw == frame)
frame->screen_ptr->stacking_list[index] = frame->stacking->under;
WMSetInBag(scr->stacking_list, index, frame->stacking->under);
if (frame->stacking->under)
frame->stacking->under->stacking->above = frame->stacking->above;
if (frame->stacking->above)
@@ -555,23 +551,23 @@ MoveInStackListAbove(WCoreWindow *next, WCoreWindow *frame)
frame->stacking->above = next->stacking->above;
next->stacking->above = frame;
if (tmpw == next)
frame->screen_ptr->stacking_list[index] = frame;
WMSetInBag(scr->stacking_list, index, frame);
/* try to optimize things a little */
if (frame->stacking->above == NULL) {
WCoreWindow *above=NULL;
int i;
WCoreWindow *above = NULL;
WMBagIterator iter;
for (i=index+1; i<MAX_WINDOW_LEVELS; i++) {
if (frame->screen_ptr->stacking_list[i]!=NULL) {
/* can't optimize */
above = frame->screen_ptr->stacking_list[i];
while (above->stacking->under)
above = above->stacking->under;
break;
}
for (above = WMBagIteratorAtIndex(scr->stacking_list, index+1, &iter);
above != NULL;
above = WMBagNext(scr->stacking_list, &iter)) {
/* can't optimize */
while (above->stacking->under)
above = above->stacking->under;
break;
}
if (!above) {
if (above == NULL) {
XRaiseWindow(dpy, frame->window);
} else {
moveFrameToUnder(above, frame);
@@ -600,6 +596,7 @@ MoveInStackListUnder(WCoreWindow *prev, WCoreWindow *frame)
{
WCoreWindow *tmpw;
int index;
WScreen *scr = frame->screen_ptr;
if (!prev || frame->stacking->above == prev)
return;
@@ -609,9 +606,9 @@ MoveInStackListUnder(WCoreWindow *prev, WCoreWindow *frame)
index = frame->stacking->window_level;
tmpw = frame->screen_ptr->stacking_list[index];
tmpw = WMGetFromBag(scr->stacking_list, index);
if (tmpw == frame)
frame->screen_ptr->stacking_list[index] = frame->stacking->under;
WMSetInBag(scr->stacking_list, index, frame->stacking->under);
if (frame->stacking->under)
frame->stacking->under->stacking->above = frame->stacking->above;
if (frame->stacking->above)
@@ -638,14 +635,14 @@ RemoveFromStackList(WCoreWindow *frame)
}
/* remove from the window stack list */
if (frame->stacking->under)
frame->stacking->under->stacking->above = frame->stacking->above;
frame->stacking->under->stacking->above = frame->stacking->above;
if (frame->stacking->above)
frame->stacking->above->stacking->under = frame->stacking->under;
frame->stacking->above->stacking->under = frame->stacking->under;
else /* this was the first window on the list */
frame->screen_ptr->stacking_list[index] = frame->stacking->under;
WMSetInBag(frame->screen_ptr->stacking_list, index,
frame->stacking->under);
frame->screen_ptr->window_count--;
/* frame->screen_ptr->window_level_count[index]--;*/
}