dan
165b96f30f
Gah, never say never.
2000-06-22 23:17:12 +00:00
dan
9d4dae947b
Guess what? Yep, another wmtext update. Now this was all, please go to
...
your homes.
2000-06-22 23:01:27 +00:00
dan
c87c53fbe5
Yet another fix for the wmtext class. Thank you, thank you, thank you.
2000-06-22 22:55:36 +00:00
dan
4f3c453c12
Fix for compilation of ruler
2000-06-22 22:52:57 +00:00
dan
6de30498da
Modified ruler stuff
2000-06-22 22:49:50 +00:00
dan
6f912eded3
Added new wruler.{c,h} files from nwanua
2000-06-22 22:26:43 +00:00
dan
738c72324b
Added a missing enum that made compilation fail
2000-06-22 22:06:33 +00:00
kojima
ab801f3141
new rootmenu header
2000-06-21 22:26:15 +00:00
kojima
4905ab1986
renamed ParseCommand() to TokenizeString()
...
added rootmenu reader rewrite start
2000-06-21 22:25:10 +00:00
kojima
c49ad9cac8
added text widget from nwanua
2000-06-20 23:27:37 +00:00
kojima
e410e1862b
fontset name guess when using multibyte
2000-06-17 19:07:57 +00:00
dan
4b2b2bcac3
Added spanish plmenu
2000-06-16 00:16:35 +00:00
dan
61b169f497
Added runtime option that lets one to set a small border around the
...
workspace that will not be covered by windows when maximizing, and thus
allowing easy access to the clip or menus using the mouse in this
border area, even when the screen is covered by windows maximized in
both horizontal and vertical directions.
A make clean is needed in src/ because new members were added to the
WPreferences structure in WindowMaker.h
2000-06-15 18:39:06 +00:00
kojima
ebf002b8d5
fixed redraw problem when frame title changes
2000-06-09 02:15:38 +00:00
dan
983e154118
- Fixed a bug with #define DEBUG (code didn't compile in that case)
2000-06-05 23:41:26 +00:00
kojima
15f9713a84
fixed crash bug when a texture cant be rendered
2000-06-04 02:09:10 +00:00
kojima
d869445950
- changed behaviour of control/shift double click on titlebar for maximize
2000-05-24 23:51:59 +00:00
dan
9e7242abe5
*** empty log message ***
2000-05-24 22:48:55 +00:00
dan
56cacb9336
Fixed the mdgradient code.
...
P.S. Please, that piece of code is perfectly valid, there's no need to
break it every month. There is nothing wrong with it, still it was
changed (and simultaneously broken) 4 or 5 times already.
That code use a smart trick to draw the multi diagonal gradient using
integer operations, that is perfectly valid and moreover is much faster
than the classical floating point calculation algorithm that was used
before, so there is no need to randomly 'fix' it every now and then.
If you don't understand how it works please ask.
2000-05-24 22:47:54 +00:00
kojima
3e0c6920a9
added it
2000-05-23 21:22:38 +00:00
kojima
d4c23fba79
added image browser start
2000-05-23 21:18:49 +00:00
kojima
05339d0d63
added start of gui wmaker.inst
2000-05-23 21:14:57 +00:00
kojima
e44130b51a
few changes to WPrefs/appearance to accomote igradient
2000-05-22 03:24:40 +00:00
kojima
58b36ec1b3
added wmagnify
2000-05-22 03:09:20 +00:00
kojima
79ae37a35c
added options to change default fonts
2000-05-21 23:56:33 +00:00
kojima
6947fd7b64
added new style
2000-05-21 16:35:13 +00:00
kojima
1e351cb59b
added igradient texture
...
fixed some bugs
2000-05-21 16:34:23 +00:00
kojima
71f735069a
*** empty log message ***
2000-05-21 16:15:56 +00:00
kojima
e7771be157
added interwoven gradient
2000-05-21 15:33:27 +00:00
dan
16949246ee
*** empty log message ***
2000-05-16 12:11:29 +00:00
kojima
cdb148df48
added new style
2000-05-15 10:57:34 +00:00
dan
0ae1ecc05f
Made the floppy path in the file panel be configurable via the FloppyPath
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key in the WMGLOBAL file, instead of the '/floppy' hardcoded value.
2000-05-10 12:30:34 +00:00
dan
139b34c7af
Mouse wheel code enhancement (need to check if its correctly implemented)
2000-05-08 22:15:05 +00:00
dan
27838589a5
Added connection opening timeout handling
2000-04-27 04:26:15 +00:00
dan
886e65f83e
*** empty log message ***
2000-04-19 20:29:52 +00:00
dan
1e519308d3
*** empty log message ***
2000-04-19 19:57:20 +00:00
dan
5852c7506f
fix for a possible crash in some circumstances, caused by an illegal mem
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acccess.
2000-04-19 14:54:34 +00:00
dan
f3ed042f0c
Small cleanup
2000-04-18 18:09:35 +00:00
kojima
3b28027dce
repaint label after color change
2000-04-18 03:31:36 +00:00
dan
badfd68aef
networking code fixes
2000-04-17 21:52:14 +00:00
dan
cf3bb1fd0e
Bug fix in the networking code
2000-04-17 21:24:58 +00:00
dan
74bbc24da2
Fixed a really stupid crasing bug caused by those (unsigned char*) pointers
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to data.
2000-04-14 06:18:38 +00:00
dan
a6e19eed31
*** empty log message ***
2000-04-14 03:55:26 +00:00
dan
fbc2c75c8a
Small fix to the mouse wheel code
2000-04-13 21:40:57 +00:00
dan
5c76167098
Initial mouse wheel code.
2000-04-13 21:24:28 +00:00
dan
b188d55bbe
Removed include of nana.h
2000-04-12 10:43:43 +00:00
dan
e222ba21bc
Listed keys in wrong proplist
2000-04-12 02:16:01 +00:00
dan
c5f05b2815
*** empty log message ***
2000-04-12 01:46:43 +00:00
dan
51a638e821
Added a function to get all keys in a user defaults database (for databases
...
with dynamic contents, where the keys are not known in advance, like a
user = password; type UD database).
2000-04-12 01:45:42 +00:00
kojima
ccd419500f
removed #include <nana.h>
2000-04-12 01:11:35 +00:00