As Josip Deanovic reported:
-------8<-------
In previous versions e.g. 0.80.2 up until 0.95.3 when an application
attributes are set with "NoAppIcon = Yes;" ("No application icon" option
in attributes window), it was possible to launch multiple instances of
the application from wmdock using double-click.
After doing a git bisect per your suggestion I have found and reported
this:
bc0700e016 is the first bad commit
commit bc0700e016
Author: Rodolfo GarcÃa Peñas (kix) <kix@kix.es>
Date: Mon Jun 18 11:15:19 2012 +0200
Create WAppIcon always
When the application is created, the WAppIcon now is created always,
but it is only painted if the flag is not set.
The icon initialization to NULL can be done now at
app_icon_create_from_docks
because it is always called.
:040000 040000 7c58877ad533d52affb3 M src
-------8<-------
This patch reverts this change (not the patch). Now the function
create_appicon_from_dock checks if the flag no_appicon is set,
and then, do not execute the code related to the appicon.
Because the connection between the icon and the window is broken
(icon->owner is null) we need check if the icon->owner exists
when we try to re-create the icon in the Window Attributes window.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
To be consistent, all place where the not-properly-written "apercu" was
used in the source code (of wmaker and WPrefs) it has been replaced by an
appropriate "minipreview" or similar, to be in line with the new name
suggested by Yuri Tarasievich.
This new name is better understood by contributors who speak usual english,
but not this word which comes From french but is sparsely understood by
british people.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
There was a probable bug when reading settings, because the function used
was 'getInt' which would try to store the result in a 'char'. As it would
be probably easier for user to have the value directly in pixels, the
storage is now done in an int so there won't be problem anymore.
Changed the behaviour of the constant APERCU_BORDER, which would be assumed
to be the size of the border in pixel, but in previous code it was actually
the sum of the two border (1 on each side). All maths have been changed to
have it as a single border width.
Took opportunity to group variable assignation for titleHeight and
shortenTitle in a single place, because it is not convenient to have them
spread around (one value in the beginning and others later in the code) and
using default values prevents some checks that modern compiler can do to
help produce safer code.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
Signed-off-by: Carlos R. Mafra <crmafra@gmail.com>
Since the resolution of the Retina display tends to make everything small,
the default apercu preview size (twice the icon size) couldn't be used to
distinguish the window contents without tiring too much my eyes.
Therefore, let's make the apercu size a configurable option. You can set
it through the ApercuSize variable with
$ wdwrite WindowMaker ApercuSize 4
in multiples of the icon size (in this case the apercu size will be four
times the icon size).
The default size remains 2 (twice the icon size).
This patch is adding miniwindow apercu when the mouse
is over the miniwindows.
To enable it you have to run WPref, in Miscellaneous Ergonomic
Preferences, check miniwindow apercus.
Then, you will be able to see a screenshot of the app when the mouse
is over the miniwindow.
Since 'foo' and 'bar' are not being multiplied...
Done automatically with the sed script:
/^[a-zA-Z][a-zA-Z]*.*(/{
s/ \* \([a-zA-Z]\)/ *\1/g
}
Signed-off-by: Carlos R. Mafra <crmafra@gmail.com>
The mechanism of Notifications in the WINGs toolkit is relying on
callbacks to dispatch notifications, which means having a fixed argument
list for the handling function.
It is then correct to not use all the arguments, so this patch adds the
appropriate stuff to avoid a false report from compiler.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
The custom drawing code for windows is handled using callback functions,
which means having a fixed argument list for that function.
It is then correct to not use all the arguments, so this patch adds the
appropriate stuff to avoid a false report from compiler.
Signed-off-by: Christophe CURIS <christophe.curis@free.fr>
This patch removes the error variable, because is not changed
after their initialization.
This patch also removes the if check to wfree the path variable,
because this variable never is NULL.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
This patch swaps the if and the else blocks for the
image value. Now, if the image doesn't exist, and because
error is always "0" (is not changed after the definition),
we can exist from the wIconChangeImageFile function.
Before this patch, if the image was NULL, the error variable
was set to "1", so we must return !error, then return "0".
Because the "path" variable is not NULL, we must wfree it.
Now, the "Set the new image" block is moved out the if block.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
This patch swaps the "if (path)" block to "if (!path)"
therefore, the true block is now "error = 1" and the
false block is the call to get_rimage_from_file function.
The second change is that the "error = 1" statement is
changed to "return 0", because if "error" is "1", then
only the "return !error" statement is used, then we can
change it for "return !1" that is "return 0".
Then, we can move the get_rimage_from_file call out of the
if block.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
As the cursor choice for each action is actually a user choice,
it is logical to put this into the structure, instead of a poorly
defined 'extern' in every file.
The file winmenu.h includes the function prototypes for winmenu.c.
The prototypes included were moved from funcs.h.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
The file event.h includes the function prototypes for event.c.
The prototypes included were moved from funcs.h.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
The file startup.h includes the function prototypes for startup.c.
The prototypes included were moved from funcs.h.
Signed-off-by: Rodolfo García Peñas (kix) <kix@kix.es>
The default case is moved to the bottom of the switch case.
The default case should be removed, because the icon has always
a right value, because the icon creation always uses a real value:
kix@debian:~/src/wmaker/wmaker-crm/src$ grep wAppIconCreateForDock *c
appicon.c:WAppIcon *wAppIconCreateForDock(WScreen *scr, char *command, char *wm_instance, char *wm_class, int tile)
dock.c: btn = wAppIconCreateForDock(scr, NULL, "Logo", "WMClip", TILE_CLIP);
dock.c: btn = wAppIconCreateForDock(scr, NULL, "Logo", "WMDock", TILE_NORMAL);
dock.c: btn = wAppIconCreateForDock(scr, NULL, name, "WMDrawer", TILE_DRAWER);
dock.c: aicon = wAppIconCreateForDock(scr, command, winstance, wclass, TILE_NORMAL);
(1)dock.c: aicon = wAppIconCreateForDock(dock->screen_ptr, NULL,
kix@debian:~/src/wmaker/wmaker-crm/src$
kix@debian:~/src/wmaker/wmaker-crm/src$ grep TILE_ *c | grep -v ICON_TILE_SIZE
***[2]appicon.c: tile = TILE_CLIP;
dock.c: btn = wAppIconCreateForDock(scr, NULL, "Logo", "WMClip", TILE_CLIP);
dock.c: btn = wAppIconCreateForDock(scr, NULL, "Logo", "WMDock", TILE_NORMAL);
dock.c: btn = wAppIconCreateForDock(scr, NULL, name, "WMDrawer", TILE_DRAWER);
dock.c: aicon = wAppIconCreateForDock(scr, command, winstance, wclass, TILE_NORMAL);
(2)dock.c: wm_instance, wm_class, TILE_NORMAL);
***[3]icon.c: icon->tile_type = TILE_NORMAL;
icon.c: case TILE_NORMAL:
icon.c: case TILE_CLIP:
icon.c: case TILE_DRAWER:
kix@debian:~/src/wmaker/wmaker-crm/src$ grep tile_type *c
icon.c: icon->tile_type = TILE_NORMAL;
***[1]icon.c: icon->tile_type = tile;
icon.c: switch (icon->tile_type) {
icon.c: wwarning("Unknown tile type: %d.\n", icon->tile_type);
kix@debian:~/src/wmaker/wmaker-crm/src$
There are only three cases without value (asterisk in the line start) set
as preprocessor variable. (1) and (2) is the same call. These are the three cases:
Case [1]:
-------------8<--------------
WIcon *icon_create_for_dock(WScreen *scr, char *command, char *wm_instance, char *wm_class, int tile)
{
WIcon *icon;
icon = icon_create_core(scr, 0, 0);
icon->tile_type = tile;
-------------8<--------------
Calls to icon_create_for_dock, is only call in appicon.c:
-------------8<--------------
kix@debian:~/src/wmaker/wmaker-crm/src$ grep icon_create_for_dock *c
appicon.c: aicon->icon = icon_create_for_dock(scr, command, wm_instance, wm_class, tile);
icon.c:WIcon *icon_create_for_dock(WScreen *scr, char *command, char *wm_instance, char *wm_class, int tile)
kix@debian:~/src/wmaker/wmaker-crm/src$
-------------8<--------------
The call:
-------------8<--------------
WAppIcon *wAppIconCreateForDock(WScreen *scr, char *command, char *wm_instance, char *wm_class, int tile)
{
[snip]
if (strcmp(wm_class, "WMDock") == 0 && wPreferences.flags.clip_merged_in_dock)
tile = TILE_CLIP;
aicon->icon = icon_create_for_dock(scr, command, wm_instance, wm_class, tile);
-------------8<--------------
And the calls to wAppIconCreateForDock() are checked before.
The case [2] is just the line:
-------------8<--------------
WAppIcon *wAppIconCreateForDock(WScreen *scr, char *command, char *wm_instance, char *wm_class, int tile)
{
[snip]
if (strcmp(wm_class, "WMDock") == 0 && wPreferences.flags.clip_merged_in_dock)
*** tile = TILE_CLIP;
aicon->icon = icon_create_for_dock(scr, command, wm_instance, wm_class, tile);
-------------8<--------------
Then, is sure too.
The case [3] is:
-------------8<--------------
WIcon *icon_create_for_wwindow(WWindow *wwin)
{
[snip]
icon->tile_type = TILE_NORMAL;
-------------8<--------------
All windows have TILE_NORMAL.
Then, all cases are secure.
Drawers are horizontal docks, and they can themselves only live in the dock
To use them, right click on the dock or a docked appicon and select "Add
a drawer". Then move appicons into the drawer (drag them with the
mouse). You may change the icon of the drawer. By default, drawers
auto-expand and -collapse, and auto-raise/lower. This can be customized
in the same way as for the clip.
Set DisableDrawers to YES in G/D/WindowMaker if you do not want to see
the menu entry to add a drawer.
Just discovered this bug: the auto-attract icon functionality will not
work (to be precise, it crashes WM!) if the clip is disabled
(NoClip=YES). Will fix shortly, of course.
The function wIconChangeTitle() now changes the icon title name
doing the full work (except painting it).
The function receives now the icon to change the name and the
wwindow with the new name. The function checks if icon and the
window exists.
Then, try to get the name using wNETWMGetIconName(), if not found
then try to read it from wGetIconName(). Then the icon has the new
name and the function returns.
This is better because:
1. We don't need a flag to know if the window got the name
using the wNETWMGetIconName function. Now call this function
always.
2. We do the same work in all calls to the wIconChangeTitle()
function.
The functions that uses wIconChangeTitle (at client.c, icon.c and
wmspec.c) uses always the value set by wNETWMGetIconName() first,
else, the value set by wGetIconName(). This is the reason for the
flag net_has_icon_title. Now the flag can be removed.
The call to wIconUpdate() can be changed by call to update_icon_pixmap(),
because the icon doesn't need to be changed.
Now, the icon pixmap is updated faster.
This change is more difficult to see, this is the explanation:
1. wIconUpdate() updates the icon for the applications, then call
update_icon_pixmap() to re-create the pixmap.
2. tileObserver() is used if the event WNIconTileSettingsChanged() is
launched. This event is used in the Notification for docks and wwindows:
WMAddNotificationObserver(tileObserver, icon, WNIconTileSettingsChanged, icon);
3. The function WNIconTileSettingsChanged() is used if the icon need refresh,
used in the wReadDefaults() function. See code below. This function is used
in the wmaker startup.
if (needs_refresh & REFRESH_ICON_TILE)
WMPostNotificationName(WNIconTileSettingsChanged, NULL, NULL);
4. Finally, the flag to refresh the icon tile is throw by setIconTile():
return (reset ? REFRESH_ICON_TILE : 0);
And this function only changes the the icon tile if reset is "1", that
happend if src->icon_tile:
if (scr->icon_tile) {
reset = 1;
RReleaseImage(scr->icon_tile);
XFreePixmap(dpy, scr->icon_tile_pixmap);
}
5. Then, we can drop the function wIconUpdate(), because the change is in the
icon_tile variable, used only in icon_update_pixmap(). This function is
only used in update_icon_pixmap() (not in wIconUpdate):
kix@kentin:~/src/wmaker/git/wmaker-crm/src$ grep icon_tile icon.c
tile = RCloneImage(scr->icon_tile);
XSetWindowBackgroundPixmap(dpy, icon->core->window, scr->icon_tile_pixmap);
kix@kentin:~/src/wmaker/git/wmaker-crm/src$
static void icon_update_pixmap(WIcon *icon, RImage *image)
{
[snip]
if (icon->tile_type == TILE_NORMAL) {
tile = RCloneImage(scr->icon_tile);
} else {
assert(scr->clip_tile);
tile = RCloneImage(scr->clip_tile);
}
[snip]
The XSetWindowBackgroundPixmap() call doesn't matter here.
The function set_icon_image_from_database() set the icon from the
database, but wIconUpdate() update the icon using different methods
, like for example get the image from X11. So, is better move the
wIconUpdate() to the function who call set_icon_image_from_database(),
to avoid understanding problems.
The function wIconChangeTitle() function calls wIconUpdate() or
wIconPaint() depending of changed. In both cases the icon->file_image
doesn't change, only the icon title, so we can use the same image
and we don't need update it. Because the variable changed is removed,
we can use wIconPaint() here.
Then the variable changed is not used, and these lines can be removed.
The function drawIconTitle() only draw the icon title square, without
the title. The title must be set later, because yet is not initialized,
so is NULL.
Then, the right function name should be drawIconTitleBackground.
This patch also removes the variable titled.
The function wIconChangeImageFile() now use set_icon_image_from_image()
then:
1. Don't need call unset_icon_image() because the memory is free in the
function set_icon_image_from_image().
2. After update the icon info, it must set the file name.
3. The pixmap image could be updated.
The new function set_icon_image_from_image() sets the icon image using
a image provided as argument.
This function will be used to avoid call wIconUpdate() with the image
argument, doing the code easier and faster.
This patch calls unset_icon_image(), to free the icon image, to avoid
lost memory. After this patch, in winspector.c, the wIconUpdate() call
don't free the memory before update it.
The function XClearWindow() is called twice, we can remove one.
See the asterisks (**):
Before the call to wIconPaint():
-----------------8<--------------------------
+++ b/src/icon.c
@@ -621,7 +621,6 @@ void update_icon_pixmap(WIcon *icon)
XSetWindowBackgroundPixmap(dpy, icon->core->window, icon->pixmap);
/* Paint it */
** XClearWindow(dpy, icon->core->window);
wIconPaint(icon);
}
-----------------8<--------------------------
First call in wIconPaint() function:
-----------------8<--------------------------
void wIconPaint(WIcon *icon)
{
WScreen *scr = icon->core->screen_ptr;
int x, l, w;
char *tmp;
** XClearWindow(dpy, icon->core->window);
-----------------8<--------------------------
The function wCoreCreateTopLevel() is used in two files (icon.c and
framewin.c), but after create the window, some attributes are changed.
This patch moves the change inside the wCoreCreateTopLevel(), avoiding to
call XChangeWindowAttributes() after the window creation. Now the window
is created in only one step, with all the final attributes.
Some details:
- The function wCoreCreateTopLevel() has now one argument more, the
border pixel color. This attribute was used always as the screen
frame_border_pixel, but in icon.c the attribute is changed to
white_pixel. Now the function wCoreCreateTopLevel() receives the
value frame_border_pixel in framewin.c and scr->white_pixel in
icon.c, as argument.
- The vmask and attribs variables and the call to XChangeWindowAttributes()
are removed in framewin.c and icon.c. The values CWSaveUnder for vmask and
attribs.save_under = True are used if wPreferences.use_saveunders is True.
- CWBorderPixel is not needed in icon.c, because was previously set in wcore.c!
The new function set_icon_image_from_database() removes the dup code
from these functions:
icon.c:icon_create_for_dock()
icon.c:icon_create_for_wwindow()
appicon.c:removeAppIconFor()
The only different change is that in the functions icon_create_for_dock()
and icon_create_for_wwindow(), the icon->tile_type assignment is done
before set the icon image filename and icon image, but this variable
is not used in these functions (is used in wIconUpdate function) but in both
functions the icon->tile_type assignment is done before wIconUpdate(), like
the code previous to this patch, so there is no problem moving icon->tile_type.
The function wIconChangeImageFile set the file_image variable directly,
now the code is faster and the assigned image is used.
Before this patch, the assigned file couldn't be used, because wIconUpdate
serached the icon using different methods.
The variable wwin is only used in one block of the if, so should be moved
inside this block. OTOH, is better check if the variabl exists before
assign it. The code now is more stable and avoid crashes.
The dock applications has their icon image set in icon->file_image
to draw the icon if the application is not running. But if the
application is running, the icon mustn't be show. This patch don't
paint the icon for docks.
The function wIconUpdate can receive a image to setup as icon image.
If image is NULL, then use the original method, using different procedures
to get the image.
The function wIconValidateIconSize checks if the width size and height size are
less than the preference size (and left space for the border). If the width
size or height size is greater than the preference, then checks what is the
bigger size of them. Then resize it using the bigger value and holding the
aspect ratio.
Before this patch, wIconValidateIconSize didn't check if height was bigger
than width and always suppose that width was greater than height.
The function get_wwindow_image_from_wmhints returns a image from WM Hints,
but the image could be larger than the desired.
Then, the image can be resized using wIconValidateIconSize(). The resize
should be done in get_rimage_icon_from_wm_hints(), not in the function
get_wwindow_image_from_wmhints(). This is because the function
get_wwindow_image_from_wmhints() is used in wIconStore() too. If we resize
the image before save it to disk, then if we change the icon/dock size, then
the image saved will have a different size than the curren icon size. Is
better resize the image when is painted in the screen, not the image saved.
As reported by Rodolfo, there are some cases when working with icons
where a crash can occur, which is related to trying to re-release
some memory that have been already freed previously.
This patch adds a reset-to-NULL of the corresponding pointers so that
on next usage wmaker will know there's no more memory associated with
these pointers.