I noticed one instance of this while looking at the code the other day,
and after a quick grep, realized it happened a *lot*! One of the many
frustrating things about the English language is that we use apostrophes
to make pretty much everything possessive *except* the pronoun "it".
In that case, we use "its". "It's" is reserved for the contraction
meaning "it is" or "it has".
When opening the "Icon and Initial Workspace" panel of the Attribute
Inspector, the Miniwindow Image and the corresponding text field were
always empty, even if an icon had been selected, applied and saved
before. The file name was not loaded from the database on startup
of the inspector window.
With this change, the icon and the text field are properly set on
startup of the inspector window.
This adds an option (IgnoreDecorationChanges in plist) for windows to
ignore any requests from the clients for changing decorations. Since the
default state for any window pre-request is to have all decorations visible
this basically means that applications cannot hide any of the titlebar,
sizing bar, titlebar buttons, etc and any hint that causes these elements
to be hidden will be followed by a restoration if this option is set.
This is useful for broken clients (e.g. Steam) and clients that force
subpar client side decorations. It is basically a per-window setting of the
global advanced option to ignore Gtk hints, except that it also applies to
non-Gtk applications.
As reported by Nerijus Baliunas, there was a problem when unchecking an
attribute in the Window Inspector and saving it. The original code was
meant to save an attribute that is being checked by user, but not one that
is explicitly unchecked, which means than although it looked ok when using
the "Apply" button, it was not remembered when restarting the application.
In continuation to the clean-up started in the previous patches, this one
is updating the Window Inspector to display 2 check-boxes, one read-only on
the left, displaying the state requested by the application, and a second
one which makes use of the new Tri-State button in WINGs to let the user
specify if he wants to force-on, force-off, or leave as-is the attribute.
The saving to the property list is then updated to take into account this
new 3-state when saving to the file, so relaunching the application will
remember correctly the user choice.
Reported-by: Nerijus Baliunas <nerijus@users.sourceforge.net>
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The structure containing the information on windows contains 2 sets of
attributes, client_flags which contains those asked by the application
through Hints (like MWM Hints and others) and user_flags which was defined
to allow the user to override them.
Unfortunately many places of the code was using the wrong structure to save
the attributes to (for example by using the WSETUFLAG macro) which was
merely ok as the user_flags have priority, but when we want to provide a
clean consistent behaviour to users, we need to get things in the right
place.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The Window Inspector is used to let user change a list of advanced options
for all the windows of an application. This list was defined through many
hard-coded things; by defining an array with everything at the beginning of
the file it is easier to maintain (the code is simpler because it is more
generic) and to make it evolve.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The Window Inspector is used to let user change a list of advanced options
for a window. This list was defined through many hard-coded things; by
defining an array with everything at the beginning of the file it is easier
to maintain (the code is simpler because it is more generic) and to make it
evolve in the future.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The Window Inspector is used to let user change the list of attributes for
a window. This list of attributes was defined through many hard-coded
things; by defining an array with everything at the beginning of the file
it is easier to maintain (the code is simpler because it is more generic)
and to make it evolve.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
It is generally considered bad practice to place an assignation inside the
expression for an "if" statement because it is often a source of bug,
because of possible typos and because it makes reviewing code more
complicated.
This patch fixes as much cases as possible to make the code easier to read.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
Revert patches that moved variables from WMScreen to global level
because this broke X displays with multiple independent screens and
caused dock and clip icons to become mixed up. When managing multiple
screens each screen used to have it's own state/dock and clip. This
commit restores that by reverting mainly the commits listed below (and
those that are invalidated by reverting these) and fixing up later
commits to apply after the revert.
Reverted commits:
f60e65001b Moved 'workspace_name_font' from the Screen to a Workspace object in the global namespace
9e103a46e9 Variable workspace_count moved to the workspace object in the global namespace
e5ae684d02 Variable last_workspace moved to workspace object in global namespace
c610b8d7ce Variable current_workspace moved to workspace object in global namespace
f0c5073600 Array of workspaces moved to the workspace object in the global namespace
9c252988f8 Variable workspace_menu moved to workspace object in global namespace
e86b8dcb2f Clip, Dock and Drawers menu moved to appropriate global namespace
074092f319 Removed WScreen args not used
4a7daf2322 AppIcon list moved out of WScreen
2103fe390b Variable clip_icon moved to clip object in the global namespace
014bc52531 wClipIconPaint appicon argument removed
40e1ea08b8 Varible session_state moved to global namespace
6987d4aa40 Removed WScreen argument
0de3e590ce shortcutWindows moved to w_global
2e64831fb6 Removed unused variable wapp_list
b6423a7b4f wmaker: Moved variable Screen Count into the global namespace
Signed-off-by: Carlos R. Mafra <crmafra@gmail.com>
As pointed by Coverity, there is one case where the string returned by
WMGetTextFieldText could be left allocated.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
As pointed by Coverity, there is one case where the application dictionary
which is created temporarily (when saving the changes in the Window
Inspector) could be left allocated. It is now freed in the common path to
avoid problems.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
As pointed by Coverity, a string could be left unfreed in the case where
the window's attribute dialog is closed before an icon would be actually
chosen from the Icon Chooser Dialog.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
As pointed by Coverity, in this specific case the string previously stored
in 'file' was lost when replaced with the string from 'db_icon'. The logic
have been simplified to avoid the case.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
It is not only not very efficient, but in present case it also participates
in memory fragmentation.
This patch replaces this with a stack allocated buffer with a buffer which
is way too large.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The new macro 'wlengthof' from WUtil makes code easier to read than the
previous [sizeof() / sizeof([0]) ] construct.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The WINGs toolkit dispatch events on widgets using callbacks, which means
having a fixed argument list for the handling function.
It is then correct to not use all the arguments, so this patch adds the
appropriate stuff to avoid a false report from compiler.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
It is dangerous to use a function that does not use the same prototype as
expected by the callback, because that mean there is conversion performed
for the arguments, on which the compiler has no possibility to report
problems.
It is safer to create the function with the strict argument list, and
insert an explicit type conversion for which the compiler will be able
to perform compatibility checks, and include optional code when needed.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The toolkit dispatches window close request events using callback
functions, which means having a fixed argument list for that function.
It is then correct to not use all the arguments, so this patch adds the
appropriate stuff to avoid a false report from compiler.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The default domains were originally defined in different global
variables in C files; This patches groups them in a single
structure placed in global namespace.
The variable workspaces, that contains the list of workspaces
is moved to the global workspace properties.
Now the screen is not needed to know the workspaces.
The function getWindowState() doesn't need the WScreen argument.
The variable workspace_count, that contains the number of workspaces
is moved to the global workspace properties.
Now the screen is not needed to know the workspace_count.
As the cursor choice for each action is actually a user choice,
it is logical to put this into the structure, instead of a poorly
defined 'extern' in every file.
The file switchmenu.h includes the function prototypes for switchmenu.c.
The prototypes included were moved from funcs.h.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
The new function set_icon_image_from_image() sets the icon image using
a image provided as argument.
This function will be used to avoid call wIconUpdate() with the image
argument, doing the code easier and faster.
This patch calls unset_icon_image(), to free the icon image, to avoid
lost memory. After this patch, in winspector.c, the wIconUpdate() call
don't free the memory before update it.
There can be these 4 situations:
1. ignore flag + file set
2. no ignore flag + file set
3. ignore flag + no file set
4. no ignore flag + no file set
If the "ignore client supplied icon flag" is not set it means the user wants to use the client-provided icon,
so the eventual file name which might be in the entry field is ignored.
If the user sets the ignore flag and sets the icon name all is fine and Option 1 is done.
If the user tries to set an icon (ignore flag is set) but the file textbox is not set we show the
warning:
"Ignore client supplied icon is set, but icon filename textbox is empty. Using client supplied icon"
and use the client-supplied icon instead.
This patch avoids to save the icon name in the configuration file
if the flag "Ignore client supplied icon" is not selected.
First, when winspector tries to show the icon to the user, it must not search
the default icon. It should use the specific icon or the icon provided
by the client.
When we click in "save Settings", the function saveSettings reads the icon
specified by the user in the text box. If the checkbox "Ignore client supplied
icon" is not selected, then saves the icon too.
Using this behaviour we never recover the initial position (no icon selected,
no ignore client supplied icon flag set). This patch recovers the initial
state of the icon options.
When the user unsets the ignore client the filename provided is not saved in
the configuration file. Now, the configuration is like the initial status.
If the user checks the flag and set the file to use as icon, the file is used.
This patch sets a correct style on winspector.c. It removes some
empty lines, moves variable definitions to the function heads,
moves preprocessor definitions to the top of the file and removes
some extra curly brackets.
The function to create the winspector panel is so big, and is hard
to understand it. This patch split the function createInspectorForWindow
in some extra functions:
create_tab_window_attributes
create_tab_window_advanced
create_tab_icon_workspace
create_tab_app_specific
This functions don't do nothing extra, only the code is moved to them.
The function applySettings() set now the icons. Updated icons are:
- Appicon: Always, with or without always_user_icon
- Window: If the window is minimized, with or without always_user_icon.
Window must be minimized to see the icon change, else, wwin->icon
doesn't exist and therefore you won't see this change (no icon).
There is a problem if the window is not minimized and is minimezed,
because it will show the icon in the database, not the assigned icon.
This problem must be updated not here, in the wIconifyWindow()
function, at actions.c
This patch avoids the icon creation in winspector.c and adds the
ability of creating + paiting and unpainting instead of destroying the icon.
Now the icon is always created by wApplicationCreate and the icon
exists while the application is runnning. If the user doesn't want
an appicon the winspector.c will not remove the icon, it will only
not paint it on the screen. But the icon is still created.
Probably the most difficult part in this code is how to handle the
icons in the iconlist. We must include the icon in the iconlist when
it is painted, not when it is created. And it must be removed when it
is unpainted.
We can check if the icon is in the iconlist if icon->next AND icon->prev
are null, else it is on the applist. If it is included we must not
paint it again because the function PlaceIcon() will calculate a new
icon place in the screen including the icon!, then a hole is painted.
Recalculate frame extents when the titlebar, resize bar or border are
enabled/disabled.
Account for border when calculating top and bottom frame extents.
Quoth I,
> I've just seen that _NET_FRAME_EXTENTS isn't updated when
> disabling or enabling the titlebar, resizebar and border of a window,
> so that needs to be fixed.
The attached patch fixes _NET_FRAME_EXTENTS not updating when using
the inspector to disable or enable the titlebar, resizebar or border.
It also fixes not taking the border width into account when
calculating the top and bottom extents.
With the patch the window's border is drawn for 32bpp urxvt windows
with compton. The border still isn't black, however. That's because
the border is taken from the screen's colormap rather than the
window's. I'll have a fix for that soon.
The functions wDefaultGetIconFile(), get_default_icon_filename() and
get_generic_value() use the argument noDefault in order to avoid searching the
default icon. This double negation is difficult to read though. This patch
changes it to be True if the default icon should be included or false if not.
This patch changes the noDefault argument to default_icon, then the
True is now False and False is True.
The main change is at get_generic_value():
- /* Search the default icon name - See noDefault argument! */
- if (!value && !noDefault) {
+ /* Search the default icon name - See default_icon argument! */
+ if (!value && default_icon) {
Because the functions wDefaultGetIconFile() and get_default_icon_filename()
mainly forwards the noDefault argument to get_generic_value().
The functions makeAppIconFor and removeAppIconFor are moved from
winspector.c to appicon.c, and now are not static.
The reason to move these functions is because are used to create
and remove app_icons, therefore should be included in this file.
Finally, this functions will be updated and splitted in next patches.
Due to variable size definitions in the structure, the 'for' loops may
actually try to work on wrong data. Instead of using hard-coded value,
we now simply let the compiler give us the number of elements.
This may (or may not) fix a crash reported by Rodolfo kix Garcia.