This patch extends the existing keybindings to support multiple keys and
add an optional "sticky chain" mode that lets a prefix remain active until users press
a cancel key so users can enter the continuation key without re-pressing the prefix.
The idea is to bring Emacs shortcuts keybinding to wmaker.
Normal (existing and enhanced) mode:
Prefix behaves like a one-shot release before the next key if any.
For example: Mod1+h -> hide the active application, that is still working as usual.
But if you want for example to have all your window management keys under the same leader key
you can now do something like that:
"Mod4+w h" which is pressing the Super key with w, releasing them and pressing h.
You can assign that key sequence to an action.
Sticky chain mode:
Pressing a configured prefix enters a short-lived sticky state.
Sticky state expires on timeout or when explicitly canceled (with KeychainCancelKey).
For example, you can define:
"Mod4+a x" -> run xterm
"Mod4+a b f" -> run firefox
"Mod4+a b c" -> run google chrome
In sticky mode, "Mod4+a x x b f", then KeychainCancelKey or KeychainTimeoutDelay, will launch 2 xterm and firefox.
New options for WindowMaker conf file:
KeychainTimeoutDelay: timeout in milliseconds (can be set to 0)
Default: 500
Example: KeychainTimeoutDelay = 500;
KeychainCancelKey: explicit keybinding used to cancel an active sticky chain.
If set to None the feature has no dedicated cancel key and the chain only ends by timeout
or naturally if the keybind pressed is not defined.
Default: None
Example: KeychainCancelKey = Escape;
This patch is to fix an issue seen on FreeBSD 15 where
keybinding are mixed up at the cold start of wmaker.
It is mentioned at https://github.com/window-maker/wmaker/issues/43
Seems that issue is not happening on Linux.
A warm restart ("restart window maker") from the root menu
is getting rid of that issue temporarily.
To solve that issue, now wmaker is reloading the keyboard mapping
via the new wReadKeybindings function when a XkbNewKeyboardNotifyMask
event is received.
It means xkb, which is part of X11 core,
is now used by default and not conditionally with modelock.
I tried to delay reading the keybinding as late as possible but
it did not solve the issue as seems X is started with a improper
keyboard by default.
Here some debug trace when the bindings are loaded by wmaker on FreeBSD:
Keybind F12: keycode=96 modifier=0x0 <--- cold starting wmaker
Keybind F11: keycode=95 modifier=0x0
Keybind Escape: keycode=9 modifier=0x4
Keybind M: keycode=58 modifier=0x8
Keybind H: keycode=43 modifier=0x8
Keybind Up: keycode=98 modifier=0x8 <--- keycode is wrong, provided by X11
Keybind Down: keycode=104 modifier=0x8
Keybind Tab: keycode=23 modifier=0x8
Keybind Tab: keycode=23 modifier=0x9
Keybind Right: keycode=102 modifier=0xc
Keybind Left: keycode=100 modifier=0xc
Keybind 1: keycode=10 modifier=0x8
Keybind 2: keycode=11 modifier=0x8
Keybind 3: keycode=12 modifier=0x8
Keybind 4: keycode=13 modifier=0x8
Keybind 5: keycode=14 modifier=0x8
Keybind 6: keycode=15 modifier=0x8
Keybind 7: keycode=16 modifier=0x8
Keybind 8: keycode=17 modifier=0x8
Keybind 9: keycode=18 modifier=0x8
Keybind 0: keycode=19 modifier=0x8
Keybind Print: keycode=111 modifier=0x0 <--- keycode is wrong, 111 is UP key
/usr/ports/x11-wm/windowmaker/work/WindowMaker-0.96.0/src/.libs/wmaker(execInitScript(main.c:531)):
error: /root/GNUstep/Library/WindowMaker/autostart:could not execute initialization script <--- warm restart from wmaker
Keybind F12: keycode=96 modifier=0x0
Keybind F11: keycode=95 modifier=0x0
Keybind Escape: keycode=9 modifier=0x4
Keybind M: keycode=58 modifier=0x8
Keybind H: keycode=43 modifier=0x8
Keybind Up: keycode=111 modifier=0x8 <--- UP key keycode is correct
Keybind Down: keycode=116 modifier=0x8
Keybind Tab: keycode=23 modifier=0x8
Keybind Tab: keycode=23 modifier=0x9
Keybind Right: keycode=114 modifier=0xc
Keybind Left: keycode=113 modifier=0xc
Keybind 1: keycode=10 modifier=0x8
Keybind 2: keycode=11 modifier=0x8
Keybind 3: keycode=12 modifier=0x8
Keybind 4: keycode=13 modifier=0x8
Keybind 5: keycode=14 modifier=0x8
Keybind 6: keycode=15 modifier=0x8
Keybind 7: keycode=16 modifier=0x8
Keybind 8: keycode=17 modifier=0x8
Keybind 9: keycode=18 modifier=0x8
Keybind 0: keycode=19 modifier=0x8
Keybind Print: keycode=107 modifier=0x0 <--- Print keycode is correct
Alternatively, to mitigate the issue, .xinitrc can be set to:
setxkbmap -layout us
exec wmaker
or whatever layout you are using.
This patch adds a feature to take screenshots directly from Window Maker.
Having the feature embeded direclty inside Window Maker allows us to take
advantage of how Window Maker is managing and handling Windows.
Three new actions can be bound to a key shortcut from WPrefs.
The screenshot files are saved in ~/GNUstep/Library/WindowMaker/Screenshots/
dir, with a "screenshot_%Y-%m-%d_at_%H:%M:%S" format followed by the
extension. Preferably as a PNG or JPG file if available.
Meaning, to work Window Maker via WRaster needs to support
at least one of those format.
"Capture the entire screen" is quite standard, it takes a screenshot
of the whole screen area (even in multiheads env).
"Capture a portion of the screen" requires the user to draw a rectangle which
will be captured.
Those two first are quite straightforward, just taking a live picture of
the screen.
The last one is "Capture a window" which works in best effort mode,
it catures the focused window. As Window Maker by default is not using
any compositor (like for example Xcompmgr) it can only dump the content
displayed on the screen.
If a window is minimized or out of the screen, there is high chance the
image will be split or some area greyed in case other windows overlapped it.
As reported by Nerijus Baliunas and Paul Jakma, the GNOME application,
which use the GTK toolkit, are asking to have no window decoration. This
can be solved by editing the window's attributes in Window Maker, but this
can be tedious when there are many GNOME application used.
This patch adds a configuration option: Window Maker tries to detect for
GTK-based windows and in this case ignore the decoration hints that were
provided by the application.
Suggested-by: Paul Jakma <paul@jakma.org>
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The usual way to define a macro in is to name macro with 'USE_xxx' when
they are used to enable a feature 'xxx'.
As the feature concerns the Dock and not DnD in general (WINGs support is
not disabled), make it a bit more clear in the macro name and document the
configure flag in the Installation Manual.
Took opportunity to compile the corresponding file only when the feature is
not disabled.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
As found by Rodolfo García Peñas, this flag is never given a value; further
investigations in the history of the project show that this flag have never
been implemented because its action is totally redundant with the flag
"noupdate".
As the later flag's name is more clear about what the behaviour for the
user is, as opposed to what is being done under the hood, its name is kept
and the "nopolling" flag is removed.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
Revert patches that moved variables from WMScreen to global level
because this broke X displays with multiple independent screens and
caused dock and clip icons to become mixed up. When managing multiple
screens each screen used to have it's own state/dock and clip. This
commit restores that by reverting mainly the commits listed below (and
those that are invalidated by reverting these) and fixing up later
commits to apply after the revert.
Reverted commits:
f60e65001b Moved 'workspace_name_font' from the Screen to a Workspace object in the global namespace
9e103a46e9 Variable workspace_count moved to the workspace object in the global namespace
e5ae684d02 Variable last_workspace moved to workspace object in global namespace
c610b8d7ce Variable current_workspace moved to workspace object in global namespace
f0c5073600 Array of workspaces moved to the workspace object in the global namespace
9c252988f8 Variable workspace_menu moved to workspace object in global namespace
e86b8dcb2f Clip, Dock and Drawers menu moved to appropriate global namespace
074092f319 Removed WScreen args not used
4a7daf2322 AppIcon list moved out of WScreen
2103fe390b Variable clip_icon moved to clip object in the global namespace
014bc52531 wClipIconPaint appicon argument removed
40e1ea08b8 Varible session_state moved to global namespace
6987d4aa40 Removed WScreen argument
0de3e590ce shortcutWindows moved to w_global
2e64831fb6 Removed unused variable wapp_list
b6423a7b4f wmaker: Moved variable Screen Count into the global namespace
Signed-off-by: Carlos R. Mafra <crmafra@gmail.com>
This patch is replacing XRandR naming to RandR,
as XRandR is the name of the tool used in X11 and RandR
is the technology WMaker wants to support.
I had to update the info panel too, when many features are
activated not all of them can be displayed properly.
The usual way to define a macro in is to name macro with 'USE_xxx' when
they are used to enable a feature 'xxx'.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The usual way to define a macro in is to name macro with 'USE_xxx' when
they are used to enable a feature 'xxx'
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The other extension detection have the same situation and they already
have a variable for that, do not do differently for Xrandr because it adds
unnecessary complexity in the code.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The new macro 'wlengthof' from WUtil makes code easier to read than the
previous [sizeof() / sizeof([0]) ] construct.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
When the process receive a signal, a callback function is used, which
means having a fixed argument list for that application function.
It is then correct to not use the argument, so this patch adds the
appropriate stuff to avoid a false report from compiler.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
When an error occurs in X, the Xlib is using a callback mechanism to
execute application code to handle the problem, which means having a
fixed argument list for that application function.
It is then correct to not use all the arguments, so this patch adds the
appropriate stuff to avoid a false report from compiler.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
As a callback function has a fixed prototype, it is not an error to have
some arguments unused, but we need to let the compiler about it to avoid
spurious messages that would hide real cases.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The default domains were originally defined in different global
variables in C files; This patches groups them in a single
structure placed in global namespace.
The variable workspaces, that contains the list of workspaces
is moved to the global workspace properties.
Now the screen is not needed to know the workspaces.
The function getWindowState() doesn't need the WScreen argument.
The variable current_workspace, that contains the current workspace
is moved to the global workspace properties.
Now the screen is not needed to know the workspace_count.
The variable last_workspace, that contains the last used workspace
is moved to the global workspace properties.
Now the screen is not needed to know the workspace_count.
The variable name is changed to workspace.last_used because a similar
variable name is also in the WApplication struct.
The variable workspace_count, that contains the number of workspaces
is moved to the global workspace properties.
Now the screen is not needed to know the workspace_count.
As the cursor choice for each action is actually a user choice,
it is logical to put this into the structure, instead of a poorly
defined 'extern' in every file.
The flag "supports_tiff" doesn't belong to the wScreen, because all
screens has (or not) the same value. If wmaker supports (or not) tiff
files is global to all wmaker, not to the screens.
It is bad practice to define the prototype of an external function
inside a source file that wants to use it.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The file switchmenu.h includes the function prototypes for switchmenu.c.
The prototypes included were moved from funcs.h.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
The file event.h includes the function prototypes for event.c.
The prototypes included were moved from funcs.h.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
The file startup.h includes the function prototypes for startup.c.
The prototypes included were moved from funcs.h.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
When using the formula [sizeof(array) / sizeof( x )] to get the number
of element in a static array, it is better to use array[0] for 'x'
instead of the base type of array:
- in case the base type would change someday;
- if the compiler were deciding to insert padding somewhere
Drawers are horizontal docks, and they can themselves only live in the dock
To use them, right click on the dock or a docked appicon and select "Add
a drawer". Then move appicons into the drawer (drag them with the
mouse). You may change the icon of the drawer. By default, drawers
auto-expand and -collapse, and auto-raise/lower. This can be customized
in the same way as for the clip.
Set DisableDrawers to YES in G/D/WindowMaker if you do not want to see
the menu entry to add a drawer.
Just discovered this bug: the auto-attract icon functionality will not
work (to be precise, it crashes WM!) if the clip is disabled
(NoClip=YES). Will fix shortly, of course.
This patch moves the XRANDR variable definitions to screen.h, because
xrandr is related to screen behavior. Then, the definition externs
can be removed.
This patch also changes (in event.c) the ConfigureNotify event processing
to avoid call the "if" block if XRANDR is not enabled. I chose the option of
move the if into the HAVE_XRANDR block instead of include the
ConfigureNotify case inside of the HAVE_XRANDR block (proposed by
BALATON Zoltan) to avoid call the default option if not needed.
The functions of main.c should be included in main.h, not in funcs.h.
This patch adds the main.h file and moves the function prototypes to
this file.
The not needed "include funcs.h" are removed.