This patch avoids to create again the cache icon for a docked application.
If the application is docked, then the icon was previosly created.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
This patch avoids to create Cached Icons for all applications. Only
the applications docked should create it, as Zoltan said:
-------8<-------
Also app icon caching was broken around the same time. The app icon cache
in CachedPixmaps was meant to store icons retrieved from X clients so the
dock or clip can display those when the client is not running like after
startup. The cache should contain only such icons and the path should never
appear in WMWindowAttributes because the cache is an internal thing used to
look up icons not otherwise available. If you look at your WMWindowAttributes
now it is full of entries referring to the cache that should not be there and
if you look at the cache dir you'll find a lot of icons from all apps you've
ever started while there should be only the few docked ones that use client
side icons. Also the cache is never cleaned up only new icons are added to it.
-------8<-------
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
As Josip Deanovic reported:
-------8<-------
In previous versions e.g. 0.80.2 up until 0.95.3 when an application
attributes are set with "NoAppIcon = Yes;" ("No application icon" option
in attributes window), it was possible to launch multiple instances of
the application from wmdock using double-click.
After doing a git bisect per your suggestion I have found and reported
this:
bc0700e016 is the first bad commit
commit bc0700e016
Author: Rodolfo GarcÃa Peñas (kix) <kix@kix.es>
Date: Mon Jun 18 11:15:19 2012 +0200
Create WAppIcon always
When the application is created, the WAppIcon now is created always,
but it is only painted if the flag is not set.
The icon initialization to NULL can be done now at
app_icon_create_from_docks
because it is always called.
:040000 040000 7c58877ad533d52affb3 M src
-------8<-------
This patch reverts this change (not the patch). Now the function
create_appicon_from_dock checks if the flag no_appicon is set,
and then, do not execute the code related to the appicon.
Because the connection between the icon and the window is broken
(icon->owner is null) we need check if the icon->owner exists
when we try to re-create the icon in the Window Attributes window.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
The function does not need to be passed a array of pointer to windows
because it does not change content of the pointers. It is more efficient to
directly use an array of windows as the parameter, and simpler also.
As 'SlideWindow' is also concerned, it can be simplified and turned into
an inlinable function so the compiler can optimise it.
Took opportunity to de-CamelCase the name of the functions to comply with
the project's coding style.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The usual way to define a macro in is to name macro with 'USE_xxx' when
they are used to enable a feature 'xxx'.
As the feature concerns the Dock and not DnD in general (WINGs support is
not disabled), make it a bit more clear in the macro name and document the
configure flag in the Installation Manual.
Took opportunity to compile the corresponding file only when the feature is
not disabled.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
As pointed by Coverity, there is in the same procedure a check for null
pointer before use, and later a direct use without check.
In most case, the pointer is not null, but it one case it is hard to be
sure that the pointer cannot be null, so it's safer to just add a check
there also.
Took opportunity to swap the order of the arguments in the if, because if
the config flag is false it is not necessary to spend time on doing the
more expensive strcmp.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
As pointed by Coverity, there was a check for null pointer on
scr->dock_dots, but this check was not made in the 2nd use of it, done if
the HIDDENDOT feature was enabled.
Investigation show that it is not possible that this pointer could be
created NULL, so let's remove the unneeded check.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
Signed-off-by: Carlos R. Mafra <crmafra@gmail.com>
Revert patches that moved variables from WMScreen to global level
because this broke X displays with multiple independent screens and
caused dock and clip icons to become mixed up. When managing multiple
screens each screen used to have it's own state/dock and clip. This
commit restores that by reverting mainly the commits listed below (and
those that are invalidated by reverting these) and fixing up later
commits to apply after the revert.
Reverted commits:
f60e65001b Moved 'workspace_name_font' from the Screen to a Workspace object in the global namespace
9e103a46e9 Variable workspace_count moved to the workspace object in the global namespace
e5ae684d02 Variable last_workspace moved to workspace object in global namespace
c610b8d7ce Variable current_workspace moved to workspace object in global namespace
f0c5073600 Array of workspaces moved to the workspace object in the global namespace
9c252988f8 Variable workspace_menu moved to workspace object in global namespace
e86b8dcb2f Clip, Dock and Drawers menu moved to appropriate global namespace
074092f319 Removed WScreen args not used
4a7daf2322 AppIcon list moved out of WScreen
2103fe390b Variable clip_icon moved to clip object in the global namespace
014bc52531 wClipIconPaint appicon argument removed
40e1ea08b8 Varible session_state moved to global namespace
6987d4aa40 Removed WScreen argument
0de3e590ce shortcutWindows moved to w_global
2e64831fb6 Removed unused variable wapp_list
b6423a7b4f wmaker: Moved variable Screen Count into the global namespace
Signed-off-by: Carlos R. Mafra <crmafra@gmail.com>
In the function wHandleAppIconMove there is an event handling loop
which was supposed to be finished with the variable 'done'.
As the code is using 'return' inside the loop, which is both more
convenient and easier to read, this variable was never set, making
the loop an infinite looking loop.
This patch removes the variable so it will be clear how it behaves.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
As pointed by Coverity, there are some cases where the name of the file
returned by wIconChooserDialog could be left unfreed.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The function wIconChooserDialog already makes sure that it returns
NULL if its result would have been an empty string, so it is not
necessary to re-check this in setIconCallback, this leads to
more complicated code and can't be optimised by the compiler.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
moving scr initialization after WApplication existing test
to prevent crashing in case wapp is null
Acked-by: Christophe CURIS <christophe.curis@free.fr>
The custom drawing code for windows is handled using callback functions,
which means having a fixed argument list for that function.
It is then correct to not use all the arguments, so this patch adds the
appropriate stuff to avoid a false report from compiler.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
When an entry of a menu is selected, the appropriate action is triggered
using a callback, which means having a fixed argument list for that
function.
It is then correct to not use all the arguments, so this patch adds the
appropriate stuff to avoid a false report from compiler.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The default domains were originally defined in different global
variables in C files; This patches groups them in a single
structure placed in global namespace.
The appicon list is moved out of WScreen. The reason is because
the appicon list is used to create and remove icons (appicons, dock,
clip,...) on the screen, but these icons are not associated with the
WScreen. These icons are associated with the Workspace.
If we check the WWorkspace struct we can see that the Clip is inside
this struct. The dock, the background, the workspace name are other
items related to the Workspace, not with the screen.
So, we should take out the appicon from the WScreen. But, what is the
better place to hold it? The workspace? NO!, because the icon list
is common to the all workspaces. Probably the better place is hold
as independent list in the global namespace, so this is my option.
In the next patches we can see that this is the better option, because
we can create the icons, without think where we should paint them.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
The variable workspaces, that contains the list of workspaces
is moved to the global workspace properties.
Now the screen is not needed to know the workspaces.
The function getWindowState() doesn't need the WScreen argument.
The variable current_workspace, that contains the current workspace
is moved to the global workspace properties.
Now the screen is not needed to know the workspace_count.
The variable workspace_count, that contains the number of workspaces
is moved to the global workspace properties.
Now the screen is not needed to know the workspace_count.
As the cursor choice for each action is actually a user choice,
it is logical to put this into the structure, instead of a poorly
defined 'extern' in every file.
The flag "supports_tiff" doesn't belong to the wScreen, because all
screens has (or not) the same value. If wmaker supports (or not) tiff
files is global to all wmaker, not to the screens.
The file event.h includes the function prototypes for event.c.
The prototypes included were moved from funcs.h.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
The dock will have the up-right and down-left arrows to change workspaces and
the clip will be disabled. That is, if option ClipMergedInDock is set to yes in
GNUstep/Defaults/WindowMaker.
[not thoroughly tested]
Drawers are horizontal docks, and they can themselves only live in the dock
To use them, right click on the dock or a docked appicon and select "Add
a drawer". Then move appicons into the drawer (drag them with the
mouse). You may change the icon of the drawer. By default, drawers
auto-expand and -collapse, and auto-raise/lower. This can be customized
in the same way as for the clip.
Set DisableDrawers to YES in G/D/WindowMaker if you do not want to see
the menu entry to add a drawer.
Just discovered this bug: the auto-attract icon functionality will not
work (to be precise, it crashes WM!) if the clip is disabled
(NoClip=YES). Will fix shortly, of course.
Behaves essentially the same, only a bit more consistently.
Known differences:
1. An AppIcon will now always end up undocked if moved while Mod1 is pressed.
2. Moving a docked AppIcon with Mod1 pressed (undocking it) used to auto-expand the clip,
as clip expansion happened first, while looking for a snapping position,
and the test on Mod1 being pressed happened only later
The function set_icon_image_from_database() set the icon from the
database, but wIconUpdate() update the icon using different methods
, like for example get the image from X11. So, is better move the
wIconUpdate() to the function who call set_icon_image_from_database(),
to avoid understanding problems.
This patch removes all the appicon stuff from the application creation
to the appicon creation. Now, the application only calls one function
(create_appicon_for_application()) and this function do all the work.
The function do the same code than the code before this patch, but the
only change is that the "if" test to check if the appicon was found in
the docks now is negated, removing the return and doing the appicon_save
inside the function.
Finally, the old makeAppIconFor is now create_appicon_for_application().
The new function set_icon_image_from_database() removes the dup code
from these functions:
icon.c:icon_create_for_dock()
icon.c:icon_create_for_wwindow()
appicon.c:removeAppIconFor()
The only different change is that in the functions icon_create_for_dock()
and icon_create_for_wwindow(), the icon->tile_type assignment is done
before set the icon image filename and icon image, but this variable
is not used in these functions (is used in wIconUpdate function) but in both
functions the icon->tile_type assignment is done before wIconUpdate(), like
the code previous to this patch, so there is no problem moving icon->tile_type.
This patch sets the correct icon after kill a docked application.
To reproduce the problem (as Carlos reported to me), follow these
steps:
1. With a docked application, not running, set the icon image.
2. Launch the docked application.
3. Kill the application, using for example the app dock menu.
The icon is lost. But if wmaker is restarted, the icon backs again.
The problem is because when the application is closed, the function
removeAppIconFor() calls wIconUpdate(), but this function doesn't
find the icon in the file system again. The icon is loaded from the
filesystem only when the application is created.
This patch creates the icon image again, then calls wIconUpdate() to
set the icon image or the default icon image if the icon image was
not found, then wPaint it.
These lines comes from the create_appicon_from_* functions, used
to set the icon image for docks and applications. Are copy/pasted.
The function wIconUpdate can receive a image to setup as icon image.
If image is NULL, then use the original method, using different procedures
to get the image.
On 12.11.2012 Paul Seelig reported:
- open an application positioning an app icon on the bottom
- right click this app icon to show the context menu
- wonder yourself why there are two lines saying "Hide"
- first Hide entry does not do anything, second does
The reason for this curious behavior is the following.
The "Launch" entry was added in 8352c9ef60 ("Allow relaunch with shortcut key")
as the first one in the appicon menu, but this first position was hard-coded
in another part of wmaker's code in order to decide the menu entry text based
on the application's 'hidden' state in openApplicationMenu():
if (wapp->flags.hidden)
menu->entries[1]->text = _("Unhide");
else
menu->entries[1]->text = _("Hide");
But the "Launch" entry is before these "Hide/Unhide" entries and now the assumption
about entries[1] containing the relevant string for this hide/unhide decision is
no longer valid.
The simpler "fix" is to move the "Launch" entry below these "Hide/Unhide" games.
The WIcon variable force_paint can be removed, because now is possible
update the icon directly in the function wAppIconPaint.
Now wAppIconPaint creates the RImage file if needed, and then paint it.